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Summary Period: 2002-07-21 to 2002-07-15 (Commits 8595-8644 of 12744)
- removed include of crtdbg.h completely (leftover from some debugging
I did)
0 lines of code changed in:
Added some more collision interfaces
11 lines of code changed in:
no message
2 lines of code changed in:
Added high level interface, will also be adding
iTerrFunc soon to work with Walktest
23 lines of code changed in:
Fixed Texture Coordinates to work with Height generated textures,
the seems are still bugged but that isn't my plugins fault.
45 lines of code changed in:
Updated link to msvc_libs, which now features Freetype 2.1.2.
See mailing list for info on the naming change for msvc libs.
5 lines of code changed in:
Oops forgot to ; out the Freefont line. :-/
1 lines of code changed in:
Minor fix to make line to invoke FreeType 2 font server correct.
1 lines of code changed in:
Encapsulated recently added crtdbg.h (msvc only header) so it is only read into msvc compiles.
3 lines of code changed in:
- workarounds for crash & weird artifacts w/ ft 2.1.2
(maybe someone with a little more knowledge
about freetype than I have should find out the
real cause)
19 lines of code changed in:
Removed entry for 'ggi' canvas, which is not in cvs.
1 lines of code changed in:
added HeightTest
2 lines of code changed in:
added collision detection using quadtrees, currently unsupported by all apps
552 lines of code changed in:
- corrected the error Scott DC <beuja@iinet.net.au> found
1 lines of code changed in:
Typo fix and test of new gcvs beta for -m bug fix. Please ignore!
1 lines of code changed in:
- added .cvsignore for vc7 project files
7 lines of code changed in:
Fixed compile errorsunder msvc 6 - redefinition of i and j in for loops.
12 lines of code changed in:
Fixed a new memory leak in iPluginManager::LoadPlugin() when
it would load the same plugin a second time.
20 lines of code changed in:
Updated to add mng headers from latest msvc_libs , so you don't end up seeing them ?'ed when updating.
21 lines of code changed in:
Small fix.
1 lines of code changed in:
Mailing lists...
25 lines of code changed in:
Fixed include after filename change.
1 lines of code changed in:
Update.
1 lines of code changed in:
New author.
4 lines of code changed in:
Got a new landscape engine (based on bezier curves) from
Ryan Surkamp <deathatsight@yahoo.com>. This engine is still
work in progress though but as I have seen the author seems
very fast in his development :-) The new landscape engine
can be found in plugins/mesh/bcterr.
2701 lines of code changed in:
New content site.
16 lines of code changed in:
New author.
7 lines of code changed in:
- Got a new tutorial from Hariharan Bhasker. This tutorial
shows how to use the csPath class in csgeom to smoothly move
an object along a path. This class is also used in csdemo
to achieve the smooth movements of the ships in the space
demo. In addition to the position of the object, the forward
and up vectors are also interpolated by csPath. The tree
resulting vectors can then be used with SetOrigin() and
LookAt(). The tutorial is also speed independent so that
the object will move at the same speed on all hardware.
653 lines of code changed in:
New group handling
118 lines of code changed in:
- activated dllwrapwrap (to work around that dllwrap bug
that symbols in libs aren't exported properly). tested it
on win2k with both cmd and bash as shell, works for me.
10 lines of code changed in:
Added new jng plugin to default MSVC build process
1 lines of code changed in:
Updated msvc libs to add libs for res's jng plugin.
17 lines of code changed in:
Added iTerrFuncState::GetHeightFunction() and GetNormalFunction()
so that you can retrieve the functions used by the landscape
engine.
17 lines of code changed in:
Added jng plugin addition line un-# to compile and line
so system can find libmng.a for linking.
3 lines of code changed in:
Minor optimization.
7 lines of code changed in:
Steven Geens fixed a bad bug in the RAPID collision detection
plugin. It now seems to work properly in all cases regardless
of the transforms that are given.
12 lines of code changed in:
Update.
1 lines of code changed in:
Contest ftp site is open!
20 lines of code changed in:
Fixed to optimize statics so they don't collide. (No reason to check it since
they won't respond to collision anyway)
22 lines of code changed in:
changed msModel.h to msmodel.h
0 lines of code changed in:
New author Steven Geens.
4 lines of code changed in:
Added a new MilkShape to CS/3D sprite convertor to CS. This convertor
is actually able to convert skeletal information! It has not been
tested a lot though. Thanks to Steven Geens <old_belge@hotmail.com>
for making this.
1202 lines of code changed in:
- Added unittest for RAPID plugin. Extended unittest app so that it
calls this unittest. This test now fails but I don't know why.
Some help would be helpful here.
- Added a new version of CreateMeshWrapper() to iEngine. This version
is an easy way to make a mesh wrapper directly from the type
class id. It will first create a factory and if that factory
implements iMeshObject it will return that (useful for things).
If that factory doesn't implement iMeshObject it will call
NewInstance() and return that new mesh object instead.
- Added iEngine::CreateThingMesh() which is a conveniance function
that will create a thing mesh, place it in a sector, set ZUSE
z-buffer mode, and 'object' render priority. It is very similar
to CreateSectorWallsMesh() but that will use ZFILL and 'wall'
instead.
- Michael O'Shea suggested a modification in csparser which makes
it possible to define a sector in pieces. So if you say SECTOR 'xxx'
with 'xxx' a sector that was previously defined you will just
add objects to that sector without affecting the previous contents.
- Changed an snprintf to sprintf in caltocs.
249 lines of code changed in:
Raised activity rating of Vital State.
18 lines of code changed in:
only write texture coord info if its available
17 lines of code changed in:
Fix to use the grouping advantage of ode for speedups.
56 lines of code changed in:
Revert of all previous tests.
2 lines of code changed in:
Secondary test commit which will be reverted in minutes.
280 lines of code changed in:
Test commit which will be reverted in minutes.
284 lines of code changed in:
Further ^M removals.
122 lines of code changed in:
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