Summary Period: 2002-09-08 to 2003-07-02
361 (0.6%)
18433 (0.8%)
Directory | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 361 (100.0%) | 18433 (100.0%) | 51.0 |
CS/scripts/python/ | 5 (1.4%) | 5855 (31.8%) | 1171.0 |
CS/plugins/video/render3d/opengl/ | 80 (22.2%) | 5378 (29.2%) | 67.2 |
CS/plugins/video/render3d/shaderplugins/glshader_cg/ | 15 (4.2%) | 1561 (8.5%) | 104.0 |
CS/plugins/video/renderer/opengl/ | 12 (3.3%) | 1041 (5.6%) | 86.7 |
CS/apps/tests/r3dtest/ | 22 (6.1%) | 912 (4.9%) | 41.4 |
CS/plugins/video/render3d/common/ | 3 (0.8%) | 772 (4.2%) | 257.3 |
CS/include/ivideo/ | 34 (9.4%) | 507 (2.8%) | 14.9 |
CS/plugins/mesh/genmesh/object/ | 10 (2.8%) | 446 (2.4%) | 44.6 |
CS/libs/csengine/ | 15 (4.2%) | 405 (2.2%) | 27.0 |
CS/plugins/video/render3d/shadermgr/ | 12 (3.3%) | 257 (1.4%) | 21.4 |
CS/data/shader/ | 10 (2.8%) | 173 (0.9%) | 17.3 |
CS/include/csengine/ | 17 (4.7%) | 143 (0.8%) | 8.4 |
CS/plugins/csparser/ | 8 (2.2%) | 142 (0.8%) | 17.7 |
CS/libs/csengine/objects/ | 8 (2.2%) | 108 (0.6%) | 13.5 |
CS/plugins/video/render3d/shaderplugins/glshader_arb/ | 6 (1.7%) | 79 (0.4%) | 13.1 |
CS/plugins/video/render3d/shaderplugins/glshader_mtex/ | 8 (2.2%) | 73 (0.4%) | 9.1 |
CS/include/iengine/ | 8 (2.2%) | 73 (0.4%) | 9.1 |
CS/docs/ | 17 (4.7%) | 66 (0.4%) | 3.8 |
CS/include/iutil/ | 2 (0.6%) | 59 (0.3%) | 29.5 |
CS/include/csutil/ | 1 (0.3%) | 48 (0.3%) | 48.0 |
CS/libs/cstool/ | 12 (3.3%) | 46 (0.2%) | 3.8 |
CS/plugins/video/renderer/common/ | 3 (0.8%) | 44 (0.2%) | 14.6 |
CS/libs/csutil/ | 1 (0.3%) | 39 (0.2%) | 39.0 |
CS/include/ivideo/shader/ | 6 (1.7%) | 25 (0.1%) | 4.1 |
CS/plugins/mesh/thing/object/ | 4 (1.1%) | 23 (0.1%) | 5.7 |
CS/plugins/csparser/services/ | 3 (0.8%) | 21 (0.1%) | 7.0 |
CS/include/imesh/ | 5 (1.4%) | 17 (0.1%) | 3.4 |
CS/plugins/bugplug/ | 5 (1.4%) | 14 (0.1%) | 2.8 |
CS/data/config/ | 2 (0.6%) | 13 (0.1%) | 6.5 |
CS/plugins/stdrep/ | 2 (0.6%) | 12 (0.1%) | 6.0 |
CS/libs/csengine/light/ | 1 (0.3%) | 11 (0.1%) | 11.0 |
CS/libs/csgfx/ | 2 (0.6%) | 9 (0.0%) | 4.5 |
CS/ | 2 (0.6%) | 8 (0.0%) | 4.0 |
CS/libs/cssys/win32/ | 2 (0.6%) | 7 (0.0%) | 3.5 |
CS/plugins/engseq/ | 1 (0.3%) | 6 (0.0%) | 6.0 |
CS/include/ | 2 (0.6%) | 6 (0.0%) | 3.0 |
CS/include/imesh/thing/ | 4 (1.1%) | 5 (0.0%) | 1.2 |
CS/include/cstool/ | 1 (0.3%) | 5 (0.0%) | 5.0 |
CS/plugins/video/canvas/openglwin/ | 1 (0.3%) | 4 (0.0%) | 4.0 |
CS/plugins/mesh/genmesh/persist/standard/ | 1 (0.3%) | 4 (0.0%) | 4.0 |
CS/plugins/culling/frustvis/ | 1 (0.3%) | 4 (0.0%) | 4.0 |
CS/plugins/aws/ | 1 (0.3%) | 4 (0.0%) | 4.0 |
CS/include/ivaria/ | 1 (0.3%) | 2 (0.0%) | 2.0 |
CS/include/csgfx/ | 1 (0.3%) | 2 (0.0%) | 2.0 |
CS/plugins/video/canvas/openglcommon/ | 1 (0.3%) | 1 (0.0%) | 1.0 |
CS/mk/ | 1 (0.3%) | 1 (0.0%) | 1.0 |
CS/include/ivideo/effects/ | 1 (0.3%) | 1 (0.0%) | 1.0 |
CS/apps/examples/simplevp/ | 1 (0.3%) | 1 (0.0%) | 1.0 |
Fixed a bug where xorpat assumed width == height.
4 lines of code changed in:
Made sure NextFrame is called when rendering with new renderer.
4 lines of code changed in:
Added console output to r3dtest. Can be toggled with TAB.
27 lines of code changed in:
Fixed a bug in stdrep where it assumed that the renderer was in 2d mode.
10 lines of code changed in:
- Anders Stenberg added support for pixmaps (DrawPixmap) to new renderer.
154 lines of code changed in:
History update.
2 lines of code changed in:
Anders Stenberg commited a fix for AWS from Gersh fixing two window flags both defined as 0x40.
4 lines of code changed in:
Fixed method name typo. Simple fix since the class isn't really used yet. (Propogate->Propagate)
10 lines of code changed in:
Forgotten commit
36 lines of code changed in:
(New Renderer) Rewrote the custom render loop a bit to be more general, and also added "foreachlight" support. Also changed the way z-mode is set. Now it's set explicitly by a SetZMode call, and not implicitly in DrawMesh. A csBasicVector in the shadermanager has been replaced with csRefArray too. (Might have introduced bugs with reference counts.)
288 lines of code changed in:
Fixed a bug on win32 where the main output window wasn't shown sometimes because of a badly initialized variable (cmdshow).
3 lines of code changed in:
Fixed a bug on the win32 where the main output window wasn't shown sometimes because of a badly initialized variable (cmdshow).
5 lines of code changed in:
Updated history entry to reflect that the bug fix was for the new renderer.
4 lines of code changed in:
Finally fixed an annoying bug causing errors in the the 2x2 mipmap. The problem was that GL_UNPACK_ALIGNMENT wasn't changed from the default of 4 byte alignment. (Thanks res for the help.)
2 lines of code changed in:
Forgotten commit. Updated genmesh to use the global renderer string repository (when using new renderer).
36 lines of code changed in:
Added SCF wrapper for stringset, and made the new renderer use it.
186 lines of code changed in:
Fixed two cases where WaitForSingleObject used a timeout value of 1ms, although 0ms is a valid argument and causes it to return directly (which was intended)
5 lines of code changed in:
Updated the light shader for new texture mapping syntax.
1 lines of code changed in:
Fixed VAR support in new renderer, along with some minor fixes.
411 lines of code changed in:
Fixed uninitialized bilinear filtering flag.
1 lines of code changed in:
(70 more)
Generated by StatCvs v0.2-dev