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Summary Period: 2001-10-22 to 2001-10-18 (Commits 6595-6644 of 12744)

jorrit 2001-10-22 15:44

Fixed a very dangerous bug introduced yesterday in
csEngine::SelectRegion(). Do not blindly convert a csBla class
to iBla by taking the address of (...->scfiBla). If the csBla
pointer happens to be NULL this causes bad problems.

11 lines of code changed in:

jorrit 2001-10-22 10:41

Update.

107 lines of code changed in:

jorrit 2001-10-22 10:08

- Fixed a bug in the 'addghost' console command. It would fail
if you used it more than once.
- Fixed a bug in Blocks with the menu entries having a weird
color when fog was enabled (used for fading in/out). Fixed this
by not using fog but csfxFadeOut() instead.

46 lines of code changed in:

philwyett 2001-10-22 07:12

Extended one of the new additions to put emphasis on the
problems which can be caused by unloading projects which
are dependant on other parts of CS. :-)

12 lines of code changed in:

jbit 2001-10-21 20:46

Added a few basic build speed/size Q/As to msvc FAQs.

20 lines of code changed in:

mgeisse 2001-10-21 18:58

oops, didn't want to commit this

1 lines of code changed in:

mgeisse 2001-10-21 16:10

some clean-up in the region code

79 lines of code changed in:

sunshine 2001-10-21 06:49

3ds2lev.dep is no longer built by default when invoking the `depend'
makefile target. This eliminates the plethora of error messages
encountered by most people when running `make depend', since most people
do not have lib3ds installed. You can still create the 3ds2lev dependency
file by manually invoking the `3ds2levdep' makefile target. In the future,
we should auto-detect the presence of lib3ds at configuration time (as we
do with other optional facilities) and enable the 3ds2lev makefile based
upon the result of the auto-detection.

2 lines of code changed in:

norman 2001-10-20 23:11

a helper for dsp generation to override the OS definition

2 lines of code changed in:

norman 2001-10-20 22:43

removed the local lib3ds include files. get the lib3ds instead and install that one. using a local set of include file is dangerous anyway. Note you need to get a version after July 7th 2001 (that was when the io_seek function signature has changed (what caused problems with our local includes which still had the old return type))

14 lines of code changed in:

norman 2001-10-20 22:02

fixed compilation warnings about virtual destructor and unused vars

10 lines of code changed in:

philwyett 2001-10-20 20:50

Docs update and general MSVC port pre 0.90 release updates.

13 lines of code changed in:

norman 2001-10-20 20:41

made vorbis includes system includes to get rid of warnings during mkdep

2 lines of code changed in:

norman 2001-10-20 20:40

made the lib3ds includes system includes, this will avoid all the warning when running mkdep

28 lines of code changed in:

matzebraun 2001-10-20 13:29

fixed csfgen linking

2 lines of code changed in:

matzebraun 2001-10-20 12:49

clean and fix cs-config

77 lines of code changed in:

jorrit 2001-10-20 10:04

- Removed several warnings throughout the project.
- Fixed a bug in GetLODPolygonCount() in spr3d.

32 lines of code changed in:

neverjade 2001-10-20 01:11

Christopher:

+ Added printf's into triggers to prove that they work.

5 lines of code changed in:

neverjade 2001-10-20 01:10

Christopher:

+ made a few additional modifications to the slot API so that it would be more optimal for memory usage.

+ added functionality: the window builder now scans for connection maps and connects all signals to their sinks. note that a connection is only created if the sink was found at parse times.

35 lines of code changed in:

neverjade 2001-10-20 00:28

Added connect frames.

15 lines of code changed in:

neverjade 2001-10-20 00:26

Christopher:

+ Updated awstest to have a test sink and to register to use it.

83 lines of code changed in:

neverjade 2001-10-20 00:24

Christopher:

+ Made (probably) final changes to slot mechanism to allow them to be used by applications not inside the aws plugin. The idea now is to simply embed a sink into some class. Using either static member functions or just normal C++ functions, you register trigger callbacks for a sink. These are automatically resolved by the parser and window builder at runtime. When a signal that you want to listen to is generated, the trigger is activated and passed an additional void * parameter that you pass in to the sink when it's created. This lets you use static member functions or some sort of general memory buffer associated with a particular sink.

18 lines of code changed in:

neverjade 2001-10-19 23:05

Christopher:

+ Accepted the patch by 'res' for cosmetic fix. Thanks!
+ Lots of changes in interface for slots. Trying to get handlers right.

16 lines of code changed in:

neverjade 2001-10-19 21:43

Fixed dumbness.

0 lines of code changed in:

neverjade 2001-10-19 21:42

Christopher:


+ Added awsslot.h back in, somehow it got missed.

1 lines of code changed in:

neverjade 2001-10-19 21:41

Christopher:

+ Fixed all source and headers to include files from new locations.

26 lines of code changed in:

neverjade 2001-10-19 21:33

Christopher:

+ Removed .h files from aws plugin directory.

0 lines of code changed in:

neverjade 2001-10-19 21:31

Christopher:

+ Added support for connect into lexical analyzer.

73 lines of code changed in:

neverjade 2001-10-19 21:30

Christopher:

+ Created a new sub-directory for AWS include files. The reason that this has to happen is that if a person wants to sub-class a component or window or sink or slot, etc. then they need access to the headers which define the implementation version of those components too. Otherwise this is not possible (unless they add source directly into AWS's core module.)

0 lines of code changed in:

sunshine 2001-10-19 21:06

Automated Texinfo @node and @menu repair.

13 lines of code changed in:

matzebraun 2001-10-19 19:42

another fix

3 lines of code changed in:

matzebraun 2001-10-19 19:34

another fix

5 lines of code changed in:

matzebraun 2001-10-19 19:30

cs-config dependices

74 lines of code changed in:

jorrit 2001-10-19 16:17

Updated the mesh object documentation. Added new sections for
'thing', 'haze', 'terrfunc', and 'metaball' mesh objects but
these sections are still empty.

85 lines of code changed in:

jorrit 2001-10-19 16:01

Updated the FAQ.

15 lines of code changed in:

jorrit 2001-10-19 15:52

Updated the glossary. Added several new entries and fixed
several old entries.

140 lines of code changed in:

jorrit 2001-10-19 15:14

Removed unneeded reference to plugin manager in csfont.

1 lines of code changed in:

jorrit 2001-10-19 14:02

Changed the behaviour of csPluginLoader class. This class has
three sources for requesting plugins: commandline (-plugin,
-video, and -canvas options), config file (System.PlugIns....),
and the CS_REQUEST_... options given to
csInitializer::RequestPlugins() (which uses csPluginLoader
internally). In the past the CS_REQUEST_ options had highest
priority, followed by commandline and lastly config. Now this
is different. Commandline has highest priority, followed by
config, and finally the requested plugins. This means that
it is now safe to use CS_REQUEST_SOFTWARE3D in your initialization
of the application so that you know you'll at least get the
software 3D renderer if there is no config file and nothing
specified on the commandline.

82 lines of code changed in:

wouter 2001-10-19 13:27

The portal in the basement now has a matrix associated which rotates
the view, it looks over the ballustrade, at the cube&ball meshes.
When stepping through the camera is not rotated btw.

3 lines of code changed in:

wouter 2001-10-19 12:48

disabled lighting for the portal so it looks nicer in software.

1 lines of code changed in:

wouter 2001-10-19 12:38

A stream of particles is emitted from the portal in the basement.

33 lines of code changed in:

jorrit 2001-10-19 11:56

Updated version to 0.90.

8 lines of code changed in:

jorrit 2001-10-19 11:54

Updated several of the howto's with regards to recent global
changes.

21 lines of code changed in:

jorrit 2001-10-19 11:43

Renamed apimod19.txi to apimod90.txi and updated the file for the
latest changes.

986 lines of code changed in:

jorrit 2001-10-19 11:21

- Updated the simple2 and simpmap tutorials in code similar to
simple1.
- Updated the simple2 and simpmap tutorial documentation.

377 lines of code changed in:

wouter 2001-10-19 11:20

Improved the version sed in cs-config genscript.sh.

3 lines of code changed in:

jorrit 2001-10-19 10:56

Small fix.

1 lines of code changed in:

jorrit 2001-10-19 10:25

- Removed diagnostic messages from image multiplexer. Those are
not really needed.
- Removed diagnostic message from csparser. Changed one
notify message to an error message (the inability to find VFS
is an error).
- Removed csInitializer::Initialize() since it does nothing more
than initialize the hidden system driver variable. Since the
system driver is going to be removed it is better to remove
Initialize() as well. Since on some platforms this Initialize()
is still needed we just delay it to later (in OpenApplication()).
- Updated the simple1 tutorial in code to make it look cleaner.
- Updated the simple1 tutorial documentation. Simple2 tutorial is
still outdated though.

437 lines of code changed in:

jorrit 2001-10-18 21:18

Renamed snprintf.c to snprintf.cpp to avoid all problems
above related to extern "C" and not extern "C" for declarations.
That way the functions are at least normal C++ functions like
we're used to in CS.

1175 lines of code changed in:

jorrit 2001-10-18 21:13

*Probably* fixed the problem with cs_snprintf not linking
correctly. It works correctly for me on linux now. I fixed
it by removing the 'extern "C"' around the declarations
of cs_snprintf. Reenabled the use of cs_snprintf in three
of the csutil files.

17 lines of code changed in:

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