Summary Period: 2002-07-14 to 2002-07-22
6 (0.0%)
500 (0.0%)
Directory | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 6 (100.0%) | 500 (100.0%) | 83.3 |
CS/plugins/mesh/spr3d/object/ | 4 (66.7%) | 426 (85.2%) | 106.5 |
CS/include/imesh/ | 1 (16.7%) | 42 (8.4%) | 42.0 |
CS/plugins/mesh/spr3d/persist/binary/ | 1 (16.7%) | 32 (6.4%) | 32.0 |
Removed test code and extra csMatrix that was not needed
1 lines of code changed in:
Sprite now looks in the direction of the normal associated with the
triangle specified in the sprite socket that it is attached to.
128 lines of code changed in:
Added reading and writing of SpriteSockets in binary form.
32 lines of code changed in:
Added support for SpriteSockets, a mechanism for attaching sprites
to specific places on other sprites.
339 lines of code changed in:
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