User statistics for deathatsight

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Summary Period: 2002-07-20 to 2002-07-26

Total Changes

36 (0.0%)

Lines Of Code

2126 (0.1%)

Modules

Directory Changes Lines of code Lines per change
Totals 36 (100.0%) 2126 (100.0%) 59.0
CS/plugins/mesh/bcterr/object/ 30 (83.3%) 2075 (97.6%) 69.1
CS/include/imesh/ 6 (16.7%) 51 (2.4%) 8.5

Activity By Clock Time

Most Recent Commits

deathatsight 2002-07-26 03:05

made outline object find nearest intersection, not tested

69 lines of code changed in:

deathatsight 2002-07-25 22:19

fixed hitbeam after thinking about possible errors

10 lines of code changed in:

deathatsight 2002-07-25 21:04

Fixed a design flaw in csBCTerrObject::FlattenSides ()

3 lines of code changed in:

deathatsight 2002-07-25 20:42

deleted ray / box tests
added const to an iter.

1 lines of code changed in:

deathatsight 2002-07-25 20:41

created hitbeam functions

35 lines of code changed in:

deathatsight 2002-07-25 20:41

removed box / linesegment test.
worked on hit beams
Still need to do normal creation.
Might add a GetInclineNormal for actual collision usage.

1 lines of code changed in:

deathatsight 2002-07-25 20:39

created HitBeamOutline functions, should work except for the fact that the object code
doesn't do anything to float *pr. Mainly do to the fact that I don't know what it is.
Left on my todo list is a code cleanup, maybe a debug helper, and lighting.

114 lines of code changed in:

deathatsight 2002-07-24 23:02

added some functions for level editors, changed system lod usage
Fixed materials ->incRef and decRef
Added support to change control points at runtime.

227 lines of code changed in:

deathatsight 2002-07-24 23:01

added some functions for level editors, changed system lod usage

9 lines of code changed in:

deathatsight 2002-07-24 05:06

no message

11 lines of code changed in:

deathatsight 2002-07-24 00:33

Added some new fnctions

24 lines of code changed in:

deathatsight 2002-07-24 00:31

Added CorrectSeams support, and control point manipulation, untested until I create
create a sample level.

352 lines of code changed in:

deathatsight 2002-07-23 00:09

Edited HeightTestExt

25 lines of code changed in:

deathatsight 2002-07-23 00:09

Fixed the cpu limiter.

8 lines of code changed in:

deathatsight 2002-07-23 00:08

Finally fixed material coordinate bug on edges.

39 lines of code changed in:

deathatsight 2002-07-22 04:16

grr... created bugs and then fixed them

13 lines of code changed in:

deathatsight 2002-07-22 01:45

Minor changes / some comments added

4 lines of code changed in:

deathatsight 2002-07-22 01:44

Added iTerrFunc, and iPolygonMesh. Will be creating a sample level, cleanup code,
and get shared lod working correctly again(design change).
Still need to create a way to determin max_LOD and use max_LOD.
Still not lit.
Edited draw function, will be rewriting it soon.
Will also be adding visibility culling into the quadtree?
Bugs fixed: Collision detection / improper level #2 & #3 mesh

240 lines of code changed in:

deathatsight 2002-07-22 01:43

Added iTerrFunc, and iPolygonMesh. Will be creating a sample level, cleanup code,
and get shared lod working correctly again(design change).
Still need to create a way to determin max_LOD and use max_LOD.
Still not lit.
Edited draw function, will be rewriting it soon.
Will also be adding visibility culling into the quadtree?

239 lines of code changed in:

deathatsight 2002-07-22 01:37

no message

67 lines of code changed in:

(6 more)


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