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Summary Period: 2002-09-15 to 2002-09-12 (Commits 9245-9294 of 12744)
- Several csPtr/csRef related changes.
- Fixed a potential crash bug in AWS. An SCF_DEC_REF
was called on aws_fileinputvfs but that variable was
never initialized to anything.
- Fixed a bug in the effect loader. It was calling
DecRef() on ldr_context.
- Fixed decref bug in odedynam. Don't do DecRef() on
csRef's! (collidesys in this case).
54 lines of code changed in:
- moved platform vfs var stuff into a separate cpp file
- on Win32, "homedir" vfs var is translated to My Docs dir
- changed csGetInstallPath() for Win32 a bit:
- both HKCU and HKLM are checked when looking into registry
- the value type is checked for REG_SZ or REG_EXPAND_SZ
- added a missing RegCloseKey()
- in addition to hardcoded c:\Program Files\Crystal path the system-
specific Program Files dir is checked as well
154 lines of code changed in:
fixed the time issue
20 lines of code changed in:
Fixed the bug in the OpenGL state cache (canvas). It was not
calling SCF_CONSTRUCT_IBASE() in the constructor.
7 lines of code changed in:
Fixed a ref counting bug in picview.
3 lines of code changed in:
more renamings needed for the Create_Interface declarations. It's Interface_Create now.
9 lines of code changed in:
A csPtr related changed.
3 lines of code changed in:
another fix was needed
1 lines of code changed in:
fixed typo
1 lines of code changed in:
Renamed the scfGetID_Interfacename and VERSION_Interfacename macros in scf.h to Intefacename_scfGetID and Interfacename_VERSION. This was needed to make
constructs with namespaces like this possible:
SCF_QUERY_INTERFACE (objreg, cows::iWindowSystem)
27 lines of code changed in:
Eric Sunshine worked around an assembler limitation on MacOS/X where it
was unable to deal with a large switch() statement in blocks.cpp since it
couldn't encode the jump offset in 16-bits. (There appears to be no way
to instruct the assembler to use 32-bit offsets.)
4 lines of code changed in:
Set region = NULL in contructer of csEngine
1 lines of code changed in:
The name of the motion in motion.lib should be motion.
1 lines of code changed in:
Milk2spr now converts to XML.
331 lines of code changed in:
Update.
5 lines of code changed in:
- Keith Fulton added the ability for rain drops to do collision
detection (this is an optional feature that is off by default
since it slows down).
- I added new <colldet> flag in rain loader to enable this.
86 lines of code changed in:
Fixed an infinite loop bug in csEffectDefinition::GetTopmostVariableID().
3 lines of code changed in:
Eliminated a slew of compilation warnings from cloth plugin.
8 lines of code changed in:
Eric Sunshine patched haspythn.sh and cspython.mak so that cspython plugin
only tries linking with Python's libutil.a if that library actually exists.
(It seems to have existed in Python 2.0, but went away for 2.1.)
10 lines of code changed in:
Patched cspython.mak for MacOs/X.
5 lines of code changed in:
Eric Sunshine fixed haspythn.sh so that it does a better job of locating
Python even when Python is installed in a non-standard location.
9 lines of code changed in:
Fixed another bug in attenuation parsing.
4 lines of code changed in:
Fixes
1 lines of code changed in:
Fixes
1 lines of code changed in:
Fixed several CreateMeshWrapper() and CreateMeshFactory() functions
in iEngine so that they set the logical parent of the created
mesh object and factory correctly.
6 lines of code changed in:
Fixed bug in XML parsing of attenuation.
1 lines of code changed in:
Fixed for old style parsing of lights.
2 lines of code changed in:
Update.
2 lines of code changed in:
Eliminated a number of compilation warnings.
0 lines of code changed in:
More csPtr chaqnges.
56 lines of code changed in:
Update.
6 lines of code changed in:
Fixed python plugin for csPtr usage.
734 lines of code changed in:
Fixed formatting of help message.
5 lines of code changed in:
Fixed cspython makefile.
5 lines of code changed in:
Removed the assertion that sizeof(bool)==1 since this assertion is not
satisfiable on all platforms (such as MacOS/X) and since the Opcode library
itself does not actually require bool to be one byte.
1 lines of code changed in:
Fix.
1 lines of code changed in:
Reverted Norman's revert on my revertion again :-)
2 lines of code changed in:
reverted jorrits revertion of my fix :) and then replaced my fix with my first version of the fix, which uses csRef ( i was not aware of the slight differencies of STRICT_SMARTIES).
1 lines of code changed in:
- Reverted sound fix from Norman since that doesn't work
with STRICT_SMART_POINTERS enabled. Also it seems wrong.
Need to investigate further.
- Fixed the real sound bug which was in the RegisterSound()
function of the software sound renderer.
8 lines of code changed in:
fixed sound refcounting problem (as appeared in blocks at exit)
1 lines of code changed in:
More clarification.
55 lines of code changed in:
Smart pointer related documentation changes.
89 lines of code changed in:
More csPtr changes.
35 lines of code changed in:
Fixed incorrect comments.
2 lines of code changed in:
No longer publishes internal state to Doxygen.
Fixed incorrect comment.
17 lines of code changed in:
Fixed incorrect comment.
1 lines of code changed in:
- Fixed some memory leaks in odedynamics.
- More csPtr/csRef changes.
- Fixed a bug in csTypedObjectIterator::FetchObject().
230 lines of code changed in:
- More csPtr/csRef changes.
- Replaced strcmp with strcasecmp in efserver.cpp.
97 lines of code changed in:
Automated Texinfo @node and @menu repair.
2 lines of code changed in:
Howto on smart pointers.
206 lines of code changed in:
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