Commit Log (Page 132 of 255)

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Summary Period: 2001-09-15 to 2001-09-09 (Commits 6145-6194 of 12744)

norman 2001-09-15 21:31

now also cleanly releases resources (previously the systemdriver was not destructed at all
)
but still, the window does not show on my linuxbox

26 lines of code changed in:

norman 2001-09-15 21:30

the refcounting police is at it again, there were also few other resources not released that are now hopefully cleanly destroyed

52 lines of code changed in:

norman 2001-09-15 21:28

Reporter was not released

1 lines of code changed in:

norman 2001-09-15 20:58

SetCurrentItem did set the current item to NULL if the searched object was not found, this was bad, since subsequent call to AddCurrentItem and similars fail if currentItem is NULL
Now the methods sets it only if the item actually exists and returns its container, otherwise returns NULL.

8 lines of code changed in:

norman 2001-09-15 17:38

added GetDimensions to csProcTexture

6 lines of code changed in:

norman 2001-09-15 02:55

found a case where texturehandle inside materialhandle was not decref'ed

1 lines of code changed in:

sunshine 2001-09-14 23:26

Eliminated several copmilation warnings from 3dsco.cpp regarding implicit
conversion of float to int.

5 lines of code changed in:

sunshine 2001-09-14 22:57

Eliminated a compilation warning in meshobj.cpp regarding unused variable.

3 lines of code changed in:

philwyett 2001-09-14 13:39

-*- Added missing DM_BITSPERPEL

-*- Added use of 'SetForegroundWindow(m_hWnd);' Use of this
function adds a higher priority to the thread which created this
window, than is normally given to Window creation and brings
it to the foreground.

3 lines of code changed in:

philwyett 2001-09-14 00:55

Removed MSVC quick square root asm code as there's
nothing quick about it, once the pragmas are removed and
it works without error again.

0 lines of code changed in:

norman 2001-09-14 00:45

changes to the destructor: the polygons need to be deleted prior to deleting the portal_polygons

2 lines of code changed in:

norman 2001-09-14 00:41

- another batch of refcounting changes
- the revisited refcounting finally led to really destructing the low level classes like shadowmaps etc.. this revealed another problem with the staticarray, where in the destructor a pure virtual function was called.
- curve now implements the iVertexBufferManagerClient interface

97 lines of code changed in:

norman 2001-09-13 13:58

solved the double T problem (hitting 't' two times caused crashing)
problem was that althought not all animated textures were prepared yet they wereupdated when syncing with current time

7 lines of code changed in:

norman 2001-09-12 23:01

fix

2 lines of code changed in:

norman 2001-09-12 22:47

oops, removed debug output

0 lines of code changed in:

norman 2001-09-12 22:45

should work now, phil ?

8 lines of code changed in:

norman 2001-09-12 22:40

a meshobjectfactory was not decref'ed

1 lines of code changed in:

norman 2001-09-12 22:33

refcounting for imagehandles was screwed

7 lines of code changed in:

mgeisse 2001-09-12 21:12

made the following changes:
- added SetParentContainer() and WantToDie() to iMeshWrapper
- changed the 'object' pointer in csMovable from iMeshWrapper to
csMeshWrapper.
- cleaned up the movable code a bit

58 lines of code changed in:

norman 2001-09-12 14:17

fix to cswseng problem (before it worked for me 2 out of 3 times, now it does 3 of 3 :)

1 lines of code changed in:

norman 2001-09-12 03:00

a DecRef on removed sprites was missing

1 lines of code changed in:

norman 2001-09-12 02:40

csdemo now releases all (?) references - well at least the visible ones.

50 lines of code changed in:

norman 2001-09-12 02:37

meshobjectfactory was not decrefed upon loading,

7 lines of code changed in:

norman 2001-09-12 02:35

on the never ending refcount mission

5 lines of code changed in:

johnydog 2001-09-12 01:56

Fixed initialization of G3DTriangleMesh in perftest and thus segfault
when using opengl renderer.

2 lines of code changed in:

johnydog 2001-09-12 00:48

Forget scf.cfg in dir :-/

337 lines of code changed in:

johnydog 2001-09-12 00:43

Fixed some compilation warnings

227 lines of code changed in:

norman 2001-09-11 19:09

ok, i can't watch those horrible pictures from NYC any longer, back to work .. refcounting

14 lines of code changed in:

norman 2001-09-11 11:54

added enclosing IncRef/DecRef pair when movin a sprite, so its not destructed by accident

5 lines of code changed in:

norman 2001-09-11 04:02

isotest joins the list of "good" programs

42 lines of code changed in:

norman 2001-09-11 04:01

refcounting revisited for the isoengine

100 lines of code changed in:

norman 2001-09-10 21:33

now nicely exits

17 lines of code changed in:

norman 2001-09-10 18:54

joins the growing list of "good" programs not leaving unreleased instances.
(still something fishy with the seagull texture - i dont know why i have to incref it)

25 lines of code changed in:

norman 2001-09-10 18:20

now also terminates without leaving plugins unloaded

14 lines of code changed in:

norman 2001-09-10 18:13

- Get and [] of csNamedObjectVector no longer increfing the objects (Pop still does)
- csLoader::LoadTexture now has an additional DecRef on the texturehandle (since the csTextureWrapper keeps track of it)
- all csEngine::CreateMeshFactory now return an IncRef'ed pointer to the factory wrapper (prior to this it only was incref'ed for newly created factorywrappers and not for factories that were found in the factorylist )

34 lines of code changed in:

norman 2001-09-10 12:55

removed *.cfg from ignore list

0 lines of code changed in:

andyz 2001-09-10 12:38

Added *.exe, *.zip, *.txt and some other patterns to ignore list

9 lines of code changed in:

norman 2001-09-10 12:14

jan dvoraks macro patch for slihtly moderater use of ##, this will make the gcc3 compiler (and 2.96-x afaik) more happy

55 lines of code changed in:

norman 2001-09-10 12:12

jan dvoraks gcc3 patch

2 lines of code changed in:

norman 2001-09-10 12:11

applied jan dvorak's patch

15 lines of code changed in:

norman 2001-09-10 02:50

forgot those two incref to eliminate (in the other two versions of CreateMeshFactory)

0 lines of code changed in:

norman 2001-09-10 02:47

the mother of all increfs has now been decref'ed

13 lines of code changed in:

norman 2001-09-09 23:33

another update from the picky one

3 lines of code changed in:

norman 2001-09-09 23:27

update

1 lines of code changed in:

norman 2001-09-09 23:19

updated doc, added some IncRefs, changed QueryObject to QueryLight and added missing include of iengine/mesh.h

14 lines of code changed in:

jbit 2001-09-09 21:58

Made some copied-and-pasted comments more relevant.

3 lines of code changed in:

jbit 2001-09-09 21:50

Made some copied-and-pasted comments more relevant.

17 lines of code changed in:

norman 2001-09-09 21:03

added "meshes" target

1 lines of code changed in:

philwyett 2001-09-09 20:47

Philip Wyett made the following changes to the CS project.

-*- Added missing ';' at the end of on eof the lines. :-)

-*- Changed class to match Terarin class rather than the
Surf one where it was copy and pasted from.

2 lines of code changed in:

norman 2001-09-09 16:21

implemented iVertexBufferManagerClient for the other meshes that utilize the vertexbuffer

160 lines of code changed in:

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