Summary Period: 2002-07-10 to 2003-07-07
38 (0.0%)
621 (0.0%)
Directory | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 38 (100.0%) | 621 (100.0%) | 16.3 |
CS/plugins/video/canvas/common/ | 4 (10.5%) | 128 (20.6%) | 32.0 |
CS/libs/csgeom/ | 2 (5.3%) | 128 (20.6%) | 64.0 |
CS/plugins/physics/odedynam/ | 8 (21.1%) | 105 (16.9%) | 13.1 |
CS/apps/tutorial/phystut/ | 5 (13.2%) | 99 (15.9%) | 19.8 |
CS/include/csgeom/ | 1 (2.6%) | 44 (7.1%) | 44.0 |
CS/plugins/mesh/thing/object/ | 4 (10.5%) | 31 (5.0%) | 7.7 |
CS/plugins/aws/ | 3 (7.9%) | 27 (4.3%) | 9.0 |
CS/include/csutil/ | 2 (5.3%) | 20 (3.2%) | 10.0 |
CS/libs/csengine/objects/ | 2 (5.3%) | 13 (2.1%) | 6.5 |
CS/include/iengine/ | 1 (2.6%) | 8 (1.3%) | 8.0 |
CS/docs/ | 2 (5.3%) | 8 (1.3%) | 4.0 |
CS/include/imesh/thing/ | 1 (2.6%) | 6 (1.0%) | 6.0 |
CS/plugins/mesh/genmesh/object/ | 1 (2.6%) | 2 (0.3%) | 2.0 |
CS/mk/ | 1 (2.6%) | 1 (0.2%) | 1.0 |
CS/libs/csutil/ | 1 (2.6%) | 1 (0.2%) | 1.0 |
csPolygon3D::GetObjectPlane() is correctly updated now.
5 lines of code changed in:
Fix so that the object plane (polygon normal) is updated if necessary
when csPolygon::GetObjectPlane() is called.
14 lines of code changed in:
update for iDataBuffer change
3 lines of code changed in:
Small change to constructor to allow specifying to NOT delete[]
the internal data buffer. Won't affect the behavior of any existing code.
15 lines of code changed in:
clarified documentation for Delete() method.
6 lines of code changed in:
adds an Unprepare() method
23 lines of code changed in:
uses
m->GetMeshObject()->GetObjectModel()->GetPolygonMeshColldet()
instead of querying an iPolygonMesh from the meshwrapper directly
(which was depricated)
10 lines of code changed in:
initialize the mesh lights to *something* now, so meshes don't
look like bag of jellybeans if they arn't lit for some reason...
2 lines of code changed in:
converts csObjVector to csRefArray
5 lines of code changed in:
fixes negative array index crash
5 lines of code changed in:
comments out an annoying debugging log msg
1 lines of code changed in:
When an object is reparented to another object with
iMeshWrapper()->GetChildren()->Add(), the child gets removed from the
culler entirely. This is bad. This change fixes that so that the object
is added back to the culler (which is necessary for culling and HitBeam to
work).
12 lines of code changed in:
Uses iObject but doesn't actually bring in the include, which
can cause a few problems...
8 lines of code changed in:
fixed ClipLine. hopefully for the last time :-)
6 lines of code changed in:
fixed clipping bug
33 lines of code changed in:
fixes bug in SetPosition when object is static (need to
update the static joint using dJointSetFixed())
5 lines of code changed in:
does left handed -> right handed coord transform for AttachColliderPlane
1 lines of code changed in:
you don't need to compile ODE with any special flags any more
4 lines of code changed in:
a bit more hacking; the box avatar now behaves more like the way
you'd want for a first person application
8 lines of code changed in:
the avatar (camera) is now represented by a dynamic object as well :-)
39 lines of code changed in:
(9 more)
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