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Summary Period: 2003-06-20 to 2003-06-19 (Commits 12495-12544 of 12744)

sunshine 2003-06-20 14:51

Eric Sunshine reverted the reversion to stringarray.h, so that the public
API once again deals with (char const*), rather than (char*). It is said
that the earlier reversion was made because PlaneShift modifies the
strings stored in the array, however modifying (char*) strings owned by
some other object is highly dangerous and extremely questionable behavior.
There are other much safer ways to accomplish this. We should not allow
the API of csStringArray to be corrupted simply because some project
employs dangerous coding practices. (If PlaneShift really insists upon
relying upon this unsafe coding practice, then it can use the manifestly
unsafe const_cast<> to make the returned strings non-const. However, such
practice is not recommended.) Also reverted the earlier changes in
revision 1.3 because they were incorrect. Instead, fixed the actual
problem (a misplaced `const') which prompted the 1.3 changes. (And, yes,
the present changes have been tested. :-)

47 lines of code changed in:

wouter 2003-06-20 14:00

Added iAws::GetKeyboardFocusedComponent method.

15 lines of code changed in:

jorrit 2003-06-20 13:28

- Jorrit fixed a bug in the region code. It didn't remove lights.

15 lines of code changed in:

jorrit 2003-06-20 13:13

- Jorrit fixed motion loader after his latest changes.

2 lines of code changed in:

wouter 2003-06-20 13:05

fixed aws ref leaks.

3 lines of code changed in:

philwyett 2003-06-20 13:01

Manual update for Windows/MSVC port(s)

63 lines of code changed in:

jorrit 2003-06-20 12:56

- Jorrit fixed iso loader after his latest changes.

3 lines of code changed in:

jorrit 2003-06-20 12:48

- Jorrit did some updates to the documentation to avoid the word
'region' where something else is meant.

15 lines of code changed in:

jorrit 2003-06-20 12:15

- Jorrit added some init code back to the ball mesh. That code
caused 'top_mesh' to be uninitialized for some fields and this
caused weird things on various systems. For some weird reason
Marten removed this initialization code during the rewrite of
ball mesh to the new renderer.

12 lines of code changed in:

jorrit 2003-06-20 12:08

Update docs.

1 lines of code changed in:

jorrit 2003-06-20 12:07

- Jorrit re-added the bool resolveOnlyRegion parameter (curRegOnly) for
LoadMapFile(). Also added this for LoadLibraryFile(). This is used
in addition to the region parameter now. The region parameter on
its own only causes objects to be added to that region. The
curRegOnly parameter causes objects to be searched in only that
region (as opposed to all regions).
This fixes the -regions commandline option for walktest.

98 lines of code changed in:

jorrit 2003-06-20 11:10

- Jorrit updated the documentation to latest region related changes.

33 lines of code changed in:

jorrit 2003-06-20 11:09

- Jorrit did the following region related changes:
- Removed the concept of the current region. The engine still
manages regions but no longer knows about the current region.
- Removed engine->SelectRegion(), engine->GetCurrentRegion(),
and engine->AddToCurrentRegion().
- Added engine->CreateRegion(). This function will create a region
and add it to the region list. If the region already exists
it will simply return a pointer to that.
- Removed support for the <region> keyword in map files.
- Added optional region parameter to iLoader->LoadLibraryFile().
- Replaced boolean resolveOnlyRegion parameter in
iLoader->LoadMapFile() with a pointer to the actual region
instead.
- Changed the parser to add all objects to the current region
itself.
- Sequences, triggers, and shared variables are also put in
regions now.
- The region code now supports removing sequences, triggers, and
shared variables too.

300 lines of code changed in:

philwyett 2003-06-20 10:41

- Philip Wyett added physics loader plugin to MSVC build process.

1 lines of code changed in:

philwyett 2003-06-20 10:38

- Philip Wyett added physics loader to MSVC build process.

1 lines of code changed in:

philwyett 2003-06-20 10:31

Manual update

436 lines of code changed in:

philwyett 2003-06-20 10:26

Added physics loader plugin to MSVC build.

2 lines of code changed in:

wouter 2003-06-20 10:07

Made viewmesh light up thing meshes correctly.

5 lines of code changed in:

jorrit 2003-06-20 08:58

- Jorrit reverted all const char related changes to csStringArray.
The way it is now prevents people from modifying the strings.
This needs to be redone but preferably by someone who TESTS
the changes!

44 lines of code changed in:

jorrit 2003-06-20 08:29

- Jorrit fixed a compile error in thing with relation to the new
renderer.

4 lines of code changed in:

duhprey 2003-06-20 08:23

Updated history

1 lines of code changed in:

duhprey 2003-06-20 08:22

Missing new way to handle zbuf mode.

2 lines of code changed in:

philwyett 2003-06-20 03:06

Revert. Wrong file.

0 lines of code changed in:

philwyett 2003-06-20 03:01

ifdef'd for new renderer.

Can developers be careful with commits. With the pserver
cvs problems, it is key that cvs is kept compilable for
snapshot generation time.

3 lines of code changed in:

res2002 2003-06-20 02:39

Started working on converting thing for NR. You already can see
something, but it's still rather crude and naive, tho.

257 lines of code changed in:

thebolt00 2003-06-20 01:24

- Marten fixed an error in the inline assembly in tcovbuf.cpp which prevented it from compiling on msvc6

7 lines of code changed in:

hangman 2003-06-20 00:40

forgot a #ifdef CS_USE_NEW_RENDERER

4 lines of code changed in:

hangman 2003-06-20 00:32

"stream" to "renderbuffer" namechange

7 lines of code changed in:

hangman 2003-06-20 00:20

renamed *Stream* functions to *RenderBuffer* functions

5 lines of code changed in:

philwyett 2003-06-20 00:18

Manual update of MSVC project files.

6 lines of code changed in:

hangman 2003-06-20 00:09

added anonymous render buffer manager class, which can be used to implement the anonymous render buffers for new renderer easily.

42 lines of code changed in:

thebolt00 2003-06-19 23:45

- Marten made the following changes:
- Changed duhpreys shadowcode to use GetPolygonMeshShadows at first, then fallback to GetPolygonMeshColldet.
- Added setting of PolygonMeshShadows in genmesh.
- Added stencil to user.mk

28 lines of code changed in:

philwyett 2003-06-19 23:45

Manual update for Windows/MSVC.

5184 lines of code changed in:

philwyett 2003-06-19 23:39

Fixed a minor compile error under MSVC.

2 lines of code changed in:

sunshine 2003-06-19 22:06

Automated Texinfo @node and @menu repair.

3 lines of code changed in:

res2002 2003-06-19 20:17

Fixed Win32 csLoadLibrary() which has been messed up by me.

19 lines of code changed in:

res2002 2003-06-19 17:32

Added the ability to load a single plugin and further improved
SCF factory 'contexts'.

124 lines of code changed in:

res2002 2003-06-19 16:08

Made the following changes:
- Split scfInitialize() into two versions, one with (argc, argv),
one with (csPluginPaths*) arguments.
- Improved 'context' handling a bit.
- Added iSCF->ScanPluginsPath() for convenience.
- Fixed general csGetAppPath () to return 0 on an empty argv[0].

115 lines of code changed in:

sunshine 2003-06-19 15:27

Eric Sunshine eliminated incorrect statement in documentation of
iConfigManager in iutil/cfgmgr.h where it claimed that the dynamic domain's
iConfigFile could not be changed after construction.

6 lines of code changed in:

philwyett 2003-06-19 14:48

- Philip Wyett removed csperl5 plugin from CS build process.

1 lines of code changed in:

philwyett 2003-06-19 14:45

Commented out the csperl5 plugin.

This plugin is nothing but problems and never seemingly
able to be in sync with the rest of the code base. IMHO
it should be removed!

1 lines of code changed in:

matzebraun 2003-06-19 14:39

abort if libz is missing

46 lines of code changed in:

matzebraun 2003-06-19 14:34

docu about per-user config on unix

15 lines of code changed in:

res2002 2003-06-19 13:09

History update.

4 lines of code changed in:

res2002 2003-06-19 12:34

Fixed stupid bug where the name of the .csplugin instead of. dll file was
returned as the plugin path on Win32.

0 lines of code changed in:

res2002 2003-06-19 12:21

Wrong parameters for *nix csGetPluginPaths().

1 lines of code changed in:

philwyett 2003-06-19 10:55

Fixed omission of where the commit was for.

2 lines of code changed in:

philwyett 2003-06-19 10:44

- Philip Wyett commented out all MSVC project file related lines
until time permits to investigate why it hangs the nsvcgen process
when run locally.

3 lines of code changed in:

philwyett 2003-06-19 10:42

Commented out all MSVC project file related lines, until time
permits to look into why it is causing hangs when locally run.

23 lines of code changed in:

sunshine 2003-06-19 10:10

Automated Texinfo @node and @menu repair.

3 lines of code changed in:

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