Commit Log (Page 244 of 255)

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Summary Period: 1999-07-27 to 1999-07-23 (Commits 545-594 of 12744)

jorrit 1999-07-27 11:40

Fixed ScanStr() so that '.' is also in string.

1 lines of code changed in:

jorrit 1999-07-27 11:40

New 'loadsprite' command to load 3DS (version 3) and MD2 objects.

44 lines of code changed in:

jorrit 1999-07-27 11:39

Update.

1 lines of code changed in:

jorrit 1999-07-27 11:39

I added the Squawk Demo from Seth Galbraith.

26 lines of code changed in:

jorrit 1999-07-27 11:38

Removed.

0 lines of code changed in:

jorrit 1999-07-27 11:38

New EnableLightingCache() function that you can use to disabled the
lighting cache (and thus avoid the need for precalc.zip).

30 lines of code changed in:

jorrit 1999-07-27 11:36

Small (very small) opt in DrawPolygon.

11 lines of code changed in:

jorrit 1999-07-27 11:35

Added 'loadsprite' command.

9 lines of code changed in:

jorrit 1999-07-27 11:35

Update.

26 lines of code changed in:

andy 1999-07-27 11:34

Fixed compile error in inline-assembly files (they included scanln16.inc
and scanln8.inc instead of just scanln.inc).

16 lines of code changed in:

andy 1999-07-27 11:00

Forgot to add it yesterday.

45 lines of code changed in:

sunshine 1999-07-27 09:49

Major update to MacOS/X Server, OpenStep, and NextStep ports. They now
support 15-bit and 32-bit RGB instead of being limited to 8-bit mode.
Also a number of other bug fixes and enhancements to the system in general.

45 lines of code changed in:

sunshine 1999-07-27 09:47

Re-wrote section dealing with COM problems since COM's BOOL was renamed to
COMBOOL so it is no longer a problem, and also since it was discovered that
the MacOS/X Server, OpenStep, and NextStep ports also have trouble with
the COM #define'd "interface" macro which interferes with @interface.
Did major work on the sections discussing video display and optimizations
since the low-level blitters were re-written to support 15-bit and 32-bit
RGB modes, rather than being limited to 8-bit, 256 color palette mode.
Added in-depth discussions of new NeXTFrameBuffer15 and NeXTFrameBuffer32
classes. The Files section now lists the new NeXTFrameBuffer classes.

150 lines of code changed in:

sunshine 1999-07-27 09:13

Now calls new booltest.sh to automatically determine if platform requires
definition of fake 'bool' type (as defined in include/types.h).
Fixed bug: Was not correctly handling case where the "which" command failed
to find the target program.

13 lines of code changed in:

sunshine 1999-07-27 09:09

Configuration script which automatically determines if platform requires
fake 'bool' type (as provided by include/types.h).

1 lines of code changed in:

sunshine 1999-07-27 09:08

Renamed the multiple-inclusion protection macro from TYPES_H to CS_TYPES_H
since TYPES_H is far too common and could potentially conflict.
Added copyright and LGPL notice. Updated comments.
Now includes new platform.h which provides definition of NO_BOOL_TYPE if
needed, since NO_BOOL_TYPE is no longer specified on the command line.

35 lines of code changed in:

sunshine 1999-07-27 09:05

Moved platform-specific volatile definition selection functionality into
new platform.h.

1 lines of code changed in:

sunshine 1999-07-27 09:04

An include file which automatically imports the correct set of volatile
definitions for a given platform.

31 lines of code changed in:

sunshine 1999-07-27 09:03

Worked around a nasty bug in GNU make on MacOS/X Server. Specifically, it
corrupts the contents of MAKE_VOLATILE_H (and probably other variables) by
truncating values which are appended with +=.

10 lines of code changed in:

sunshine 1999-07-27 09:01

Fixed bug in csGraphics2D::complete_pixel_format() where it could go into
an infinite loop during calculation of RedBits, GreenBits, or BlueBits on
account of an accidental sign-extension of its work variable.

1 lines of code changed in:

sunshine 1999-07-27 09:00

Worked around a bizarre bug in the MacOS/X Server PPC compiler, where it
would crash with an "internal compiler error" any time find_rgb_map() was
called. A simple textual reorganization of the file cured the problem.

43 lines of code changed in:

sunshine 1999-07-27 08:58

NEED_FAKE_BOOL and NO_BOOL_TYPE are now "sticky" options in config.mak and
volatile.h, respectively.

3 lines of code changed in:

sunshine 1999-07-27 00:11

Small correction.

2 lines of code changed in:

sunshine 1999-07-27 00:07

Andrew merged scanln8.inc, scanln16.inc, & scanln32.inc into a single file,
scanln.inc. However, he forgot to commit his change, which means that the
software renderer will not compile. Therefore I created my own version of
scanln.inc as a stop-gap measure until Andrew can check in the "real" one.

182 lines of code changed in:

thieber 1999-07-26 22:49

Prepared for new keyboard handling system. (but not activated it)

53 lines of code changed in:

thieber 1999-07-26 21:20

added some casts for constants

1 lines of code changed in:

andy 1999-07-26 20:57

Changed the interface of DrawPolygonFX() which now receives just one "mixmode"
argument instead of three which is a bitfield. The constants for the bitfield
can be found at the beginning of igraph3d.inc.
Changed every 3D renderer to conform to the new calling convention. However,
I wasn't able to test them except software 3D.
After sprite is lighted all R,G,B values at his vertices are clamped to 2.0.
This assures we won't get overflows on hardware that doesn't like brightness
more tgan 2.0.

71 lines of code changed in:

andy 1999-07-26 20:50

Small changes because DrawPolygonFX interface changed

1 lines of code changed in:

andy 1999-07-26 20:49

Massive changes to DrawPolygonFX () which is now 2*SRC safe. Lots of
(small) bugfixes.
Removed scanln16.inc scanln32.inc scanln8.inc and replaced with just
one common file scanln.inc.

882 lines of code changed in:

andy 1999-07-26 20:11

Fixed several bugs

0 lines of code changed in:

andy 1999-07-26 20:11

Now "SYSCONFIG" by default is empty, so mk/system/*.mak can just assign to it,
instead of adding. Most makefiles were assigning to it anyway, thus removing
the default value.

2 lines of code changed in:

jorrit 1999-07-26 15:49

Disabled again! :-) (sorry about this)

1 lines of code changed in:

jorrit 1999-07-26 15:47

Enabled patch again (from Xavier Trochu).

1 lines of code changed in:

jorrit 1999-07-26 15:46

DirectInput patch from Xavier Trochu temporarily disabled because it
appears to give linking problems.

1 lines of code changed in:

andy 1999-07-26 14:54

Maintanance file

1 lines of code changed in:

andy 1999-07-26 14:48

Maintainance thing... so that CVS won't display such much question marks.

9 lines of code changed in:

jorrit 1999-07-26 14:23

Xavier Trochu fixed the OpenGL 2D driver for Windows.

19 lines of code changed in:

jorrit 1999-07-26 14:23

Xavier Trochu rewrote keyboard handling using DirectInput.

119 lines of code changed in:

jorrit 1999-07-26 14:22

Update.

4 lines of code changed in:

jorrit 1999-07-26 11:03

First try at implementing vertex fog. Does not work yet.

38 lines of code changed in:

jorrit 1999-07-26 11:02

Small changes.

10 lines of code changed in:

jorrit 1999-07-26 11:02

First try at implementing vertex fog. Does not fully work yet.

46 lines of code changed in:

jorrit 1999-07-26 11:01

First try at implementing vertex fog. Does not fully work yet.
Decreased nr of vertices from 200 to 100 in G3DPolygon structs.

27 lines of code changed in:

jorrit 1999-07-26 11:00

Enabled bilinear filtering again.

3 lines of code changed in:

jorrit 1999-07-26 11:00

Update.

19 lines of code changed in:

sunshine 1999-07-25 13:12

Worked around a variable redeclaration error which affected older C++
compilers in which the life time of a variable declared in a for(;;)
statement is no limited to the for(;;) statement, but instead extends
beyond it.

6 lines of code changed in:

haussman 1999-07-25 02:29

Added rule to compile in md2.cpp file.

3 lines of code changed in:

haussman 1999-07-25 02:28

Addition of managing multiple frames, and the ability to read in
and process Quake 2 .MD2 files

33 lines of code changed in:

andy 1999-07-23 18:36

The internal loop of scanpi.inc (included twice from there -
once with RGB clamping and once without).

96 lines of code changed in:

andy 1999-07-23 18:35

A small speed improvement plus DrawPolygonFX is now 2*SRC compatible.

46 lines of code changed in:

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