Summary Period: 2000-08-25 to 2003-06-20
[root]/CS/scripts/python
glext
(18 files, 316 lines)
Total Lines Of Code:
17273 (2003-07-11 20:29)
Author | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 113 (100.0%) | 31963 (100.0%) | 282.8 |
renej_frog | 12 (10.6%) | 11369 (35.6%) | 947.4 |
res2002 | 10 (8.8%) | 6399 (20.0%) | 639.9 |
dentoid | 5 (4.4%) | 5855 (18.3%) | 1171.0 |
philwyett | 16 (14.2%) | 2515 (7.9%) | 157.1 |
okt | 4 (3.5%) | 1961 (6.1%) | 490.2 |
jorrit | 43 (38.1%) | 1861 (5.8%) | 43.2 |
azverkan | 11 (9.7%) | 1834 (5.7%) | 166.7 |
thebolt00 | 4 (3.5%) | 108 (0.3%) | 27.0 |
norman | 2 (1.8%) | 35 (0.1%) | 17.5 |
sunshine | 5 (4.4%) | 26 (0.1%) | 5.2 |
uid30344 | 1 (0.9%) | 0 (0.0%) | 0.0 |
Manual update for Windows/MSVC port(s)
1 lines of code changed in:
Manual update for Windows/MSVC.
84 lines of code changed in:
Made the following changes:
Added some documentation about per-user configs.
Fixed csGetAppPath() on unix.
On Win32, external .csplugin files are supported again (in
addition to embedded metadata.)
SCF factories have internally a 'context' now. The 'context'
basically identifies the directory of a plugin and is used to
decide whether duplicate class ID will be reported or not.
Eliminated a bit of redundant code and used more macros in
the GL extension manager to reduce it's bloat a bit.
Renamed "win32/syspath.cpp" to "win32/winsyspath.cpp".
5762 lines of code changed in:
Manual update for Windows/MSVC port(s).
0 lines of code changed in:
Manual update for Windows/MSVC port(s)
31 lines of code changed in:
- Moved csRenderMesh to a new headerfile to solve circular header dependency.
- Cleaned up code in glrender3d and genmesh. Removed old deprecated code and some general cleanup. Also removed a few unused files in glrender3d.
- Made a few changes to buffers in render3d:
- Remade the buffer-management in render3d. The buffermanager is removed and replaced by a CreateRenderBuffer in iRender3D.
- Removed VAR and VBO buffers
- Added VBO (vertex_buffer_object) based buffers.
83 lines of code changed in:
Manual update for Windows/MSVC ports.
4 lines of code changed in:
Manual update for MSVC port(s).
948 lines of code changed in:
Quite a major overhaul of the Perl scripting plugin and Swig module.
See history.txt
894 lines of code changed in:
Manual update for MSVC port(s).
5 lines of code changed in:
- overhauled the GL extension manager generator; instead
concatenating string in source, templates are read from the disk,
containing placeholders for the actual stuff. This makes maintenance
of the generator code somewhat easier.
167 lines of code changed in:
Manual update for MSVC Windows port(s).
4 lines of code changed in:
- updated the GL ext manager generator script to contain Jorrits
latest csGLExtensionManager fix.
10 lines of code changed in:
- made the following changes:
- Made several changes to the GL extensions manager to better
support WGL exts.
- Added support for multisample in OpenGL. So far, works on Win32
only, as some platform-specific initializations are required.
- Moved support for display refresh rate and vsync to common
canvas classes. That means that they read the requested settings
from the config; the actual application is still platform-
dependent and only implemented on Win32 so far.
- Added a GL configuration for ATI R300 (Radeon 9700/9700Pro.)
50 lines of code changed in:
Manual update for MSVC port
912 lines of code changed in:
Reorganised the csperl5 clean targets, and added `%ignore csGetPlatformConfig;' to cspace.i, to avoid link errors on platforms where that function is not defined, ie. all except Win32.
0 lines of code changed in:
Added iSprite2DState to the list of wrapped interfaces.
167 lines of code changed in:
Fixed a typo in cspython.mak and regenerated the Python module to keep it up-to-date with recent network API changes.
900 lines of code changed in:
- added some missing includes to glextmanager.h
Also moved an earlier history entry of me to the correct date.
2 lines of code changed in:
- moved the imaging subset functions in the XML GL extensions list
over to ARB_imaging. Although the subset is part of the OpenGL 1.2 spec,
it states that it might not be supported by implementations. It is
indeed not supported by the ATI Catalyst drivers, causing the
GL_version_1_2 pseudo-extension to fail initialization.
202 lines of code changed in:
(60 more)
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