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Summary Period: 2002-02-07 to 2002-02-01 (Commits 7445-7494 of 12744)
Grants.
11 lines of code changed in:
swapped some pixel layouts in csOpenGLProcSoftware::Prepare().
software renderer proctexes seem to work now (at least for me).
8 lines of code changed in:
just some settings for freetype2 plugin
5 lines of code changed in:
Email address update to test if cvs commit is working.
1 lines of code changed in:
Some minor fixes after the removal of squawk.
3 lines of code changed in:
Linux binaries for blocks.
8 lines of code changed in:
Added screenshots to blocks download page.
7 lines of code changed in:
Fixed url.
1 lines of code changed in:
Binary release of blocks.
23 lines of code changed in:
Binary release of Blocks.
17 lines of code changed in:
Removal of squawk due to being out of date and un-maintained.
0 lines of code changed in:
- Fixed a bug in iRenderView::TestBSphere(). This bug was fixed
some time ago in iRenderView::ClipBSphere() but I forgot
to fix TestBSphere() too.
- Fixed a bug which affected visibility testing of objects in a
sector using octree which was seen through a mirror. The
mirror caused culling to be wrong. This means that mirrors now
work properly if included with the culler object (i.e. the object
using VISTREE() setting).
- Fixed a stupid bug in the engine which prevented Blocks from
working properly.
- When traversing a portal that is located in a sector using
c-buffer visibility culling then we have to clear the c-buffer
for the area of the portal. This used to be done in the portal
class but the problem is that we do it all the time then even
if the sector doesn't use c-buffer (i.e. we do it as soon as
the c-buffer is used globally). I moved this code to the polygon
drawer because then we can do it only when it is really needed.
53 lines of code changed in:
Matt Reda fixed a bug in the OpenGL renderer which caused
fades (F5 in walktest and fade effect in csdemo) not to work
correctly anymore.
15 lines of code changed in:
added entry for freefont2 plugin (disabled)
1 lines of code changed in:
- font server plugin for the FreeType2 engine
- its still untested
- you need to enable an entry in user.mak to compile it
692 lines of code changed in:
fixed a wrong message
1 lines of code changed in:
small update
2 lines of code changed in:
Corrected link.
1 lines of code changed in:
Tunnel Fighter update.
11 lines of code changed in:
Bug fixes. Note that this is still missing a few important elements.
57 lines of code changed in:
Makefile for large terrain plugin.
81 lines of code changed in:
Beginning of implementation of bigterrain mesh object.
181 lines of code changed in:
fixed dragging knob which sometimes didnt get to the min/max value
2 lines of code changed in:
awstimer no only hooks itself onto the eventqueue when its Start()'ed and removes itself if Stop()'ed
otherwise the amount of timers idling in the eventqueue can easily add up
13 lines of code changed in:
ok, since christopher didnt reply to my mail i go ahead and change the mousehandling for the captured mouse case the way i think it should be. i only let the capturing component work the event since no other component should be able to do it (that was the reason the component captured the mouse in the first place) - this solves the magic following of the scrollbar knob.
4 lines of code changed in:
- software proctex renderer works again (but flawed)
- backbuffer proctex renderer works again (but flawed)
115 lines of code changed in:
The cursor in the textbox finally blinks!! Hooray!!!
57 lines of code changed in:
New bug.
3 lines of code changed in:
In csProcSky::GetSkyBlue(), started by fixing some of the typecasts to int then switched to storing intermediate values as floats and rounding the final value. This should give more accurate result than the old method, which truncated the calculated value to an int after every calculation.
22 lines of code changed in:
Fixed leaking ball mesh factory
1 lines of code changed in:
Fixed qsqrt for MSVC adding a COMP_VC specific portion and
eliminating all the double to float convertion warnings the old
code generated.
7 lines of code changed in:
Yet more warning culling under MSVC.
159 lines of code changed in:
- made the properties in awsCmdButton protected (instead of private) so the new awsSliderButton can access them (well i could have add accessor methods but i prefer it that way - feel free to change it)
- added a new descendend of awsCmdButton, the awsSliderButton which fires signals every nTicks which can be configured via SetProperty
- awsScrollBar class now uses awsSliderButton controls for the dec/inc handle and the knob - which mean you can keep em pressed (and the knob can be moved around) and they'll send out signalChanged signals. Also the area where the knob moves reacts to button pressed events now.
458 lines of code changed in:
- Even more warning culling under the MSVC port.
1 lines of code changed in:
- Even more warning culling under the MSVC port.
- Fixed performance warnings re: forcing int to bool.
- Begun fixing inconsistencies of float, real and double in physics lib.
206 lines of code changed in:
fixed a "no newline at end of file" warning
2 lines of code changed in:
- Eliminated more truncation and conversion between types warnings under MSVC.
- Moved some code to use qsqrt() rather than sqrt() where appropriate.
Note:
MSVC does not like float value's being expressed as ".0" or "0." and always likes you
to use a trailing "f" if you are allocating a value to a the float type.
149 lines of code changed in:
Fixed class access violation under MSVC 6.
1 lines of code changed in:
typo
1 lines of code changed in:
The haze.h include file was using CS_SPRITE2D as the header #define.
Changed it so the two no longer conflict.
2 lines of code changed in:
set initial value of "stopped" to true, so after first call to SetTimer you must call Start to get going
1 lines of code changed in:
Yet more conversion and warning culling under MSVC.
32 lines of code changed in:
Fixed a few truncations from double to float.
19 lines of code changed in:
Fixed to stop MSVC whining about assignment inside
evaluation expression and maintained execution order.
4 lines of code changed in:
Toxe fixed a brand new bug in csMeshWrapper::HitBeam().
6 lines of code changed in:
Eliminated ATOM to bool warning while registering class.
New method leaves no need for assertion on bResult, thus
has been removed.
7 lines of code changed in:
Tobias Brueckner (Toxe) fixed a bug in the OpenGL 3D renderer that
caused it to crash when rendering materials that only had an
assigned flat color and no texture.
6 lines of code changed in:
Eliminated more MSVC compiler warnings.
Note: These warnings are currently hidden behind the pragma's
CS\include\cssys\win32\csosdefs.h. But as soon as all
are eliminated these pragma's will be removed.
4 lines of code changed in:
Fixed a few more assignment inside evaluation expression warnings under MSVC.
8 lines of code changed in:
Elimated the assignments within conditional expression wanings under MSVC.
4 lines of code changed in:
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