Summary Period: 2002-01-14 to 2003-05-25
83 (0.1%)
3182 (0.1%)
Directory | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 83 (100.0%) | 3182 (100.0%) | 38.3 |
CS/plugins/video/canvas/macosx/common/ | 22 (26.5%) | 1497 (47.0%) | 68.0 |
CS/plugins/video/canvas/macosx/opengl/ | 9 (10.8%) | 578 (18.2%) | 64.2 |
CS/plugins/video/canvas/macosx/coregraphics/ | 6 (7.2%) | 417 (13.1%) | 69.5 |
CS/plugins/sound/driver/coreaudio/ | 4 (4.8%) | 402 (12.6%) | 100.5 |
CS/apps/walktest/ | 5 (6.0%) | 113 (3.6%) | 22.6 |
CS/plugins/video/renderer/common/ | 1 (1.2%) | 30 (0.9%) | 30.0 |
CS/plugins/video/canvas/openglcommon/ | 4 (4.8%) | 30 (0.9%) | 7.5 |
CS/docs/ | 8 (9.6%) | 26 (0.8%) | 3.2 |
CS/libs/cstool/ | 1 (1.2%) | 22 (0.7%) | 22.0 |
CS/plugins/isoldr/ | 1 (1.2%) | 19 (0.6%) | 19.0 |
CS/plugins/video/renderer/opengl/ | 5 (6.0%) | 18 (0.6%) | 3.6 |
CS/plugins/video/renderer/software/ | 2 (2.4%) | 4 (0.1%) | 2.0 |
CS/plugins/video/canvas/common/ | 2 (2.4%) | 4 (0.1%) | 2.0 |
CS/plugins/csparser/ | 1 (1.2%) | 4 (0.1%) | 4.0 |
CS/data/config/ | 1 (1.2%) | 4 (0.1%) | 4.0 |
CS/apps/tutorial/simplept/ | 1 (1.2%) | 4 (0.1%) | 4.0 |
CS/plugins/engine/iso/ | 4 (4.8%) | 3 (0.1%) | 0.7 |
CS/plugins/aws/ | 2 (2.4%) | 3 (0.1%) | 1.5 |
CS/include/ | 1 (1.2%) | 2 (0.1%) | 2.0 |
CS/mk/jam/ | 1 (1.2%) | 1 (0.0%) | 1.0 |
CS/apps/demosky2/ | 1 (1.2%) | 1 (0.0%) | 1.0 |
CS/apps/demo/ | 1 (1.2%) | 0 (0.0%) | 0.0 |
Change MACOSX_ENVIRON to MACOSX.ENVIRON in AppExe action
1 lines of code changed in:
Fixed a crash on MacOS X (that could potentially affect other platforms) in which the format string passed to vsprintf expected 2 strings and 2 floats but was only getting a string and 2 floats
4 lines of code changed in:
Fix two calls clipping calls in OpenGL's Resize() function
2 lines of code changed in:
Revert my earlier change to the clipping rect, but also fix the calls in
csGraphics2D::Resize()
3 lines of code changed in:
Fixed an instance where the clip rect was still being set to (0, 0, Width, Height)
instead of (0, 0, Width - 1, Height - 1).
1 lines of code changed in:
Fix OpenGL clipping in DrawPixel()
1 lines of code changed in:
Add __volatile__ to PowerPC am stuff (and changed asm to __asm__)
2 lines of code changed in:
Update regarding screenshot fix
2 lines of code changed in:
Fixed bug that screwed up screenshots on little endian machines in OpenGL
4 lines of code changed in:
Update for a couple of very small changes in the isometric engine - not even
worth mentioning
5 lines of code changed in:
- Explicitly remove all mesh factories at iso engine destruction. This happens
naturally (in the list's destructor) but I added this line tracking down a
leak in the iso loader (this wasn't the problem), and decided to leave it there
for clarity.
- g3dpolyfx.mixmode was being assigned the same value twice in isospr.cpp, so I
removed one of the assignments.
- Removed extra calculation in isoview.cpp - it was converting from screen 2
world coordinates for the bottom left corner, but never actually using the
result.
2 lines of code changed in:
- Used QInt() to do float->int conversions (to suppress compiler warnings)
- Removed a couple of unused variables
- Fixed up a couple of memory leaks
19 lines of code changed in:
Update regarding split views in walktest
4 lines of code changed in:
Added key bindings for split views in walktest (shift-s, shift-t and shift-u)
4 lines of code changed in:
Implemented split views in walktest. Shift-S splits the view into 2, Shift-T
toggles between the two views, and Shift-U returns to a single view (the
active view).
113 lines of code changed in:
Changed size of uv array. Array was declared with size 2 but 3 elements where
being accessed, overwriting some of the other local variables. Adjusted size
to 3 until someone with more insight can determine whether that is correct, or
if it should only be accessing 2 elements.
1 lines of code changed in:
Fixed bug in OSX canvases - window titled never switched back after being
unpaused
8 lines of code changed in:
A constant is declared/defined as "RELATIVE_" but used as "RELATIVE" - changed
to declare/define "RELATIVE" so code compiles
3 lines of code changed in:
Added a flag that controls whether the runloop continues processing events
when the window loses focus (the default is NO) on NeXT-derived platforms
This behavior can be toggled from a config file (System.RunWhenNotFocused) and
command line (--alwaysruns)
17 lines of code changed in:
Update
7 lines of code changed in:
(20 more)
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