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Summary Period: 2003-01-08 to 2003-01-03 (Commits 10245-10294 of 12744)
Manual update
0 lines of code changed in:
Removed shellstuff.h
0 lines of code changed in:
Small fix.
1 lines of code changed in:
- moved shellstuff.h from include/cssys/win32 to libs/cssys/win32
- put #ifndef around #define CSIDL_PROGRAM_FILES
- cosmetic changes
79 lines of code changed in:
Update.
2 lines of code changed in:
- Added OnDestroy() to iLightCallback.
- The comments in iLightCallback indicated that it was safe to
remove the callback from inside the callback itself. But this
was actually not true. Changed the loops in light code to make
it really safe.
44 lines of code changed in:
Fixes for iso engine.
6 lines of code changed in:
- Fixed a memory leak in the light callbacks (for color changes)
that were added some time ago to the lighting class. The code
used a csVector to store the light callbacks but csVector doesn't
automatically DecRef() the contents when destructed. Now uses
csRefArray instead.
- Added OnPositionChange() to iLightCallback. This is called when
the position of a light changes.
- Added OnSectorChange() to iLightCallback. This is called when
the sector of a light changes.
- Added OnRadiusChange() to iLightCallback. This is called when
the radius of a light changes.
- Added GetLightNumber() to iLight. This can be used to check if
a light has changed position, color, sector, or radius since last
time you called that function.
- Bounding box is not correctly updated after doing HardTransform() on
a 3D sprite.
134 lines of code changed in:
Automated Visual-C++ SLN and VCPROJ project file repair.
319 lines of code changed in:
Fixed frustvis/dynavis for completely flat objects.
9 lines of code changed in:
Fixed bug in frame transition when going from tween on time delay frame
to tween on displacement frame.
4 lines of code changed in:
Committed a 'backwards compatibility' set from Rene Jager for the
Python plugin and SWIG 1.1. The new cspython plugin is built when\
USE_NEW_CSPYTHON_PLUGIN=yes during make. It is now put in
mk/local.mak.
95 lines of code changed in:
- Fixed caltocs so it compiles again.
- Manual update of MSVC 6 project files.
6 lines of code changed in:
Udpated NASM URL in user manual. Updated aged entries in Contributors
section of user manual.
25 lines of code changed in:
added macos/x rules to jam build
9 lines of code changed in:
Update.
6 lines of code changed in:
Eric Sunshine fixed problem where emitted CS_PLATFORM_NAME value was not
being normalized. It is important that this value is normalized since it
is used to make selections from vfs.cfg and joystick.cfg.
39 lines of code changed in:
Updated for new Autoconf configuration mechanism in which platform names
have been normalized.
6 lines of code changed in:
Added missing VFS.ALias.Unix entry. This is needed for new "configure"
system since all Unix and Unix-like platforms are simply "Unix", rather
than "Linux", "FreeBSD", etc.
5 lines of code changed in:
Eric Sunshine made the following changes:
-*- Added the new makefile variable MSVC.MAKE.FLAGS to
CS/mk/msvcgen/required.mak and msvcgen.mak. This variable allows one
to give additional options to the child "make" invocation during the
synthesis process. It is most useful for providing additional make
variable definitions.
-*- Set MSVC.MAKE.FLAGS in required.mak to define HAS_CAL3D to "yes".
This will allow the synthesis process to build the `caltocs'
application.
26 lines of code changed in:
Eric Sunshine made another patch to the configure script to allow it to
work with Jorrit's eerie hybrid installation on Windows where he has
mismatched headers. Now ensures that int32 is known prior to the windows.h
test.
124 lines of code changed in:
Added reverse action API to Sprite3d
7 lines of code changed in:
Added reverse action API.
46 lines of code changed in:
Added reverse action API
3 lines of code changed in:
Added reverse action menu items to demo reverse actions (of course). :-)
28 lines of code changed in:
Eric Sunshine made the following changes to the configure script:
-*- Fixed bug: Failed to emit X11.AVAILABLE makefile property when X11 was
available.
-*- Fixed bug: Was emitting X_CFLAGS, X_LIBS, X_PRE_LIBS, and X_EXTRA_LIBS
makefile properties only if VideoMode extensions were available, but
should have been emitting them whenever X11 was present.
-*- The -I/usr/local/include viability test is now performed only if
/usr/local/include is present on the build host.
58 lines of code changed in:
Eric Sunshine updated jobber.pl so that it no longer uses the old-style
"make linux" in preparation for its processing.
22 lines of code changed in:
Eric Sunshine updated the "build" instructions in the user manual to
mention "configure" rather than "make platform". Also added libmng to
"external libraries" section of user manual.
250 lines of code changed in:
- inserted ALLOC_STACK_ARRAY so it compiles on MSVC
1 lines of code changed in:
Eric Sunshine made the following changes to the configure script:
-*- Worked around issue reported by Wouter with g++ 3.2 where compiler
complained about extra -I/usr/local/include flag (something about
order of system search path order being changed).
-*- No longer refreshes makefile cache twice if the cache already existed
prior to run of configure (and if config.mak changed).
-*- No longer tries to be smart about locating makedep in the CS
directory. This caused problems because the path was not properly
recorded and would fail if the user did not have "." in PATH.
365 lines of code changed in:
made system includes instead of project includes ( <> vs. "" )
now "make dep" shuts up about missing zlib.h and libmng.h
2 lines of code changed in:
Re-generated configure using Unix Autoconf 2.57 since the Windows 2.56
version messed up the formatting of the help options.
77 lines of code changed in:
Possible fix for a bug (reported by Michael O'Shea). The haze mesh
object would cause a stack overflow in the recursive DrawPolyAdapt
routine. Fix is to clamp the max recursion depth, since I can't
reproduce.
10 lines of code changed in:
- removed ChangeDisplaySettings() from win32.cpp
- added code to glwin32 canvas to prevent unnecessary mode switches,
as inspired by Ben Thomas <ben.thomas@wickedstudios.com>. DirectX
seems to be smart enough to avoid them on its own.
102 lines of code changed in:
Should now work with Jorrit's bizarre hybrid installation on Windows where
he has mismatched OpenGL and system headers.
2210 lines of code changed in:
Eric Sunshine added an Autoconf `configure' script to CS. This is now the
preferred way to configure the project. The old configuration mechanism
("make platform") will continue to exist in parallel with the new
mechanism for a short time as a fallback in case some problems are
detected with the new mechanism.
19108 lines of code changed in:
Fixed error.
1 lines of code changed in:
Added missing newline.
1 lines of code changed in:
Fixed a stupid bug in Dynavis. Dynavis wasn't correctly updating
the kdtree when objects moved. The reason was that UpdateObjects()
wasn't called when needed. Frustvis didn't suffer from this
problem.
10 lines of code changed in:
Automated Visual-C++ SLN and VCPROJ project file repair.
2 lines of code changed in:
New author.
5 lines of code changed in:
Applied a patch from Rene Jager (renej.frog@yucom.be) which does
the following:
- Added include/ivaria/cspace.i which is a SWIG 1.3 version of
include/ivaria/cs.i (which is for SWIG 1.1).
- Made the Python plugin SWIG 1.3 compatible.
- A few fixes on the OPCODE plugin so that it works a lot better
now (almost as good as the RAPID plugin).
1798 lines of code changed in:
minor typographical corrections
2 lines of code changed in:
removed duplicate #include line
4 lines of code changed in:
correctly named the multiple-include-protection define
3 lines of code changed in:
Automated Visual-C++ SLN and VCPROJ project file repair.
151 lines of code changed in:
MSVC required.mak lists modules no longer recognized automatically when
building project files on SourceForge shell machine.
5 lines of code changed in:
Automated Visual-C++ SLN and VCPROJ project file repair.
94 lines of code changed in:
- Removed allocations to MNG.LFLAGS, which cause recursion error.
0 lines of code changed in:
- Added forceable build settings for the following cpu/arch - Athlon XP, Pentium 3, Pentium 4. Note, compiling for these specific platforms make your binaries non-backward compatible.
3 lines of code changed in:
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