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Summary Period: 2000-01-13 to 2000-01-04 (Commits 1545-1594 of 12744)
Further work on adding dynamic objects to polygon trees.
39 lines of code changed in:
Small fix: changed "mode=debug" into "MODE=debug"
1 lines of code changed in:
Ze DoXX on zE nEw K001 MeMoRy deBugGer!
47 lines of code changed in:
Did the first work on the ability to add dynamic objects to a polygon
tree. Created the classes csPolygonStub, csPolygonStubPool, and
csPolyTreeObject.
132 lines of code changed in:
Added double linked list class from David Durant.
42 lines of code changed in:
fixed rle8 decoding and added little/big endian support in bmp class
50 lines of code changed in:
Added -f option to awk so that script can be invoked manually
1 lines of code changed in:
Update.
4 lines of code changed in:
SCF-related corrections.
2 lines of code changed in:
Changes from David Durant to implement a new callback for sprites
which is called when the sprite is REALLY drawn. He also added
an actor pointer (csObject) to csSprite3D.
30 lines of code changed in:
Update.
8 lines of code changed in:
SCF-related corrections.
4 lines of code changed in:
Some fixes to documentation.
10 lines of code changed in:
Update.
6 lines of code changed in:
Testing my ssh/2 :-(
1 lines of code changed in:
Update.
13 lines of code changed in:
Moved a lot of files.
0 lines of code changed in:
- Fixed bug in the destructor of csPolygon3D. After freeing some
of the internal resources functions were called that still dependent
on those resources. Solved this by setting the pointer to the
resources to NULL so that those functions can detect that case.
This fixes the bug when CS is exited while a dynamic light
is active.
- Moved all 2D cullers to libs/csengine/culler (coverage mask
tree, quadtree, and c-buffer).
- Also moved quadtree.cpp from csgeom to csengine/culler.
- Created new csengine/polytree and moved BSP and octree stuff
from csgeom to csengine.
78 lines of code changed in:
When purging old 'diff' files, was incorrectly considering the symbolic
"current diff" link as one of them.
4 lines of code changed in:
CVS snapshot script now creates symbolic link to latest 'diff' as well.
6 lines of code changed in:
Now creates symbolic link to most recent 'diff' file as well, on account
of a request by a user.
17 lines of code changed in:
Added new methods to iConsole interface for configuring colors and updating
colors against the current iTextureManager. Transparency is also supported by
the interface but is not yet implemented. That and font settings are my next
goals.
4 lines of code changed in:
Added new methods to iConsole interface for configuring colors and updating
colors against the current iTextureManager. Transparency is also supported by
the interface but is not yet implemented. That and font settings are my next
goals.
15 lines of code changed in:
Added new cscon plug-in to default list of PLUGINS.
1 lines of code changed in:
Committed some work on the physics plugin. Added initial console support, now
in a separate plugin, cscon. CrystalClear specific support for it will be
added soon.
4 lines of code changed in:
I created the new iConsole interface and cscon plugin. Modified
csSimpleConsole and other code that used it (walktest, csgame) to use it
instead of the old csConsole. The new cscon still needs a lot of work, so
csSimpleConsole will continue to work as before for applications using it.
27 lines of code changed in:
Some fixes on lightmap deallocation. Now use DecRef()
consistently. Unfortunatelly this still doesn't seem to fix
the 'pure virtual method call' at exit.
12 lines of code changed in:
Fixed colored lighting for hardware accelerated renderers.
4 lines of code changed in:
Update.
4 lines of code changed in:
Added (char) constructor to csString.
2 lines of code changed in:
Added 'char' constructor.
7 lines of code changed in:
Added csString::Append(char).
3 lines of code changed in:
Added an Append(char) variation.
3 lines of code changed in:
Some cleanup and adding of Doc++ comments to classes.
51 lines of code changed in:
Added Iterators for nodes and keys. Added simpilfied access to keys and node by name and classname.
210 lines of code changed in:
Update
3 lines of code changed in:
Added support for C-like strings (including support for '\n')
55 lines of code changed in:
Added support for gamespecific data in the Worldfile.
5 lines of code changed in:
removed a waring about an unused variable
1 lines of code changed in:
More OpenStep fixes.
10 lines of code changed in:
Worked around OpenStep compiler bug where unlinkable code is generated when
an inline method calls a second inline methods before the compiler has
seen the declaration of the second method. A simple textual reorganization
of the file solved the problem.
5 lines of code changed in:
Eliminated compilation warnings about incorrect printf() format.
8 lines of code changed in:
Some further changes on support for curves in visibility system
(unfinished).
22 lines of code changed in:
Some more fixes.
47 lines of code changed in:
Removed all of the remaining, obsolete references to csregsvr from the
documentation.
24 lines of code changed in:
Several updates by Eric Sunshine.
19 lines of code changed in:
Automatic email notification of changes to CVS repository enabled.
4 lines of code changed in:
Non-static DECLARE_GROWING_ARRAY() instantiations now work on NextStep as
well. The NextStep compiler could not grok the floating semi-colon which
was recently added to appease MSVC when it immediately followed public:,
protected:, or private:.
50 lines of code changed in:
Reorganized so that entries fall into their correct pseudo-sections.
14 lines of code changed in:
Now patches CVS/Root files within snapshot so that people who download
the snapshot can then perform a direct "cvs update" from it. The reason
that this is needed is that the snapshot is being created on shell1 at
sourceforge.net. shell1 can only access the cvs server as cvs1, rather
than cvs.crystal.sourceforge.net (which is required for users of the
snapshot), on account of firewall restrictions.
Collapsed run() method with use of built-in "commands" module.
39 lines of code changed in:
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