Commit Log (Page 38 of 255)

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Summary Period: 2003-02-13 to 2003-02-10 (Commits 10845-10894 of 12744)

jorrit 2003-02-13 12:24

- Fixed a bug in all the particle systems. They were not correctly
updating their change number when the shape of the particle system
changed. This *can* potentially lead to culling errors.
- In addition to the bug above the particle systems were also not
calling FireListeners() to notify cullers about possible changes.

104 lines of code changed in:

jorrit 2003-02-13 11:59

- A few minor optimizations to Dynavis in the tiled coverage line
drawer.
- Converted tinyxml string class (TiXmlString) to use malloc/realloc.
This should speed up things a tiny bit.

76 lines of code changed in:

jorrit 2003-02-13 09:35

- Made a new counter system in BugPlug. Using this system it is now
a lot easier to manage counters that should count something every
frame. Basically the application only has to do
bugplug->AddCounter("countername") to increase a named counter
and BugPlug will do the following at the end of every frame:
- Show the last value.
- Show the total value accumulated over several frames.
- Show the average per frame.
The user of these counters doesn't have to take care of clearing
them every frame and displaying them.
There are two types of counters: normal counters and enum counters.
An enum counter keeps track of 10 different values and calculates
relative percentages. To use an enum counter an application or
plugin can do bugplug->AddCounterEnum ("countername", enumval).
enumval should be between 0 and 9.
- Added commands 'counterfreeze', 'counterreset', and 'counterremove'
to BugPlug. With 'counterfreeze' the counters stop counting and
you can examine the current values of the counters more easily.
With 'counterreset' all counters are reset to initial values.
With 'counterremove' all counters are removed. Commands
are assigned as follows:
- shift-p: counterfreeze
- ctrl-p: counterreset
- alt-p: counterremove

350 lines of code changed in:

jorrit 2003-02-13 08:23

- Added another trivial case to csRect::ClipLine() making it a little
bit safer again.
- Dynavis tiled coverage buffer now uses ClipLine(). This greatly
cleans up the code and makes it a lot more robust.

192 lines of code changed in:

dentoid 2003-02-13 00:41

Fixes to mtex plugin.

45 lines of code changed in:

dentoid 2003-02-13 00:40

More fixes for cubemaps (workarounds really, Philipp, take a look at it?)

7 lines of code changed in:

duhprey 2003-02-12 23:09

Fix from jharger for msvc

8 lines of code changed in:

duhprey 2003-02-12 23:06

Added a function to accept arbitrary float data

6 lines of code changed in:

duhprey 2003-02-12 23:05

Added a function to convert arbitrary float data (vs image data which has a
granularity of 1/255)

81 lines of code changed in:

matzebraun 2003-02-12 22:32

no need to link the physics loader with ode

1 lines of code changed in:

matzebraun 2003-02-12 22:17

Changed some #includes: When teh include file is on teh same directory don't
do #include "walktest/walktest.h" but only #include "walktest.h"

18 lines of code changed in:

res2002 2003-02-12 19:49

- iutli/event.h w/ doxygen comments

43 lines of code changed in:

matzebraun 2003-02-12 18:55

fixed memory error in my latest changes

1 lines of code changed in:

matzebraun 2003-02-12 18:16

removed debug printfs

0 lines of code changed in:

matzebraun 2003-02-12 18:07

Changed the way CS looks for the install path a bit:
-Remove csGetInstallPath function and added csGetConfigPath and
csGetPluginPaths.
-changed win32, unix and mac implementations accordingly. All 3 compile and
the win32 and unix one run fine for me. However I'm not able to test the
macos one, as the shell server can't run any graphical app (and also not vsh
for some reason).

354 lines of code changed in:

jorrit 2003-02-12 12:53

Update.

11 lines of code changed in:

jorrit 2003-02-12 12:53

Added three clipping routines to csRect. All three clip a line to
a box:
1. ClipLineGeneral: general clipping routine. Doesn't check for
any trivial cases and is not safe for large coordinates
(bigger than 15 bit int).
2. ClipLine: general clipping routine. Checks for trivial cases
(line fully outside box, vertical line, horizontal line)
but is also not safe for large coordinates.
3. ClipLineSafe: Checks for trivial cases and is safe for very
large coordinates. This function will automatically switch
to ClipLine() if the given coordinates are small enough.

199 lines of code changed in:

jorrit 2003-02-12 09:30

Compile fix.

1 lines of code changed in:

jorrit 2003-02-12 09:24

Performed several optimizations on the tinyxml parser. Hopefully
it is now a little faster.

120 lines of code changed in:

dentoid 2003-02-12 02:34

Fixed some errors with cubemapping.

30 lines of code changed in:

cbayle 2003-02-12 00:56

Apply changes for new package from 0.96 branch

92 lines of code changed in:

dentoid 2003-02-11 23:41

Fixed some errors concerning leaving wrong texture unit activated.

5 lines of code changed in:

norman 2003-02-11 23:10

make the first page visible on first appearance

5 lines of code changed in:

thebolt00 2003-02-11 22:20

Fixed missing pre-definition

1 lines of code changed in:

thebolt00 2003-02-11 22:19

Small fix for constants

1 lines of code changed in:

sunshine 2003-02-11 22:16

Automated Texinfo @node and @menu repair.

1 lines of code changed in:

thebolt00 2003-02-11 21:52

fixed multi-texturing

12 lines of code changed in:

res2002 2003-02-11 21:47

- openal test in configure now also tests if linking with -lalut is needed

2 lines of code changed in:

thebolt00 2003-02-11 21:41

Fixed loadingbug

1 lines of code changed in:

thebolt00 2003-02-11 19:00

Changed so that Philipp Aumayrs new texturemanager is default for new opengl-renderer

0 lines of code changed in:

sunshine 2003-02-11 16:40

Eric Sunshine made the following changes:

-*- Rewrote the "Typed Arrays" section in csutil.txi. In addition to
other changes, it now provides much clearer warning about which
classes are preferred, and which should be avoided.

-*- Eliminated `hbox' warnings from the Texinfo files reported by TeX.

77 lines of code changed in:

jorrit 2003-02-11 16:21

Removed some strange comments.

3 lines of code changed in:

sunshine 2003-02-11 15:52

Repaired some poor wording in csutil.txi.

3 lines of code changed in:

sunshine 2003-02-11 15:41

Eric Sunshine fixed documentation booboo (<texture> was used instead of
<texmap>) in thing.txi which was reported by Oroszi Balazs
<oroszib@vpg.sulinet.hu>.

21 lines of code changed in:

jorrit 2003-02-11 10:47

- Fixed lightning command in walktest to also work if there is no
light called 'l1'.
- Fixed lightning sequence in flarge a bit.
- Added iSequenceManager->GetDeltaTime(). This time should be added
to GetMainTime() if you want to know the current main time when
NOT in an operation callback! If you are in an operation callback
then you should use the delta time that is given to you as a
parameter instead.
- The sequence manager now fires in the 'final' stage
(cscmdFinalProcess) instead of cscmdPostProcess. The engine
sequence manager now fires in the cscmdPostProcess stage instead
of cscmdPreProcess. This is to ensure that the following order
of execution is guaranteed for every frame:
1. Frame is rendered.
2. Engine sequence manager fires and performs remaining
timed operations.
3. Sequence manager fires and performs operations.
We REALLY need a better event priority system so that we don't
have to depend on those ugly 'pre', 'final', and 'post' things.

62 lines of code changed in:

sunshine 2003-02-11 10:13

Automated Visual-C++ SLN and VCPROJ project file repair.

6 lines of code changed in:

res2002 2003-02-10 23:09

- cleaned .scf file loading (no need for version key any more)
- fixed possible crash in csparser (char* could've been NULL
but was unconditionally delete[]d)

7 lines of code changed in:

res2002 2003-02-10 22:52

- changed map2cs so mirrors get their own renderpriority after sky, but
before wall which is drawn f2b. in map2cs tut6 this reduces the z-
fighting problems, but doesn't solve them.

11 lines of code changed in:

dentoid 2003-02-10 22:22

Minor fix.

1 lines of code changed in:

res2002 2003-02-10 21:24

- smart pointers for ds3d

32 lines of code changed in:

hangman 2003-02-10 18:05

HangDude & Thebolts new TM entry :))

4 lines of code changed in:

dentoid 2003-02-10 18:05

Minor fix.

1 lines of code changed in:

thebolt00 2003-02-10 17:51

Fixed the new texturemanager so that it accualy works

17 lines of code changed in:

dentoid 2003-02-10 16:56

Hack to prevent CG from ruining cached states.

9 lines of code changed in:

thebolt00 2003-02-10 16:35

Hopefully fixed the VAR-buffer manager

3 lines of code changed in:

thebolt00 2003-02-10 16:35

Did some fixes to the new texturemanager

794 lines of code changed in:

hangman 2003-02-10 15:26

imagevector, used for 3d texture interface

67 lines of code changed in:

jorrit 2003-02-10 15:22

Dynamic ambient wasn't working correctly for objects using
DrawPolygonMesh (fastmesh objects).

3 lines of code changed in:

hangman 2003-02-10 15:12

imagevector, used for 3d texture interface

125 lines of code changed in:

jorrit 2003-02-10 15:10

Removed debug info.

0 lines of code changed in:

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