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Summary Period: 2003-06-17 to 2003-06-15 (Commits 12395-12444 of 12744)
Fixed typo in comment
1 lines of code changed in:
Manual update for Windows/MSVC port(s)
677 lines of code changed in:
Attempt to fix the GCC mmx-code
Works on mingw with gcc 3.2 and as 2.15
17 lines of code changed in:
- Marten fixed an error with uninitialized extensions in render3d.
- Marten fixed jamfiles for glshader_. They need to link to GL.
15 lines of code changed in:
Made the following changes:
- Removed the csFindLoadLibrary() stuff. Plugins are now solely
loaded via native, fully qualified paths.
- Made storing the user config in "Documents & Setting" on Win32
the default.
- Some Jamfiles updated.
+ missing history entries.
Readded the VC6 templates as 'binary'.
13 lines of code changed in:
Readding VC6 templates as binary
0 lines of code changed in:
- Philip Wyett fixed formatting in the MSVC 6 project plugin template.
1 lines of code changed in:
Manual update
0 lines of code changed in:
Fixed formatting
0 lines of code changed in:
Fixed pointer arithmetic error in res's change. (Hello #commits!)
3 lines of code changed in:
- Cleaned up code in glrender3d and genmesh. Removed old deprecated code and some general cleanup. Also removed a few unused files in glrender3d.
2 lines of code changed in:
Automated Visual-C++ SLN and VCPROJ project file repair.
3 lines of code changed in:
Automated Visual-C++ DSW and DSP project file repair.
0 lines of code changed in:
- Moved csRenderMesh to a new headerfile to solve circular header dependency.
- Cleaned up code in glrender3d and genmesh. Removed old deprecated code and some general cleanup. Also removed a few unused files in glrender3d.
- Made a few changes to buffers in render3d:
- Remade the buffer-management in render3d. The buffermanager is removed and replaced by a CreateRenderBuffer in iRender3D.
- Removed VAR and VBO buffers
- Added VBO (vertex_buffer_object) based buffers.
7 lines of code changed in:
- Moved csRenderMesh to a new headerfile to solve circular header dependency.
- Cleaned up code in glrender3d and genmesh. Removed old deprecated code and some general cleanup. Also removed a few unused files in glrender3d.
10 lines of code changed in:
Fixed wrong csGetPluginPaths().
21 lines of code changed in:
- Moved csRenderMesh to a new headerfile to solve circular header dependency.
- Cleaned up code in glrender3d and genmesh. Removed old deprecated code and some general cleanup. Also removed a few unused files in glrender3d.
- Made a few changes to buffers in render3d:
- Remade the buffer-management in render3d. The buffermanager is removed and replaced by a CreateRenderBuffer in iRender3D.
- Removed VAR and VBO buffers
- Added VBO (vertex_buffer_object) based buffers.
1359 lines of code changed in:
- Moved csRenderMesh to a new headerfile to solve circular header dependency.
- Cleaned up code in glrender3d and genmesh. Removed old deprecated code and some general cleanup. Also removed a few unused files in glrender3d.
6 lines of code changed in:
- Moved csRenderMesh to a new headerfile to solve circular header dependency.
122 lines of code changed in:
Removed find library stuff, changed csLoadLibrary() to use fully qualified paths.
434 lines of code changed in:
fix to prevent jam from complaining when compiling render3d. written by Manju
0 lines of code changed in:
- Jorrit fixed a bug in csNodeIterator. It was not working correctly
at all.
10 lines of code changed in:
Typo fixes.
3 lines of code changed in:
updated history.txt
3 lines of code changed in:
Jorrit replaced _X86_ with PROC_X86 in csProcessorCapabilities.
5 lines of code changed in:
Update.
1 lines of code changed in:
Replaced _X86_ with PROC_X86.
3 lines of code changed in:
Only check for mmx if _X86_ is defined.
3 lines of code changed in:
Restore.
0 lines of code changed in:
- Jorrit added a 'toggle_mmx' command to Dynavis. Assigned BugPlug
key '8' to that. This new command toggles the mmx capability on/off.
35 lines of code changed in:
Re-wrapped to 79 columns.
16 lines of code changed in:
- Jorrit fixed a bug in DeferUpdateLighting(). It was not correctly
transforming the bounding box of the object to world space.
7 lines of code changed in:
Jorrit removed mention of <moveable/> from documentation.
1 lines of code changed in:
Jorrit removed <moveable/> output from map2cs.
1 lines of code changed in:
Forgot to commit.
0 lines of code changed in:
- Jorrit made the <moveable/> option no longer required (it is
now deprecated). The thing mesh object plugin will not automatically
detect if it is needed to switch to moveable or not. So setting
this is no longer required.
24 lines of code changed in:
Replaced multiple-argument %ignore directive with several single-argument ones, to support older versions of Swig.
7 lines of code changed in:
Typo fix
1 lines of code changed in:
- Philip Wyett eliminated link errors in mnay of the applications
under GNU Linux.
2 lines of code changed in:
Eliminated the link errors in the apps on Linux.
15 lines of code changed in:
Made the following changes to the MSVC warning suppression:
- added some missing descriptions of silenced warnings
- removed silencing of "unused variable" warning and turned
emission of "class has virtual functions, but destructor is not
virtual" on. This is the beginning of an attempt to have MSVC
emit the same warnings as GCC (as far as possible.) More tweaks
will follow over time.
Made some common functions 'intrinsic' on MSVC.
Fixed a few compiler warnings.
34 lines of code changed in:
Automated Visual-C++ DSW and DSP project file repair.
0 lines of code changed in:
Added a work around for a static linking problem to static.mak.
Renamed csScanPluginsDir() to csScanPluginDir(), added
csScanPluginDirs(), and implemented a general csGetPluginMetadata().
Removed the fopen() hack.
Added Jamfiles for the render loop loader/standard rendersteps
along with some minor compile fixes.
Updated the MSVC6 makefile templates.
354 lines of code changed in:
- Marten added the class csProcessorCapabilities to allow CS to query processorspecific extensions and information. Some functions in this class is processorspecific and some parts compilerdependnat so we must protect certain areas with #defines
- Added a fix to csVisibilityObjectHistory to make it set reason on initializationtime. This fix a bug where bugplug/dynavis segfault when trying to use the linedrawing debugging in dynavis.
- Made the inner XOR-filling loop in csCoverageTile::Flush use MMX on machines which support MMX. The loop is written twice, once in MSVC and once in GCC inline assembly. The reason for this is speed. It could have been written in NASM as a separate function, but the overhead for the functioncall is too big.
13 lines of code changed in:
- Added a fix to csVisibilityObjectHistory to make it set reason on initializationtime. This fix a bug where bugplug/dynavis segfault when trying to use the linedrawing debugging in dynavis.
- Made the inner XOR-filling loop in csCoverageTile::Flush use MMX on machines which support MMX. The loop is written twice, once in MSVC and once in GCC inline assembly. The reason for this is speed. It could have been written in NASM as a separate function, but the overhead for the functioncall is too big.
283 lines of code changed in:
- Marten added the class csProcessorCapabilities to allow CS to query processorspecific extensions and information. Some functions in this class is processorspecific and some parts compilerdependnat so we must protect certain areas with #defines
256 lines of code changed in:
Boyan added property "Image" that can be set in AWS component "Image View".
1 lines of code changed in:
Added property "Image" for SetProperty.
11 lines of code changed in:
Fixed comments for img1 & img2. They was swaped.
2 lines of code changed in:
Automated Texinfo @node and @menu repair.
5 lines of code changed in:
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