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Summary Period: 1999-11-15 to 1999-11-11 (Commits 1245-1294 of 12744)
Fixed bug: Searching for a library name in the LibraryRegistry vector was
broken, thus SCF would try loading the same plug-in module twice if more
than one class was exported from it. This had dire consequences on some
platforms.
16 lines of code changed in:
SCF and csClear fixes.
20 lines of code changed in:
Fixed an error in one of the Crystal Clear entries.
1 lines of code changed in:
The default world is now "large" rather than "fresh_large" since there
seems to be confusion about which name is correct. Some people use
"flarge" while others use "fresh_large". Presumably, everybody has "large"
so hopefully this is safer.
1 lines of code changed in:
Fixes to makefiles to allow most apps to compile on unix.
Some apps still do not run though.
3 lines of code changed in:
Update.
19 lines of code changed in:
Fixed csClear plug-in for older compilers.
2 lines of code changed in:
Removed obsolete 'null' network and sound drivers.
0 lines of code changed in:
- Renamed cspythontest to pytest for DOS 8.3 conformance.
- Fixed pytest's makefile so that it only adds itself to the global list of
targets if haspythn.sh has detected a Python installation.
- Fixed the 'tests' target in the makefile so that it works in a sensible
fashion.
- Fixed pytest so that it makes proper use of SCF and actually works in
accordance with requirements of csSystemDriver.
- Now forcibly links in ScanStr() since soft3d requires it.
- Reformatted source code to be in agreement with CS coding standards.
- Fixed broken test which checked result of csSystemDriver::Initialize().
1 lines of code changed in:
A lot of cleanup (for such a small program) of csPython Test.
9 lines of code changed in:
Added missing 'const'.
2 lines of code changed in:
Removed the "#include <windows.h>" directive, which was added in the most
recent revision, since it is not portable to all platforms which use the
common OpenGL code.
0 lines of code changed in:
made some things private ;-)
11 lines of code changed in:
strange double texture manager initialization fixed
1 lines of code changed in:
Removed some old docs
0 lines of code changed in:
SCF fixes
117 lines of code changed in:
Converted NetDriver to SCF, still needs work to work
12 lines of code changed in:
fixed a small memory leak (current directory string not freed in ~csVFS)
1 lines of code changed in:
- Improved memory debugger (nested CHK's supported)
- Added CHKs to many places
- Fixed some CHKs that should be CHKBs
- Fixed some yet another minor memory leaks
30 lines of code changed in:
SCF changes
1 lines of code changed in:
Ran walktest through the memory debugger. Added many CHKs where they were
missing. Fixed a couple of minor memory leaks. No major problems found though.
104 lines of code changed in:
Added debug.tex
2 lines of code changed in:
cctest config file
94 lines of code changed in:
Added better text files and fixed theory a little
29 lines of code changed in:
SCF fixes
14 lines of code changed in:
renamed the ddraw default driver
3 lines of code changed in:
Many more fixes.
23 lines of code changed in:
Textually re-ordered file to work around OpenStep compiler bug where it
generates unlinkable code. Problem is when inline methods call other
inline methods before the compiler has seen the called methods.
37 lines of code changed in:
Fixed bug: Constructors were not calling CONSTRUCT_IBASE().
4 lines of code changed in:
Removed unimplemented constructor.
0 lines of code changed in:
Fixed class name: csscript.cspython --> crystalspace.script.python.
1 lines of code changed in:
Reverted the changes from Peter for now. They only work if virtual
inheritance is used throughout, but unfortunately none of the existing
code use virtual inheritance.
3 lines of code changed in:
Fixed bug: Constructor was accessing 'System' variable before it was
initialized.
5 lines of code changed in:
Two requests from Peter Donald <donaldp@mad.scientist.com>.
- Dynamic cast to better support virtual inheritance.
- QueryInterface now automatically responds to request for "iBase".
5 lines of code changed in:
SCF exported class name did not match scf.cfg.
1 lines of code changed in:
- Fixed an infinite-loop bug in DeregisterDriver().
- Constructor now initializes VFS to NULL.
10 lines of code changed in:
Fixed bug in Insert() which corrupted heap. Was copying one csSome too
many. Bug has existed for ages.
2 lines of code changed in:
Fixes so that OpenGL compiles (but does not run).
10 lines of code changed in:
Update.
45 lines of code changed in:
About 50x faster archive class on large archives (~4000 files)
193 lines of code changed in:
Added more SCF fixes. Added MazeD fix.
12 lines of code changed in:
Correct to previous ASCII/BINARY fix
876 lines of code changed in:
Fix DirectDraw3 IMPLEMENT_FACTORY
876 lines of code changed in:
cspython is working with SCF, so is cspythontest
3 lines of code changed in:
Added test requirements
4 lines of code changed in:
Added tests
7 lines of code changed in:
Added Start of scripting interface
2 lines of code changed in:
Fixed for the new system driver
7 lines of code changed in:
Fixed for BCB4 include of windows.h
2 lines of code changed in:
- Fixed a bug in system.cpp that will crash walktest on exit
- Played a bit with thread priorities in os/2 driver (~10% speed gain!)
- Added a note to README.OS2.html about not enabling EnDIVE on Matrox
cards in 16bpp and 32bpp (twice slowdown!)
8 lines of code changed in:
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