Summary Period: 2001-12-18 to 2003-05-29
Total Lines Of Code:
514 (2003-07-11 20:29)
Author | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 32 (100.0%) | 631 (100.0%) | 19.7 |
azverkan | 7 (21.9%) | 530 (84.0%) | 75.7 |
philwyett | 11 (34.4%) | 28 (4.4%) | 2.5 |
frumpel | 2 (6.3%) | 21 (3.3%) | 10.5 |
res2002 | 2 (6.3%) | 16 (2.5%) | 8.0 |
matzebraun | 1 (3.1%) | 15 (2.4%) | 15.0 |
sunshine | 5 (15.6%) | 12 (1.9%) | 2.4 |
jorrit | 3 (9.4%) | 7 (1.1%) | 2.3 |
norman | 1 (3.1%) | 2 (0.3%) | 2.0 |
Replaced NULL with 0.
3 lines of code changed in:
Eric Sunshine made the following changes:
-*- Modified configure.ac so that it emits a SRCDIR property to
config.mak. This value represents the --srcdir argument given to the
configure script (or "." if --srcdir is omitted). This points at the
directory containing the CS source code (which may differ from the
build directory, which is typically the current working directory).
-*- Modified makefiles and build scripts throughout the project so that
they respect $(SRCDIR). This allows the project to be built in a
directory other than the source directory, thus it is possible to
place the source directory on a readonly filesystem (such as a
CD-ROM), or to share a single NFS-mounted source directory among
different builds, where each build inhabits its own directory. For
example, if CS resides at /home/CS and you wish to build the project
in /home/build:
% cd /home/build
% ../CS/configure
% make -k all
% make install
(Note that the Jam-base build system already supports this build
paradigm.)
-*- Modified configure.ac so that it emits EXTENSIVE_MEMDEBUG to
config.mak since this variable is used by Makefile.in for the
`showconfig' target.
-*- Modified configure.ac so that it emits MONITOR_MAKEFILE_CACHE when the
value is either "yes" or "no", instead of emitting it only when the
value is "yes". This was necessary because CS/mk/cache.mak prints the
value of this variable as part of $(SYSMODIFIER).
2 lines of code changed in:
Eric Sunshine made the following changes to the makefiles:
-*- Converted the remaining "application" makefiles so that they place
their generated files in a personalized subdirectory of $(OUT), rather
than placing them directly in $(OUT). This lifts the monolithic
restriction that all applications must use distinct names for their
source files.
-*- Converted the application makefiles to augment OUTDIRS with their
personalized output directories, rather than each having a custom
directory creation rule. Not only does this simplify the makefiles
slightly, but it also fixes a problem where the personalized output
directories of plugin modules were not created when an application
makefile target (such as "make walktest") was invoked explicitly and
when the project had been configured with --disable-plugins.
-*- Updated CS/mk/template.mak to reflect the aforementioned changes.
-*- Fixed formatting of help messages emitted by "make help" for several
makefiles.
3 lines of code changed in:
added the Jamfiles
15 lines of code changed in:
Rudolf Potucek updated makefiles in apps/ directory to
remove vpath and generate the object files in separate
subdirectories of $(OUT). THis should allow identical
filenames to coexist in different directories of the
build tree. Also added a rm command for the *.txt console
output files generated on the windows platform. The following
files may generate problems:
apps/demo/demo.mak
apps/tests/netmtst/netmtst.mak
apps/tests/perl5tst/perl5tst.mak
apps/tools/tbconv/tbconv.mak
apps/video/video.mak
as the filename and the internal build name differ and I cannot
test which name the *.txt file will be given.
1 lines of code changed in:
Removed vpath and converted output directory as per Eric Sunshine's
changes to blocks.mak.
20 lines of code changed in:
- Fixed caltocs so it compiles again.
- Manual update of MSVC 6 project files.
6 lines of code changed in:
Added missing newline.
1 lines of code changed in:
Eric Sunshine upgraded the build process so that the Apple/NeXT ports now
create application wrappers for generated GUI programs. The new script
CS/libs/cssys/next/appwrap.sh knows how to wrap applications for MacOS/X,
MacOS/X Server (Rhapsody), OpenStep, and NextStep. Support files
appropriate to each platform, such as Info.plist, are inserted into the
wrapper. Added .icns and .tiff application icons. These are also copied
into the wrapper and referenced from the synthesized .plist files. There
are a couple important reasons for creating appication wrappers for the CS
programs:
- It allows programs to be launched from the Finder/Workspace. Without
application wrappers, programs can only be launched from the
command-line. Note that you must set the user default
CrystalSpaceRoot to point at the Crystal Space directory (either the
installed or development directory) in order for this to work since
Crystal Space programs need to be able to find their resources.
- Presumably this will solve the problem on MacOS/X where CS programs
can not obtain keyboard input. Apparently, Cocoa considers programs
not contained within app wrappers to be "background" programs, thus
they are never allowed to have keyboard focus. A properly formed
application wrapper is reported to cure this problem.
2 lines of code changed in:
Eric Sunshine (hopefully) worked around a problem caused by buggy stat()
on Win9x and WinME where a bogus result is returned if the path has a
trailing slash. This causes problems with the makefile dependency rules
which depend upon $(OUTBASE), $(OUTOS), $(OUTPROC), or $(OUT), all of
which end with a slash, since make thinks that those directories don't
exist even when they are present. Consequently, make tries invoking
$(MKDIR) on already-present directories. The work-around was to redefine
these variable so without the trailing slash. Also updated all makefiles
throughout the project to take into account that these variables are no
longer defined with a trailing slash.
4 lines of code changed in:
- changed the make targets of all applications
to the name of the resulting binary the way
Eric Sunshine suggested. e.g. 'walk' became
'walktest'.
- did the same for all plugins.
- in some cases, the MSVC project differed from
the name for all other platforms, changed those.
- flipped the order of the include directories for
MSVC resource compiler so the right 'volatile.h'
is used.
- added include dirs for resource compiler to msvc7
projects.
11 lines of code changed in:
Moved #include "cssysdef.h" to allow it to cull warnings under MSVC 6.
1 lines of code changed in:
Further to MSVC 7 whining removal.
1 lines of code changed in:
Eric helped cull more CS warnings under MSVC via pragma and better do this.
This involves reverts of previous fixes and adding cssysdef.h with some new pragmas.
3 lines of code changed in:
Culled alot of compiler warnings under MSVC 7., some MsVC specific some required casts.
These are yet to be tested on MSVC 6 or other compilers.
6 lines of code changed in:
- somehow a few line endings got messed up and confused MSVC
5 lines of code changed in:
- Added unittest for RAPID plugin. Extended unittest app so that it
calls this unittest. This test now fails but I don't know why.
Some help would be helpful here.
- Added a new version of CreateMeshWrapper() to iEngine. This version
is an easy way to make a mesh wrapper directly from the type
class id. It will first create a factory and if that factory
implements iMeshObject it will return that (useful for things).
If that factory doesn't implement iMeshObject it will call
NewInstance() and return that new mesh object instead.
- Added iEngine::CreateThingMesh() which is a conveniance function
that will create a thing mesh, place it in a sector, set ZUSE
z-buffer mode, and 'object' render priority. It is very similar
to CreateSectorWallsMesh() but that will use ZFILL and 'wall'
instead.
- Michael O'Shea suggested a modification in csparser which makes
it possible to define a sector in pieces. So if you say SECTOR 'xxx'
with 'xxx' a sector that was previously defined you will just
add objects to that sector without affecting the previous contents.
- Changed an snprintf to sprintf in caltocs.
1 lines of code changed in:
only write texture coord info if its available
17 lines of code changed in:
* Fixed a bug regarding windows and mac text .cfg files
* Fixed a bug with GCC that does not include stdc++ by default
3 lines of code changed in:
Some fixes for memory corruption
36 lines of code changed in:
(9 more)
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