Summary Period: 1999-09-29 to 2000-12-31
109 (0.1%)
2214 (0.1%)
Directory | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 109 (100.0%) | 2214 (100.0%) | 20.3 |
CS/libs/csengine/objects/ | 26 (23.9%) | 1293 (58.4%) | 49.7 |
CS/include/csengine/ | 14 (12.8%) | 289 (13.1%) | 20.6 |
CS/ | 15 (13.8%) | 266 (12.0%) | 17.7 |
CS/docs/ | 28 (25.7%) | 195 (8.8%) | 6.9 |
CS/apps/walktest/ | 4 (3.7%) | 91 (4.1%) | 22.7 |
CS/libs/csengine/light/ | 1 (0.9%) | 20 (0.9%) | 20.0 |
CS/docs/texinfo/build/platform/ | 4 (3.7%) | 17 (0.8%) | 4.2 |
CS/libs/csengine/ | 4 (3.7%) | 10 (0.5%) | 2.5 |
CS/include/csutil/ | 2 (1.8%) | 10 (0.5%) | 5.0 |
CS/libs/cssys/win32/ | 1 (0.9%) | 9 (0.4%) | 9.0 |
CS/mk/ | 1 (0.9%) | 4 (0.2%) | 4.0 |
CS/docs/texinfo/build/ | 1 (0.9%) | 4 (0.2%) | 4.0 |
CS/docs/texinfo/apps/ | 1 (0.9%) | 4 (0.2%) | 4.0 |
CS/libs/csutil/ | 1 (0.9%) | 1 (0.0%) | 1.0 |
CS/apps/cswstest/ | 1 (0.9%) | 1 (0.0%) | 1.0 |
CS/bin/ | 5 (4.6%) | 0 (0.0%) | 0.0 |
added forward slash to list of valid string characters.
1 lines of code changed in:
added moveable parameter which seemed to be missing from mesh->Draw
1 lines of code changed in:
* added -mconsole to the linking flags
* comments explaining what to expect if you comment-out the -mconsole option
9 lines of code changed in:
* automatic level-of-detail adjustment based on distance and feild-of-view
* cfg_lod_detail (the "lod" setting in Walktest) is now basically the distance at which full detail is visible instead of a fractional value
33 lines of code changed in:
Renamed Windows and MS-DOS sections
19 lines of code changed in:
Rene Dudfield's Sprite lighting modifications:
UpdateLightingFast () method
lighting_quality instead of do_quality_lighting
[Lighting]->LightingQual config option
plus some cleanup work and optimization by me
212 lines of code changed in:
Sprite update:
* fixed lighting normals interpolation
* don't need obj_verts for UpdateLightingLQ
* MergeNormals functions now take a "base" parameter
* MERGE_ tokens removed, replaced with SMOOTH
73 lines of code changed in:
Removed object_verts parameter from ComputeNormals.
Use less accurate direction from light to center of sprite instead of direction from light to vertex in UpdateLightingLQ.
Tried to implement normal interpolation in UpdateLightingLQ/HQ, but it doesn't do anything!
Added MergeNormals to sprite templates and world format to smooth out sprite seams.
142 lines of code changed in:
Added MergeNormals to sprite templates and world format to smooth out sprite seams.
8 lines of code changed in:
fixed typos: "Minw32" -> "Mingw32" and "CS/" -> "CS\"
(This *IS* Windows, and the other paths in this doc use '\')
2 lines of code changed in:
Simplified keyboard controls and todo list
4 lines of code changed in:
somehow the CR/LF stuff was wacked in only this batch file.
0 lines of code changed in:
removed indentation - just in case
0 lines of code changed in:
Un-indented these batch files, because I've heard some people have trouble with that.
0 lines of code changed in:
mergetexels and mergenormals now measure the number of redundant vertices which can be merged. Also commited some disabled code which should actually merge the vertices but seems to have bugs.
53 lines of code changed in:
changed 3 pointers in csFrame into 2 ints
103 lines of code changed in:
added data/sydney/ folder to test mergetexels
1 lines of code changed in:
mergetexels should be working now
37 lines of code changed in:
i think i fixed it
37 lines of code changed in:
check out the //// DEBUG CODE //// sections
19 lines of code changed in:
(37 more)
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