Module CS/scripts/blender/

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Summary Period: 2000-06-28 to 2002-08-06

Modules

[root]/CS/scripts/blender
     blend2cs (22 files, 915 lines)
     exporter_editor (2 files, 489 lines)
     unmaint (6 files, 949 lines)

Lines Of Code


Total Lines Of Code: 0 (2003-07-11 20:29)

Authors

Author Changes Lines of code Lines per change
Totals 20 (100.0%) 28 (100.0%) 1.4
jorrit 8 (40.0%) 13 (46.4%) 1.6
norman 2 (10.0%) 12 (42.9%) 6.0
duhprey 1 (5.0%) 3 (10.7%) 3.0
sunshine 3 (15.0%) 0 (0.0%) 0.0
alquarra 6 (30.0%) 0 (0.0%) 0.0

Most Recent Commits

alquarra 2002-08-06 14:01

*** empty log message ***

0 lines of code changed in:

duhprey 2002-07-30 21:50

This patch will export to quads if possible.

3 lines of code changed in:

jorrit 2002-07-27 18:15

Added a new blender export script (blender2cs.py) written by
Duhprey. This one exports to thing mesh factories and puts
those in a seperate library.

3 lines of code changed in:

jorrit 2002-05-17 15:19

Added new blender export script (scripts/blender/csexp223.py).
Thanks to Yvon Tanguy <tanguy13@bst.bsf.alcatel.fr>.

0 lines of code changed in:

jorrit 2001-08-01 15:23

Added csexport.py (in scripts/blender). This script is written by
Sebastian D�ll <wastel7@gmx.de>. Note that it needs Blender 2.14!
There are instructions on usage in scripts/blender/csexport.txt.

0 lines of code changed in:

sunshine 2001-07-02 11:33

Removed outdated and unmaintained scripts.

0 lines of code changed in:

norman 2001-04-17 21:43

a script to export the meshes in a scene to meshfactories. all the factories are placed in a LIBRARY scene.lib
this script is for blender 2.12.
beware - lame excuse following: this is my very first python script, so have a good laugh

0 lines of code changed in:

norman 2000-08-09 16:13

now produces some nicer formated output for sprites

12 lines of code changed in:

jorrit 2000-06-28 08:44

Rene Dudfield <illumen@yahoo.com> contributed a set of Python
scripts for Blender to convert Blender entities to CS objects.
You can find them in CS/scripts/blender. There is also a README
there which explains how to use the scripts in Blender.

10 lines of code changed in:


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