Summary Period: 2002-05-31 to 2002-11-03
56 (0.0%)
1619 (0.0%)
Directory | Changes | Lines of code | Lines per change |
---|---|---|---|
Totals | 56 (100.0%) | 1619 (100.0%) | 28.9 |
CS/apps/tutorial/phystut/ | 18 (32.1%) | 858 (53.0%) | 47.6 |
CS/plugins/physics/odedynam/ | 21 (37.5%) | 588 (36.3%) | 28.0 |
CS/include/ivaria/ | 8 (14.3%) | 105 (6.5%) | 13.1 |
CS/libs/csgeom/ | 1 (1.8%) | 21 (1.3%) | 21.0 |
CS/libs/csutil/ | 1 (1.8%) | 20 (1.2%) | 20.0 |
CS/apps/import/3ds2lev/ | 2 (3.6%) | 13 (0.8%) | 6.5 |
CS/include/csutil/ | 1 (1.8%) | 8 (0.5%) | 8.0 |
CS/plugins/cscript/cspython/ | 1 (1.8%) | 3 (0.2%) | 3.0 |
CS/ | 1 (1.8%) | 2 (0.1%) | 2.0 |
CS/include/imesh/ | 2 (3.6%) | 1 (0.1%) | 0.5 |
Added and improved a few comments for doxygen.
15 lines of code changed in:
Added iRigidBody::AttachColliderPlane(csPlane3&, float friction,
float density, float elasticity) to Dynamics.
Implemented iRigidBody::AttachColliderPlane in odedynam. As doxygen comment
notes, ODE planes are globally transformed, immobile, and infinitely dense
(so 'density' is ignored).
Changed phystut to use plane colliders for walls instead of boxes. This is
more efficient, more stable, and cleaner.
38 lines of code changed in:
Revert to 1.5; 1.6 change was incorrect.
0 lines of code changed in:
Declared class csZBufMode.
1 lines of code changed in:
Minor changes to bring phystut closer to simple1.
20 lines of code changed in:
CS-local workaround to prevent int8/uint8/int32/uint32 conflicts with ODE (thanks Eric).
10 lines of code changed in:
Fixed FRAME() output generated with 3ds2lev -3
13 lines of code changed in:
- iDynamicSystem now has a default move callback member instead of
CreateDefaultMoveCallback(), and it gives this to all bodies when
creating them. The default can be retrieved with GetDefaultMoveCallback().
- Updated physics tutorial.
13 lines of code changed in:
Added iDynamicsMoveCallback, iDynamicSystem::CreateDefaultMoveCallback(), and iRigidBody::SetMoveCallback().
The application can now decide how to move body attachments after a dynamics step.
Updated physics tutorial to use these.
97 lines of code changed in:
Rearranged declarations of index variables for msvc.
21 lines of code changed in:
Hinge patch by Duhprey.
6 lines of code changed in:
Duhprey's AttachColliderCylinder().
53 lines of code changed in:
Patch by technorama.
3 lines of code changed in:
'j' adds a jointed body.
50 lines of code changed in:
iJoint patch by Duhprey allowing setting of parameters before attaching body.
3 lines of code changed in:
Duhprey's iJoint interface and implementation. Looks good.
382 lines of code changed in:
New feature from GoGi: csString::FormatV() which also takes va_list.
28 lines of code changed in:
Elasticity tweak.
2 lines of code changed in:
Another [hopefully less brutal] stepping algo.
15 lines of code changed in:
Fixed/changed: gravity amount, starting position, object velocities, box collider dimensions, collider friction and elasticity values.
14 lines of code changed in:
(10 more)
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