Summary Period: 2000-05-14 to 2000-08-16
26 (0.0%)
872 (0.0%)
Directory | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 26 (100.0%) | 872 (100.0%) | 33.5 |
CS/libs/csengine/ | 21 (80.8%) | 854 (97.9%) | 40.6 |
CS/include/csengine/ | 5 (19.2%) | 18 (2.1%) | 3.6 |
Increased the vertex buffer size.
2 lines of code changed in:
Fixed aspect ratio.
2 lines of code changed in:
Fixed terrain visibility rendering.
2 lines of code changed in:
Draw frustrum
38 lines of code changed in:
Small fix
1 lines of code changed in:
Make frustrum corners available.
21 lines of code changed in:
Removed obsolete clipbox variable.
7 lines of code changed in:
Fix visibility determination for CS.
28 lines of code changed in:
Terrain Engine Update
38 lines of code changed in:
Terrain Engine Update
81 lines of code changed in:
Clip blocks as needed.
27 lines of code changed in:
Fix for software rendering.
27 lines of code changed in:
Renabled fixed frustrum clipping for crystal space, fixed rendering.
32 lines of code changed in:
Minor fixes/cleanup.
86 lines of code changed in:
Enable all terrain near the viewer.
2 lines of code changed in:
Added loading of context information (projection and modelview matrix generation)
67 lines of code changed in:
Change type of VBufIndex to int
1 lines of code changed in:
Fixes to draw method.
94 lines of code changed in:
Remove support for operator ddgVector3 *()
3 lines of code changed in:
Continue integration, files should compile cleanly even with DDG_FIXME enabled
76 lines of code changed in:
(2 more)
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