Commit Log (Page 204 of 255)

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Summary Period: 2000-05-22 to 2000-05-16 (Commits 2545-2594 of 12744)

jorrit 2000-05-22 15:30

- Added csPoly2D::GetSignedArea() and csPoly3D::GetSignedArea()
to calculate the signed area of a polygon.
- Fixed another small bug in PVS building.
- Added a new function to csFrustumView that is called for every
octree node that is visited.
- Use CheckFrustum to optimize PVS building. Added a QAD PVS
that is not correct but very fast to build. It is not correct in
the sense that it will incorrectly mark nodes as invisible even
if they are visible. But all nodes marked visible are SURE to
be visible and this is important. This means that we can use
the PVS in the first place to debug the other PVS. The real PVS
should never cull nodes that are marked visible by the QAD PVS.
Later we can use this QAD PVS to optimize building the real PVS
because nodes marked visible by the QAD PVS do not need to be
tested.

84 lines of code changed in:

sunshine 2000-05-22 03:54

Automated Texinfo \@node and \@menu repair.

13 lines of code changed in:

mgeisse 2000-05-21 23:01

converted sound system docs to TXI

236 lines of code changed in:

mgeisse 2000-05-21 22:59

converted the mdl2spr docs to TXI

67 lines of code changed in:

mgeisse 2000-05-21 22:58

converted the 'resource' document to TXI

2 lines of code changed in:

sunshine 2000-05-21 22:52

Performed the Texinfo conversion on the VFS documentation and merged it
into the CS manual.

2 lines of code changed in:

sunshine 2000-05-21 22:41

Performed the Texinfo conversion on the VFS documentation and merged it
into the CS manual.

3 lines of code changed in:

jorrit 2000-05-21 21:05

Fixed big bug in PVS building which could cause significant
amounts of nodes NOT to be culled.

3 lines of code changed in:

sunshine 2000-05-21 20:21

-*- Fixed the csClear plugin so that it is now entirely self-contained
(linkage-wise) by patching the makefile to link the plugin against all
libraries which it references.

-*- Finally removed the special-case NeXT-specific makefile hack from
scfreg.mak which was needed because some plugins (specifically csclear
and csnsmgr) were not self-contained.

8 lines of code changed in:

sunshine 2000-05-21 19:53

Made the following changes to the NSTP plugin and its interfaces:

-*- Cleaned up the relationship between iNetCmd and csNetCmd. Many
places in the code made the potentially dangerous assumption that
iNetCmd was always implemented by csNetCmd. This is no longer the
case. Access to this type of object is now performed via the
iNetCmd interface exclusively except for actual creation (at which
time it is necessary to interact directly with csNetCmd).

-*- Published methods in the SCF interface for creating objects of
type iNetCmd.

-*- Added CS_NETCMD_* variations to csNetCmd for all of the
represented types. No longer makes dangerous assumptions about
when it is safe to access or free the string pointer 'sval'.

-*- Implemented all the missing cases of csNetCmd::Stringify().


Made the following changes to the NSMGR plugin:

-*- Fixed it so that it is now completely self-contained. No longer
directly accesses classes (such as csNetCmd) from the NSTP plugin.
Now access to NSTP (and iNetCmd) is done strictly through the
published SCF interfaces (some of which I had to augment in order
to allow this type of proper abstraction).

-*- No longer makes the potentially dangerous assumption that iNetCmd
is always implemented by csNetCmd.

-*- Removed the special-case hack from the makefile which forcibly
linked NSTP object files into the NSMGR plugin (which was required
because NSMGR was incorrectly accessing NSTP objects directly
rather than through an SCF interface).

-*- Now access engine objects indirectly through their published SCF
interfaces iWorld and iSector rather than referencing them
directly via csWorld and csSector.


Made the following changes to both NSTP and NSMGR plugins:

-*- Fixed several instances where CONSTRUCT_IBASE() was not being
invoked, or not being invoked for all execution paths.

-*- Cleaned up ownership issues (to some extent). Now invokes
IncRef() and DecRef() as appropriate.

-*- Added a lot of missing 'const' qualifiers.

-*- Fixed memory leaks of strings and other objects.

-*- Now uses 'delete[]' where appropriate rather than 'delete'.

91 lines of code changed in:

sunshine 2000-05-21 15:16

Corrected a couple typographical errors.

9 lines of code changed in:

sunshine 2000-05-21 14:27

-*- Fixed additional compilation warnings and errors; some of which were
introduced with Alex's latest changes; some earlier.

-*- Ported to OpenStep by working around a compiler problem where it
generates unlinkable code when an inline method calls a second inline
method before the compiler has seen the second method. Working around
this problem is as simple as textually reordering the file.

51 lines of code changed in:

alexpf 2000-05-21 06:34

Added loading of context information (projection and modelview matrix generation)

67 lines of code changed in:

jorrit 2000-05-19 15:04

- Some improvements to PVS statistics for debugging it better.
- Changed csBox3::Adjacent() to return the side of the box that
it is adjacent with.
- PVS now also works for adjacent nodes. If two nodes are adjacent
then the solid mask on the border will be checked.

108 lines of code changed in:

sunshine 2000-05-19 13:45

Eliminated compilation warnings about */ used outside of comments in
network manager code.

2 lines of code changed in:

sunshine 2000-05-19 13:37

-*- Added a brand new section to the detailed "anatomy" portion of the
documentation for the MacOS/X Server, OpenStep, and NextStep ports
describing how dynamic linking of plug-in modules now emulates the
model used by other platforms.

-*- Eliminated 'underfull hbox' warnings in the detailed "anatomy" portion
of the documentation for the BeOS port.

8 lines of code changed in:

sunshine 2000-05-19 10:57

Eliminated compilation warnings about unused variables.

3 lines of code changed in:

jorrit 2000-05-19 10:36

Removed non-portable #ifdef for __32BIT__.

0 lines of code changed in:

andyz 2000-05-19 10:15

-*- Added int8, uint8, int16, uint16, int32, uint32 types.
They are supposed to replace UShort, ULong and so on in the future.

17 lines of code changed in:

jorrit 2000-05-19 09:32

Update.

11 lines of code changed in:

jorrit 2000-05-19 09:31

Additional change.

1 lines of code changed in:

jorrit 2000-05-19 09:29

Disable gouraud shading.

2 lines of code changed in:

jorrit 2000-05-19 09:22

Some small fixes for terrain engine.

6 lines of code changed in:

alexpf 2000-05-19 07:47

Change type of VBufIndex to int

1 lines of code changed in:

alexpf 2000-05-19 07:46

Fixes to draw method.

94 lines of code changed in:

norman 2000-05-18 16:25

fixed a non-const with rvalue assignment

2 lines of code changed in:

sunshine 2000-05-18 16:21

Had to re-add some special case code to scfreg.mak in order to allow all
plugins to register correctly on NeXT. In particular, csclear and csnsmgr
were having difficulty.

3 lines of code changed in:

sunshine 2000-05-18 15:58

Added YY_NEVER_INTERACTIVE to the Dungeon plugin in order to resolve the
isatty() warning under MSVC.

2 lines of code changed in:

sunshine 2000-05-18 15:49

Many more MSVC fixes.

3 lines of code changed in:

sunshine 2000-05-18 15:43

Eliminated compilation warnings about */ found outside of comment.

5 lines of code changed in:

sunshine 2000-05-18 15:34

Eliminated more compilation warnings from csterr.

2 lines of code changed in:

wouter 2000-05-18 14:02

seems to have fixed the array bounds bug.

1 lines of code changed in:

jorrit 2000-05-18 13:28

- Small optimization on PVS building speed.
- Added csBox3::ManhattanDistance.
- Implemented first version of multi-pass PVS calculation.
It is not yet very useful though because quality isn't high
enough right now.

52 lines of code changed in:

jorrit 2000-05-18 08:59

Comment for Alex Pfaffe to use DrawTriangleMesh.

35 lines of code changed in:

alexpf 2000-05-18 08:28

Remove support for operator ddgVector3 *()

3 lines of code changed in:

sunshine 2000-05-17 19:49

Made the following changes to the network interfaces, socket driver,
and network manager.

-*- Removed socket-specific functionality from inetdrv.h which was
added when NetSpace was introduced into the project and which
completely corrupted the abstract nature of the interface.

-*- Removed all the junk which was unnecessarily added to the socket
driver when NetSpace was introduced.

-*- Moved (almost) all of the platform-specific socket configuration
and select()-configuration information out of socket.cpp and into
platform-specific csosdef.h files where it belongs by expanding
the meaning of SYSDEF_SOCKETS.

-*- Added a new SYSDEF_SELECT to cssysdef.h which is used by
implementations to indicate that they require select() and the
FD_* file-descriptor macros. Added appropriate configuration
information to platform-specific csosdefs.h files where necessary.

-*- Added (potentially temporary) iNetworkSocket interface which
represents an abstract socket-based connection or listener. This
interface provides a clean way for the network manager to deal
with file-descriptor sets and select() without having to corrupt
the pure and abstract inetdrv.h. I expect this interface to
disappear once the networking system is upgraded to allow
select()-style functionality in a completely generalized fashion,
however in the meantime, this provides a clean solution to the
problem of the network manager wanting to have inside information
about socket-driver specifics.

-*- Reworked Thomas Riemer's network manager just enough so that it
works via the new iNetworkSocket interface instead of relying upon
the corruption of inetdrv.h (which has been removed).

153 lines of code changed in:

sunshine 2000-05-17 15:10

Changed the NeXT ports so that they utilize the makefile's $(OUTDLL)
facility to locate dynamic load libraries in a subdirectory ("components")
rather than polluting the root CS directory with them.

4 lines of code changed in:

jorrit 2000-05-17 14:33

Update.

2 lines of code changed in:

sunshine 2000-05-17 14:20

Reverted most of the remaining changes which Paul made (since they were
incorrect). :-(

15 lines of code changed in:

sunshine 2000-05-17 13:57

Fixed a bug introduced in the last revision when "-c" was removed from
the definitions of CC and CXX.

2 lines of code changed in:

sunshine 2000-05-17 13:18

Reverted Paul's last change since it was meaningless in the context in
which he specified it and only resulted in win32/csosdefs.h being included
twice under certain circumstances (which, I expect, was not the intended
affect).

0 lines of code changed in:

jorrit 2000-05-17 11:47

- Added csPolygon3D::PointOnPolygon to test if a point is on
a polygon.
- Added csBox3::GetSide() with corresponding BOX_SIDE_??? defines
to get the side of a box as a 2D box.
- Added csBspNode/csOctreeNode::CountPolygons() that will be used
to gather statistics about the quality of the generated PVS.
- Added and printed additional statistics gathering for the PVS.
You can now see the percentage of polygons culled.

115 lines of code changed in:

jorrit 2000-05-17 11:19

Reverted another makefile change.

1 lines of code changed in:

jorrit 2000-05-17 11:15

Restored mk/user.mak after Paul accidently commited his version.

15 lines of code changed in:

pgarceau 2000-05-17 11:10

Added -c switch to CFLAGS.@:

CFLAGS.@ = -o $@ -c

17 lines of code changed in:

pgarceau 2000-05-17 10:59

Mingw/Cygwin32 Update (GCC/Win32) of Mingw.mak
-- added OpenGL capability for testing
-- reorganized linking

33 lines of code changed in:

pgarceau 2000-05-17 10:47

Mingw/Cygwin32 Update (GCC/Win32)
-- Defined csosdefs.h include for GCC/Win32 builds

5 lines of code changed in:

tomriemer 2000-05-17 07:15

Add scaffolding functions to allow loading world into NS world.

6 lines of code changed in:

sunshine 2000-05-16 20:25

Worked around NextStep compiler problem in octree.cpp.

3 lines of code changed in:

sunshine 2000-05-16 18:10

-*- Eliminated all the remaining compilation errors and warnings in the
new terrain library. This mostly involved missing I/O streams, lack
of bool type (on some platforms), implicit conversion from float to
integer, etc.

-*- The terrain makefile now defines __CRYSTAL_SPACE__ when building for
Crystal Space. Currently this define is used to control whether or
not cssysdef.h and cstypes.h are included.

-*- Enabled all the code in csengine/terrain.cpp which was protected
within DDG_FIXME blocks.

-*- Updated makefile so that Crystal Space applications once again link
against the terrain library.

13 lines of code changed in:

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