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Summary Period: 2002-09-06 to 2002-09-04 (Commits 9095-9144 of 12744)
Eliminated compilation warning.
0 lines of code changed in:
- iEngine->CreateDynLight() returns a csPtr now.
- Removed all calls to DecRef() in Blocks application. Uses
csRef now.
- Removed (almost) all calls to DecRef() in csdemo.
- Removed all calls to DecRef() in vsh.
- Removed all calls to DecRef() in simpcd tutorial.
- Removed a few more DecRef() calls in some other apps.
251 lines of code changed in:
Added missing plugins.
2 lines of code changed in:
Eliminated a bunch of PLUGINS and PLUGINS.DYNAMIC equates since they are
already specified in user.mak.
0 lines of code changed in:
Eliminated compilation warning.
0 lines of code changed in:
Eliminated compilation warnings.
0 lines of code changed in:
Added terrbig to default build
1 lines of code changed in:
Eliminated compilation warning.
1 lines of code changed in:
Eliminated compilation warning.
1 lines of code changed in:
- Changed iMeshObjectFactory->NewInstance() to return a csPtr.
- Changed iMeshObjectType->NewFactory() to return a csPtr.
- Fixed a bug in walktest (SetConfigOption) with missing
curly braces.
- Eliminated a lot of DecRef()'s in walktest by using
csRef.
269 lines of code changed in:
Resolved all constructor re-ordering I believe.
8 lines of code changed in:
Added new line to end of file.
1 lines of code changed in:
Fixed constructor ordering.
11 lines of code changed in:
Fixed uncompilable memory mapping facilities. Added missing implementation
for Windows.
74 lines of code changed in:
Code cleanups again.
57 lines of code changed in:
Notifications when old format is used.
18 lines of code changed in:
- Fixed cs2xml so it correctly translates AMBIENT inside
SETTINGS (while still keeping support for AMBIENT
inside MATERIAL).
- Fixed cs2xml for UP, FORWARD, and FARPLANE inside START.
53 lines of code changed in:
Fixed construcor ordering
1 lines of code changed in:
Eliminated a few compiler warnings and a no newline at end of file.
4 lines of code changed in:
Casted away a few compiler warnings - tons too go.
4 lines of code changed in:
Added /data/terrain under /lev/terrain
1 lines of code changed in:
Pointing to the heightmap for texture mapping
2 lines of code changed in:
Texture mapping only, no lighting.
2 lines of code changed in:
Fixed some incorrect comments. Clarified others.
28 lines of code changed in:
Eliminated class vs. struct warnings under MSVC.
2 lines of code changed in:
- some documentation fixes
- turned some of getopt.h's comment into doxygen comments
23 lines of code changed in:
- moved platform memory mapping from include/cssys to libs/cssys
- csMemoryMappedIO can now fall back to emulation if platform mmap
fails
287 lines of code changed in:
Changed iMaterialHandle to iMaterialWrapper
16 lines of code changed in:
Commented out terrbig from the general CVS until its more stable
1 lines of code changed in:
Fixed a couple of minor compile problems where a struct was declared and later referred to as a class.
2 lines of code changed in:
Fixed some returns of void functions
4 lines of code changed in:
Cosmetics again.
21 lines of code changed in:
More cosmetics.
817 lines of code changed in:
More indentation fixes.
171 lines of code changed in:
Indentation fixes.
489 lines of code changed in:
Fixed compile problems.
60 lines of code changed in:
- Fixed a very subtle bug in the csRef assignement operators.
It is very important FIRST to assign the new value to the
internal 'obj' pointer of csRef before doing the DecRef().
Otherwise it is easy to get in an infinite loop with
constructs like 'ref = NULL' if 'ref = NULL' causes a
destructor to be fired which checks on the value of 'ref'
again.
- Fixed a bug in the TinyXml loader by making sure that
nodes also have a real reference to the system (for the pool).
30 lines of code changed in:
Mostly fixed the LOD and some other problem involving smart culling
73 lines of code changed in:
Changed how the file stores
0 lines of code changed in:
Fixed vpath
2 lines of code changed in:
Fixed filereferences
2 lines of code changed in:
Added terrbig build
1 lines of code changed in:
A little cleanup.
Added some errorchecking
Changing format of realpath string to mount.
9 lines of code changed in:
Some code cleanup
0 lines of code changed in:
Rewritten DrawTriangeMesh to move out effectsystem ifs to Validate.
Also added support for vertex-programs.
300 lines of code changed in:
Added strings for vertex-programs
15 lines of code changed in:
Changed effectsystem so it can use vertex-programs
106 lines of code changed in:
Changed to use new Set/GetRenderData and Vector4 properties
29 lines of code changed in:
Effect caching data
136 lines of code changed in:
Special four entrie-vector (x,y,z,w or rgba) used internally in the effectsystem
39 lines of code changed in:
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