Summary Period: 1999-06-01 to 1999-11-14
31 (0.0%)
1234 (0.0%)
Directory | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 31 (100.0%) | 1234 (100.0%) | 39.8 |
CS/apps/walktest/ | 5 (16.1%) | 876 (71.0%) | 175.2 |
CS/docs/ | 1 (3.2%) | 99 (8.0%) | 99.0 |
CS/libs/csengine/objects/ | 3 (9.7%) | 74 (6.0%) | 24.6 |
CS/plugins/video/renderer/software/ | 1 (3.2%) | 53 (4.3%) | 53.0 |
CS/include/csgeom/ | 2 (6.5%) | 35 (2.8%) | 17.5 |
CS/libs/csengine/ | 4 (12.9%) | 31 (2.5%) | 7.7 |
CS/plugins/video/renderer/opengl/ | 4 (12.9%) | 27 (2.2%) | 6.7 |
CS/ | 4 (12.9%) | 21 (1.7%) | 5.2 |
CS/libs/cssys/win32/ | 2 (6.5%) | 8 (0.6%) | 4.0 |
CS/include/csutil/ | 2 (6.5%) | 5 (0.4%) | 2.5 |
CS/libs/csutil/ | 2 (6.5%) | 4 (0.3%) | 2.0 |
CS/libs/csengine/basic/ | 1 (3.2%) | 1 (0.1%) | 1.0 |
made some things private ;-)
11 lines of code changed in:
strange double texture manager initialization fixed
1 lines of code changed in:
memory leak fixed (now I knew the real reason), redundant line removed again
2 lines of code changed in:
memory allocation check was made consistent with memory debugger
2 lines of code changed in:
temporary fix for _huge_ memory leak and some indentation fixes
24 lines of code changed in:
`GetMessage' replaced with `GetExceptionMessage' (`GetMessage' is a macro on Win32 platforms)
4 lines of code changed in:
default comment char added (for consistency)
1 lines of code changed in:
hm... ;-)
3 lines of code changed in:
now application returns what it was asked to return, not TRUE.
BTW, removing native COM sucks
5 lines of code changed in:
added check against NIL. now opengl renderer does not crash on my system anymore
15 lines of code changed in:
Fix for IsPowerOf2
3 lines of code changed in:
Moved 'coordload' and 'coordsave' commands here. That fixes camera direction load/save.
39 lines of code changed in:
Modified legs' length in order to be able to climb the sidewalks ;-). Some other comsmetic changes.
9 lines of code changed in:
Added new bindings in order to let you move ;)... Edit for your own habits.
15 lines of code changed in:
Modified bindings and movement system.
828 lines of code changed in:
Small fix
32 lines of code changed in:
Added [] operator to csVector3 (this reduces some of my code ;))
3 lines of code changed in:
Added MoveTo method that cares about sectors itself. This does not affect any of the programs -- only physics module uses it.
73 lines of code changed in:
Added cast from 'const char *' to 'char *' in GetPolygon by name. I
think it's our biggest problem -- look for the types ;). I hope it won't
broke other ports, but code as is didn't want to compile with MSVC++6.0
1 lines of code changed in:
Fixed some bugs in halo handling (fading, generally)
4 lines of code changed in:
(6 more)
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