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Summary Period: 2002-03-06 to 2002-02-27 (Commits 7695-7744 of 12744)
Fixed all the redefinition errors.
Note:
When allocating a value to a variable in a function definition.
Please could folks do it in the header file only and not in both the .h
and .cpp as MSVC really doesn't like it. :)
10 lines of code changed in:
Reverted accidental commit. :)
2 lines of code changed in:
Moved isoload plugin to "plugins/isoldr".
Updated "mk/user.mak" makefile to reflect change of plugin location.
Manually updated MSVC project files.
1708 lines of code changed in:
Fixed a couple of errors
2 lines of code changed in:
Added backward compatability with cskeys and extra
132 lines of code changed in:
added CS_IMPLEMENT_PLUGIN again... It seems this should become a 2nd
plugin, but this doesn't work in 1 dir! At least not with widlcards like
*.cpp in the makefile...
2 lines of code changed in:
-removed doubled CS_IMPLEMENT_PLUGIN, this results in 2 main functions in
linux.
-call to the author: Please checkk this file with gcc and removed all the
warnings, I have about 3 pages full of warnings
1 lines of code changed in:
fixed isomap makefile -> target is != executable now
10 lines of code changed in:
Fixed all the conflicts of having two plugins in the same dir
and wildcarding all the files in that dir. isomap now successfully
compiles and runs under MSVC. :)
14 lines of code changed in:
Additional change I missed
1 lines of code changed in:
- Fixed a few issues in new iso plugin makefiles.
- Manual MSVC project file update.
- Added some ignores for MSVC 7.
18 lines of code changed in:
isometric map loader interface
35 lines of code changed in:
make subfile for isometric map loader plugin
18 lines of code changed in:
changes for isometric map loader plugin
3 lines of code changed in:
changes for isomap application
1 lines of code changed in:
makefile for isomap
70 lines of code changed in:
Initial revision
3 lines of code changed in:
Initial revision
655 lines of code changed in:
Initial revision
467 lines of code changed in:
- small fix from Rene Dudfied <illumen@yahoo.com> to make fpu80x86.h
compiling with gcc >= 3.0.4
- Matze added some declarations to inpnames.h
7 lines of code changed in:
Removed warning.
0 lines of code changed in:
Fixed the csParseInputDef and csGetInputDesc so that they now
return bool on success/failure of conversion.
41 lines of code changed in:
Replacement for cskeys.h
43 lines of code changed in:
while in most systems returning false as a pointer will eval to 0, it does not within BeOS.
This should have been changed to return NULL, and thus has been done so.
1 lines of code changed in:
fixed inpnames.cpp for unix, stricmp is MSVC only.
5 lines of code changed in:
- Implementated a int strncmpi (const char*, const char*, unsigned int); function
so MSVC can compile again without error. Will move location of this later when
I am not so busy.
- Removed #include "csutil/cskeys.h".
MSVC port is fully compilable again. :)
24 lines of code changed in:
See previous.
0 lines of code changed in:
Made obselete by inpnames.cpp. Sorry for the multiple commits,
still learning cvs.
0 lines of code changed in:
Replacement for cskeys.cpp that works on all forms of input events.
235 lines of code changed in:
Fixed the tutorials in the docs so that they are up-to-date with
regards to changes that happened a long time ago in csInitializer.
12 lines of code changed in:
reverted my changes since now the static objects in engine.so are no longer initialized (well, they are 0 - for instance the csPoly2DFactory in csPoly2dPool)
3 lines of code changed in:
remove python.cex while doind pythonclean
1 lines of code changed in:
indentation and coding style more CSish now and a bug in destruction fixed
64 lines of code changed in:
forgot to checkin these changes some time ago
21 lines of code changed in:
With much help from Matze Braun i have figured what causes the segfault after engine.so gets unloaded:
it's the _fini from crti.o that is linked in with the link command that is issued when linking with g++.
Why this causes a crash is still unknown, but we can avoid linking this in by adding -nostdlib -lgcc to the g++ link command. This is what i've changed in linux.mak (funny enough we used that already back then when we used gcc instead of g++)
2 lines of code changed in:
csRegisteredString never freed the memory assigned to its String member
4 lines of code changed in:
- XImage was leaked
- moved destruction of xshmt in x2d around so it happens before xwin is destroyed (xshm also uses dpy variable )
- NOTE: if you use valgrind (memory checker) you will note that it crashes if the shared memory is shmdt'ed - this seems to be a bug in valgrind tho (but maybe not :) - i'll contact the valgrind author
47 lines of code changed in:
graphics context was not freed
1 lines of code changed in:
qt2aws documentation update explaining the new functionality of the whatThis property
49 lines of code changed in:
added recognition of literals in whatsThis property. It is of the form "l:literal text". <literal text> will be placed in the output.
"c:" and "l:" tokens have to separated by "|"
16 lines of code changed in:
text in the "whatsThis" property of controls are now evaluated. Currently text in the form of: "c:a1,b1,a2,b2[,...]" is recognized and translated into:
connect
{
a1 -> b1
a2 -> b2
...
}
so if you write in the whatsThis property of a pushbutton: c:signalClicked,mysink::Login
you'll get
connect
{
signalClicked -> mySink::Login
}
56 lines of code changed in:
Fixed @em -> @emph
1 lines of code changed in:
Fixed some bugs with the transition out code, and modified visibility processing to make transition resets work right without flicker.
30 lines of code changed in:
changed the entries to Device.Joystick.Linux.GCC.*
4 lines of code changed in:
The keys read from joystick.cfg are now composed as Device.Joystick.<Platform>.<Compiler Name>.*
This will possible implementations for other platforms let share this config file
11 lines of code changed in:
- made joystick code produce "old" events - that is (x,y) pairs for the first 2 axis only
7 lines of code changed in:
added comments to some variables
4 lines of code changed in:
Interface update.
17 lines of code changed in:
1. Added new window function: FindChild. This allows you to find a child of a window by name. You must make sure and have the exact same name, though, otherwise the child will not be found. Case IS sensitive.
34 lines of code changed in:
Fixed a bug in the status bar that would cause draw pixmap to segfault.
4 lines of code changed in:
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