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Summary Period: 1999-07-12 to 1999-07-06 (Commits 345-394 of 12744)
Assigned 'ctrl-d' to 'dumpvis'.
1 lines of code changed in:
New callback for THING, THINGEXIT, and SECTOREXIT.
7 lines of code changed in:
Update.
1 lines of code changed in:
File removed because all info is now in dir.txt.
0 lines of code changed in:
New 'dumpvis' command.
7 lines of code changed in:
New 'csscript' library.
13 lines of code changed in:
Update.
58 lines of code changed in:
Fix for IsPowerOf2
3 lines of code changed in:
Put in a faster IsPowerOf2() algorithm.
2 lines of code changed in:
reenabled mipmapping
1 lines of code changed in:
Adjusted transparent sections for mipmapped sections of the texture too.
40 lines of code changed in:
Moved is_po2 and find_next_po2 to util.h and called them IsPowerOf2 and FindNextPowerOf2
7 lines of code changed in:
small changes
9 lines of code changed in:
Added IsPowerOf2 and FindNearestPowerOf2 (grabbed from lghtmap.cpp)
33 lines of code changed in:
Speeded up NASM 16-bit fog by 10% (this is overall Crystal Space speed increase,
not a routine-vs-routine comparison - 11.49 fps vs 10.45 fps standing before
fog in the long corridor of flarge.zip). Tested on PII, not sure about P5s.
128 lines of code changed in:
Moved 'coordload' and 'coordsave' commands here. That fixes camera direction load/save.
39 lines of code changed in:
Modified legs' length in order to be able to climb the sidewalks ;-). Some other comsmetic changes.
9 lines of code changed in:
Not longer needed (moved to scan.h & scan.cpp)
0 lines of code changed in:
Removed tables.cpp & tables.h. Now tables are kept altogether in Scan
structure, for easier access (no C++ mangling) from NASM.
New NASM routines for 16-bit for (all four). However, there is absolutely
no speed gain for now (PGCC rulez forever!), if it's not possible to
speed up it anymore, I think I'll remove them (the only reason left is to
have speedy fog routines in debug/profile modes).
825 lines of code changed in:
Moved the csScript code out of csengine and into a lib of its own. Now,
csengine (namely, csWorld), no longer depends on the scripting code.
6 lines of code changed in:
Changed so that autorepeated keys generates only "keydown" events without
intermediate "keyup" events like with all other 2D drivers.
Added support for keypad arrow keys.
76 lines of code changed in:
Update.
58 lines of code changed in:
No orig_triangle for DrawFilled().
Faster curve, sprite, and gouraud shaded polygon drawing.
Fixed mirroring bug with sprites and curves.
114 lines of code changed in:
Removed warning.
1 lines of code changed in:
Changed clipper to clip in given array instead of with memory alloc.
20 lines of code changed in:
Small fix.
1 lines of code changed in:
Update.
16 lines of code changed in:
Removed last parameter from ReserveColor()
3 lines of code changed in:
Removed the last parameter of TextureManager::ReserveColor
97 lines of code changed in:
Small change
1 lines of code changed in:
Fixed the bug with startup console not working in 8-bit
20 lines of code changed in:
config file for ndrvdemo
47 lines of code changed in:
Added detection for -fno-rtti as well as for -march=pentium
0 lines of code changed in:
Converted CR/LF into LF for all text files
1124 lines of code changed in:
The script used to configure in DOS/DJGPP environment
0 lines of code changed in:
Andrew Zabolotny implemented fog in 8-bit mode.
206 lines of code changed in:
Include from csengine removed.
1 lines of code changed in:
Time dependent movement from Andrew Zabolotny.
146 lines of code changed in:
Update.
12 lines of code changed in:
Removed do_light_frust, selected_light.
Also removed G3DRENDERSTATE_EDGESENABLE.
Also removed G3DRENDERSTATE_LIGHTFRUSTRUMENABLE.
0 lines of code changed in:
Changes from Andrew Zabolotny.
1 lines of code changed in:
Cosmetic changes from Andrew Zabolotny.
1 lines of code changed in:
csPortal::FollowBeam() removed.
0 lines of code changed in:
Remove obsolete support for do_light_frust and selected_light.
17 lines of code changed in:
Faster alpha transparent mapping from Andrew Zabolotny.
74 lines of code changed in:
Support for csWorld::DrawFunc().
New csSpriteTemplate::NewSprite() to make sprite creation from
a template easier.
26 lines of code changed in:
Support for new csWorld::DrawFunc().
Support for edges and map removed.
DumpFrustrum() removed.
26 lines of code changed in:
Support for new csWorld::DrawFunc().
Support for edges and map removed.
13 lines of code changed in:
New csLight::LightingFunc().
DumpFrustrum() removed.
23 lines of code changed in:
New GetClipper() function.
3 lines of code changed in:
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