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Summary Period: 2002-08-28 to 2002-08-22 (Commits 8945-8994 of 12744)
MP3 removal and contest results.
42 lines of code changed in:
- corrected a wrong comment
1 lines of code changed in:
removed mp3 plugin inclusion
go open source
0 lines of code changed in:
removed mp3 class id
go open source
0 lines of code changed in:
Fixed incorrect comment.
2 lines of code changed in:
uses installdirs specified in configure script now
47 lines of code changed in:
- documentation
12 lines of code changed in:
- glwin32 canvas now disables vsync (if supported)
- glwin32 canvas reports a warning if graphics aren't accelerated
92 lines of code changed in:
- quick fix for "'char' gefolgt von 'int' ist unzulaessig" error
2 lines of code changed in:
Eric Sunshine simplified the task of extracting version numbers and
release date from csver.h by external tools. Also simplified the actual
sed commands used to perform the extractions. Hopefully, these changes
will fix remaining problems (specifically, bizarre quoting problems of
make/shell/sed) with cs-config synthesis which someone (Jorrit) was
experiencing.
18 lines of code changed in:
Hopefully eliminated a compilation warning emitted for ever source file.
This warning is a result of a very recent change to csosdefs.h.
2 lines of code changed in:
added an install target
71 lines of code changed in:
- recomitted tweaked set of windows includes
- fixed related compilation problems of some plugins
- jpeg loader now reports errors
- in glwin32 canvas actual display color depth is retrieved again
243 lines of code changed in:
- documentation.
5 lines of code changed in:
- typo fix
2 lines of code changed in:
- documentation.
188 lines of code changed in:
several fixes and clenups of crystal.m4
57 lines of code changed in:
added checks for jam so that users are informed that they need to install jam
87 lines of code changed in:
moved inclusion of extstat.h into ogl_initext.h
2 lines of code changed in:
added cvsignore
10 lines of code changed in:
the build system now works when building outside source dir and fixes some bugs when building parts from subdirs
21 lines of code changed in:
- Added support for proper conversion of HEIGHTGEN keyword (and
everything that goes with that) to XML in Cs2Xml.
- Added support for proper conversion of terrfunc keywords in
Cs2Xml.
- Converted the terrfunc loader to XML.
- Added support for UVA in cs2xml.
- Added support for UV and COLOR loading in the syntax services.
- Fixed a bug in Cs2Xml and 'uv' specification in 'texmap'.
- Fixed a bug in the parsing of <uv> in <texmap> in the syntax
services.
- Fixed handling of SPEED again in Cs2Xml. It was broken since
adding support for SPEED in sequences.
- Fixed support for emitcylinder in Cs2Xml.
- Removed support for flarge.zip and partsys.zip from vfs.cfg.
- Made a few fixes to flarge and partsys.
448 lines of code changed in:
Removed some debug stuff from OpenGL canvas code which used iostream.
16 lines of code changed in:
Replaced use of 'endl' with '\n" where 'iostream.h' is not included nor really should be. This allows now successful compilation of CS with GCC 3.2 in Red Hat 8.0 Beta 3 (null) - Though my testing ability is slightly knackered due to the fact that nVidia has yet todo any GCC 3.2 compiled drivers for kernels compiled with this new compiler. :(
4 lines of code changed in:
Started fixing problems caused by the introduction of csFindSystemRoots().
The implementation broke linkage on several platforms as a result of
incorrect organization and makefile modifications. Fixes for other
problems will be forthcoming. Other problems include an apparent
double-delete of allocated strings, unnecessary code inefficiencies, and
poor API.
24 lines of code changed in:
Automated Texinfo @node and @menu repair.
3 lines of code changed in:
Fixed a crash bug in 3ds2lev with sprites if the 3ds file doesn't
have texture mapping information.
4 lines of code changed in:
Removed an unused function.
0 lines of code changed in:
- Added support to Cs2Xml for converting tokens from sequences
(csdemo).
- Implemented MAXCOLOR and BASECOLOR support in Cs2Xml.
- Note that Cs2Xml can only convert old style PARAMSFILE files if
you manually add PARAMS (...) to those files. Otherwise it cannot
detect this. The same goes for paths defined for the sequence
manager. These need an additional PATH (...).
- Csdemo now parses sequences and paths as XML data. Demodata.zip
is now fully XML.
- Implemented XML version of the starldr.
532 lines of code changed in:
- file descriptions.
6 lines of code changed in:
Fixed freefnt2 plugin for Mendrak's changes.
9 lines of code changed in:
Applied a patch from Mendrak <mendrak@worldnet.att.net> which
does the following:
- Added csFindSystemRoots() global function to find all
system roots.
- Add MountRoot() to iVFS so that you can mount the system
dependend roots on a VFS path.
- Extended vsh tool to mount the system roots on 'native'.
- Enhanced default font server so that it can optionally take
an alpha map that defines anti-aliasing information for
a font.
- Walktest will now by default use a new font 'arial9.csf'
which you can find in data/tex.
- Added howto on custom fonts.
406 lines of code changed in:
New author.
5 lines of code changed in:
- Added iBinaryLoaderPlugin. This new interface will be for loader
plugins that are interested in parsing binary data and not
XML tree data.
- The main loader will transparently handle both types of
loader plugins (iLoaderPlugin and iBinaryLoaderPlugin) and
switch behaviour accordingly. Of course binary loader plugins
can only be used with the <paramsfile> tag.
- The binary sprite loader now implements iBinaryLoaderPlugin instead
of iLoaderPlugin.
- <addon> will now fail if the plugin parser fails.
- <addon> now also supports <paramsfile>.
- All <paramsfile> options (and even the old PARAMSFILE) will now
detect if the file that is being load is XML and switch accordingly.
- Added example usage of <paramsfile> to flarge. Also added a
new 'sprite3' in standard.zip which only contains the <params> block
so it can be used with <paramsfile>.
340 lines of code changed in:
Reverted the removal/move of Windows.h for a minor compilation improvement. It broke certain plugins which is un-acceptable.
13 lines of code changed in:
- Cs2Xml now supports old-style START keyword.
- Fixed Cs2Xml so that it only adds the name attribute to some node
if it is actually different from the empty string.
- Fixed a few compilation issues in csloader after changes from res.
70 lines of code changed in:
- in include/cssys/win32/csosdefs.h <windows.h> isn't included any more,
but a set of very basic required includes. this speeds up compiling
of some files.
- <windows.h> is included in a few places where it's needed.
- added same changes to cygosdef.h, but disabled, as they aren't tested
yet
178 lines of code changed in:
- when csLoader::LoadImage() doesn't find a file it now tries various
different extensions an cases
- StdLoaderContext::FindMaterial() now also tries to load a texture with
the material name if one couldn't be found
- when a material in a list couldn't be parsed this isn't fatal any more.
- added a 'null' cache. (does nothing)
- viewmesh uses this null mesh now.
- viewmesh ChDir()s to the sprite's directory before loading it.
- added some of Report*() flavors to csLoader.
355 lines of code changed in:
Added missing line terminator.
3 lines of code changed in:
Added 'conf' command to vsh to load another VFS config file
39 lines of code changed in:
- fixed a bug in csComponent::do_handle_event where a
crash occured after a child component destroyed itself
inside HandleEvent()
- removed '#include "imap/services.h"' from initapp.cpp
4 lines of code changed in:
fixed deps of csws in cs-config
1 lines of code changed in:
- even more documentation modules
- some minor documentation additions & fixes
165 lines of code changed in:
Converted blocks.zip to XML.
1 lines of code changed in:
- iLoader::LoadLibraryFile() now detects XML and switches accordingly.
- iLoader::LoadMeshObjectFactory() now detects XML and switches
accordingly.
- iLoader::LoadMeshObject() now detects XML and switches
accordingly.
- Improved error handling in the standard loader again (using
more of the new syntax services ReportError() and ReportBadToken()).
- Fixed a bad bug in cs2xml. The created backup file was corrupt
because it was already being treated by the old CS parser which
overwrites the string that was read.
- Fixed another related bug in cs2xml.
- Converted standard.zip to XML.
- Added support for ROT and Q (quaternions) in cs2xml.
328 lines of code changed in:
- more documentation modules
99 lines of code changed in:
- Fixed Cs2Xml for DURATION and FRAME commands in motion loader.
- Cs2Xml now supports the normal notation for vertices in 3D
sprites (i.e. V (x,y,z:u,v:nx,ny,nz)).
- When you give a zip file as argument to Cs2Xml it will now
convert all CS files it can find in that zip file (including
subdirectories). In addition it will make backups of all the
files that it converts (.bak extension).
176 lines of code changed in:
- added custom CSS stylesheet for docs
1 lines of code changed in:
- added custom CSS stylesheet for docs
- added a new doc module Engine/Lighting
- fixed typo in aws.h
- added paragraph about problems w/ non-latin chars in CS path
to MSVC docs
34 lines of code changed in:
whee
1 lines of code changed in:
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