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Summary Period: 1999-07-06 to 1999-06-25 (Commits 295-344 of 12744)
Support for csWorld::DrawFunc() and csLight::LightingFunc()
41 lines of code changed in:
Support for new callbacks via DrawFunc().
Support for edges and map removed (moved to WalkTest).
DumpFrustrum removed.
HitBeam with 4 parms removed.
FollowBeam removed.
9 lines of code changed in:
Explicit csVector3 init.
1 lines of code changed in:
Explicit init for csVector3.
Support for map removed (moved to WalkTest).
New csWorld::DrawFunc().
25 lines of code changed in:
Explicit init for csVector3.
New key system.
36 lines of code changed in:
Fixed bug with Dump for csPolyPlane.
2 lines of code changed in:
Removed (0,0,0) init from csVector3 again.
Renamed PlanesClose() to PlanesEqual().
Added new PlanesClose().
14 lines of code changed in:
Removed (0,0,0) init from csVector3 again.
10 lines of code changed in:
New map and edges functionality via csWorld::DrawFunc().
New show_frust functionality via csLight::LightingFunc().
390 lines of code changed in:
Explicit csVector3 init.
Added do_edges to WalkTest.
Added map_mode to WalkTest.
Use new NewSprite() function.
83 lines of code changed in:
Complete rewrite (not fully finished yet).
229 lines of code changed in:
Update.
78 lines of code changed in:
Fixes in all DrawPolygon's to make them more bullet proof.
Yet another fix for DrawPolygon to avoid the problem with not generating
lightmaps for some areas of polys which causes visible small colored cracks
between polygons. The fix may be still not complete - not sure.
75 lines of code changed in:
Update.
125 lines of code changed in:
Small fix.
1 lines of code changed in:
Optimized collision detection when player doesn't move.
Fixed look_up and look_down.
Fixed key binding problems with 'status'.
'move3d' works properly now.
83 lines of code changed in:
Update.
32 lines of code changed in:
Small fixes
5 lines of code changed in:
Fixed (again) (and hopefully) the bug that causes big slowdowns sometimes.
Fixed another bug that sometimes makes colored dots to flash between polygons.
It still looks there is one different bug with similar effect, but it happens
not so often.
45 lines of code changed in:
added initialisation of csVector3 again, because removal broke some code on Win32.
1 lines of code changed in:
Made compilabe on MSVC again.
2 lines of code changed in:
Added R/G/B and B/G/R fog for 32 bit modes.
Added Gouraud shading enable/disable to SetRenderState()
242 lines of code changed in:
Added G3DRENDERSTATE_GOURAUDENABLE state
2 lines of code changed in:
Big speed improvement in software fog. No more divisions in the
fog loop! Thanks to Andrew Zabolotny for creating this.
361 lines of code changed in:
Fix for explicit csVector3 constructor.
2 lines of code changed in:
More optimal version of vertex transformation function. Thanks
to Bruce Williams for suggesting this.
49 lines of code changed in:
Fix for 'make api'.
0 lines of code changed in:
I extended the movement system of Denis Dmitriev so that 'move3d'
works again. See docs/console.txt for a list of added commands.
Also see autoexec.cfg for default bindings.
418 lines of code changed in:
Change because csVector3 constructor doesn't init anymore.
1 lines of code changed in:
Default csVector3 constructor no longer inits to zero!!!
--> !!! Read the above line again !!!
1 lines of code changed in:
I fixed an include for sockets to get to the definition of FIONBIO.
This is for unix.
2 lines of code changed in:
currentSector removed because this is redundant.
1 lines of code changed in:
Update for next release.
33 lines of code changed in:
Removed mk/be_proj.
0 lines of code changed in:
Removed a lot of bugs.
0 lines of code changed in:
Update.
8 lines of code changed in:
New commands added.
82 lines of code changed in:
Update.
30 lines of code changed in:
Added new bindings in order to let you move ;)... Edit for your own habits.
15 lines of code changed in:
Modified bindings and movement system.
828 lines of code changed in:
removed some warnings in release mode
1 lines of code changed in:
Include file fix for Unix and sockets.
3 lines of code changed in:
Update.
12 lines of code changed in:
Small fix
32 lines of code changed in:
Fix in init of gouraud shading routines. They tested on
rstate_gouraud but this makes no sense.
12 lines of code changed in:
Update.
12 lines of code changed in:
Added links where to get needed SDK's
10 lines of code changed in:
removed uncommented lines (unneeded anyway)
0 lines of code changed in:
New lighting for missile and bots.
New 'addsprite' command in console.
75 lines of code changed in:
New GetNearbyLights() function.
163 lines of code changed in:
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