Summary Period: 1999-05-06 to 2003-05-19
[root]/CS/plugins/video/renderer
common
(12 files, 2375 lines)
null
(9 files, 1531 lines)
opengl
(21 files, 16373 lines)
glexthlp
(4 files, 73 lines)
software
(30 files, 13462 lines)
i386
(8 files, 3741 lines)
Total Lines Of Code:
16 (2003-07-11 20:29)
Author | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 9 (100.0%) | 23 (100.0%) | 2.5 |
sunshine | 4 (44.4%) | 12 (52.2%) | 3.0 |
matzebraun | 1 (11.1%) | 8 (34.8%) | 8.0 |
pgarceau | 1 (11.1%) | 1 (4.3%) | 1.0 |
norman | 1 (11.1%) | 1 (4.3%) | 1.0 |
bdavis | 1 (11.1%) | 1 (4.3%) | 1.0 |
jorrit | 1 (11.1%) | 0 (0.0%) | 0.0 |
Jorrit removed the infinite and line 3D renderers. They were pretty
obsolete. Also removed the associated linex canvas.
0 lines of code changed in:
Eric Sunshine made the following changes:
-*- Modified configure.ac so that it emits a SRCDIR property to
config.mak. This value represents the --srcdir argument given to the
configure script (or "." if --srcdir is omitted). This points at the
directory containing the CS source code (which may differ from the
build directory, which is typically the current working directory).
-*- Modified makefiles and build scripts throughout the project so that
they respect $(SRCDIR). This allows the project to be built in a
directory other than the source directory, thus it is possible to
place the source directory on a readonly filesystem (such as a
CD-ROM), or to share a single NFS-mounted source directory among
different builds, where each build inhabits its own directory. For
example, if CS resides at /home/CS and you wish to build the project
in /home/build:
% cd /home/build
% ../CS/configure
% make -k all
% make install
(Note that the Jam-base build system already supports this build
paradigm.)
-*- Modified configure.ac so that it emits EXTENSIVE_MEMDEBUG to
config.mak since this variable is used by Makefile.in for the
`showconfig' target.
-*- Modified configure.ac so that it emits MONITOR_MAKEFILE_CACHE when the
value is either "yes" or "no", instead of emitting it only when the
value is "yes". This was necessary because CS/mk/cache.mak prints the
value of this variable as part of $(SYSMODIFIER).
2 lines of code changed in:
added the Jamfiles
8 lines of code changed in:
Eric Sunshine made the following changes to the "install" makefile target:
-*- Fixed bugs in install.mak which prevented it from copying all of the
images from the CS/docs/html directory and subdirectories.
-*- Simplified some of the operations in install.mak to ease future
maintenance (though, this file could use a lot more work).
-*- Augmented install.mak so that it is now capable of copying files into
the installation directory at an arbitrary directory depth.
-*- Using the above enhancement, flarge, partsys, and isomap are now
copied into appropriate subdirectories of ${INSTALL_DIR}/data.
Although these demonstration files are not required for development
(that is, they do not belong in the SDK), it is now deemed important
that they should be present in order to reduce problem reports from
novice users. As an example, if a novice user installed the project
and then double-clicked on WalkTest to launch it, WalkTest would
terminate immediately on account of its inability to find its
"default" map file (which is typically "flarge"). This was not only
confusing for novice users, but it also made Crystal Space appear
fragile (since the user might think that it had merely crashed). On
the other hand, with the map files installed, even a novice user can
double-click on WalkTest and successfully interact with it.
-*- Fixed a number of makefiles throughout the project which failed to
specify their configuration and data files for installation. Also
fixed a few makefiles which placed their configuration and script
files in the wrong locations.
2 lines of code changed in:
Another batch of patches to account for the move of drivers from CS/libs
to CS/plugins.
8 lines of code changed in:
changed all (hopefully) refrences to the old directories cs2d and cs3d
1 lines of code changed in:
Removed reference to non-existent directory libs\cs3d\support
1 lines of code changed in:
Initial revision
1 lines of code changed in:
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