Commit Log (Page 210 of 255)

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Summary Period: 2000-04-27 to 2000-04-20 (Commits 2245-2294 of 12744)

norman 2000-04-27 22:21

both glide drivers for unix can now be build same time

8 lines of code changed in:

norman 2000-04-27 22:17

unified unix glide 2d driver. now bot can be build at same time. see linux.mak file

1 lines of code changed in:

thieber 2000-04-27 21:48

replaced fatal_exit() by exit(), because fatal_exit is defined in cssys, and csgeom should not depend on that IMHO.

6 lines of code changed in:

jorrit 2000-04-27 16:11

Fixed missile code so that there is now only one particle
system created for an explosion. This bug was caused by
a misconception that there are five explosions for a single
missile. This is not true.

6 lines of code changed in:

jorrit 2000-04-27 14:21

Did some significant improvements on sprite performance
(thanks to Seth Galbraith for starting this). Unfortunatelly
I had to break LOD for this (temporarily). Luckily LOD is not
used by the engine right now.

330 lines of code changed in:

jorrit 2000-04-27 10:02

- Fixed a small compile error in libs/cssys/unix/unix.h which
prevent compilation on Unix.
- Made csTextureTrans a little bit more robust for badly specified
texture coordinates. In fact this is a level error and probably
something that should be detected by CS at load time.
- Continued work on PVS.
- Added csBox2 and csBox3::GetEdge() to iterate over all edges
of a bounding box.
- Added csBox3::Adjacent() function to test if two boxes
are adjacent.
- Added csMath3::FindObserverSides() to find all sides of one
box that can see another box.
- Added BOX_CORNER_xyz and BOX_CORNER_xy defines for csBox3 and
csBox2::GetCorner().
- Added csPlane3 constructor with three points.
- Added csMath3::OuterPlanes() function which calculates the
outer planes between two axis aligned boxes.

403 lines of code changed in:

azverkan 2000-04-27 09:03

All sorts of Borland fixes across the board

62 lines of code changed in:

iplayfast 2000-04-27 05:59

macro for strcasecomp and strncasecomp was undoing a
previous (correct one) in csosdefs.h.
My fix gives error if csosdefs.h hasn't been included yet.

5 lines of code changed in:

fletcher 2000-04-26 22:34

Added option to change world zipfile extension in cryst.cfg

14 lines of code changed in:

fletcher 2000-04-26 20:19

New classnames and keys in map2cs

5 lines of code changed in:

fletcher 2000-04-26 20:13

Substantial additions to classnames and keys

436 lines of code changed in:

fletcher 2000-04-26 20:12

Added Desmond Fletcher

5 lines of code changed in:

fletcher 2000-04-26 20:11

Update to map2cs documentation

1 lines of code changed in:

andyz 2000-04-26 09:06

Removed the ugly fix for _getpid. The fix should be applied to
include/cssys/win32/csosdefs.h

4 lines of code changed in:

iplayfast 2000-04-26 08:29

fix for borland (doesn't know _getpid())

3 lines of code changed in:

tomriemer 2000-04-26 07:50

Remove extraneous code. Refresh/StartServer

0 lines of code changed in:

tomriemer 2000-04-26 05:12

Addition of prelim Error handling via GetLastError at each level

41 lines of code changed in:

andyz 2000-04-25 10:13

Added functionality for testing line clipping (Ctrl+mouse click)

8 lines of code changed in:

sunshine 2000-04-25 09:45

Removed several duplicate and erroneous entries.
Reorganized some entries so they appear with like entries.

19 lines of code changed in:

link 2000-04-25 07:19

Wrote a dnapp.mpk (for the Python Makefile generator). Added it and the
makefile it generated to CVS. Changed a few simple things in dnapp.cpp to use
cross platform functions in cssys. Fixed dungeon.mak so it includes cssys
which is required for shared plugins on UNIX. Added dungeon to the default
list of plugins in mk/user.mak

1 lines of code changed in:

ghaussmann 2000-04-25 04:09

Cleaned out some commented code. Added some more diagnostic messages in the code that
tries to find a good X Visual; changed the visual selection code so that it accepts
only visuals with depth buffers with precision >= 8 bits.

4 lines of code changed in:

ghaussmann 2000-04-25 03:55

Finished converting DrawTriangleMesh() to use OpenGL transforms; the
entire transform (both the world->camera transform and the perspective
projection) is embodied in OpenGL matrices so it will be hardware
accelerated if the Graphics hardware supports such things.

Added glViewport() calls provided by Denis Oliver Kropp
to get the driver working on certain platforms (such as
the current utah-glx builds). Some drivers work fine without
calls to glViewPort(). Is this required by the standard?

73 lines of code changed in:

tomriemer 2000-04-25 02:37

Redefined code to connect objects

3 lines of code changed in:

rbate 2000-04-24 19:04

Fix includes for mac.

5 lines of code changed in:

sunshine 2000-04-24 16:44

Eliminated compilation warnings about unreferenced formal parameters.

1 lines of code changed in:

sunshine 2000-04-24 16:36

Another official revision of 1.62 from the maintainer containing the
patches which I sent to him.

5 lines of code changed in:

mgeisse 2000-04-24 11:27

put note about FuncID in config file

22 lines of code changed in:

malakai 2000-04-24 02:57

RequestPlugin fix for netspace test apps (demonets and nstps only)
Removal of dnapp project per Martin (leaving only dnappc the console version)
Fixed infinite loop in walktest.cpp (in DO_SOUND ifdef)
Added NSTP plugins to SCF.cfg
-frank (frank@oconnors.org)

10 lines of code changed in:

mgeisse 2000-04-24 02:06

history note about DUNGEON

3 lines of code changed in:

mgeisse 2000-04-24 02:02

SCFREG'd the DUNGEON plugin

3 lines of code changed in:

mgeisse 2000-04-24 01:44

renamed one option for DUNGEON plugin

1 lines of code changed in:

sunshine 2000-04-23 23:05

Removed a dead reference.

0 lines of code changed in:

mgeisse 2000-04-23 17:57

fixed MSVC memcpy replacement and enabled it for all VC users

4 lines of code changed in:

sunshine 2000-04-23 12:14

-*- Canonicalized line terminators (CRLF --> LF). Now works for us Unix
folks (i.e. doesn't cause GNU make to crash and burn anymore).

-*- Also disabled -kb sticky flag; don't know why it was enabled for this
text file in the first place; shouldn't have been.

158 lines of code changed in:

malakai 2000-04-23 04:50

Added new networking model by Thomas Riemer(triemer@apt4g.a3nyc.com)
Foundation work for protocol independent network communication infrastracture.
The begining of the NSTP is also in this update (via NSTP protocol plugin)
Structure is as such:
csnsmgr (Command Manager)
||
csnstp (Protocol Layer)
||
csnetman (Network Management Layer)
||
csnetdrv (Network Driver Level)
Include MSVC dsp's for all code (dsp's for app coming soon).

All compiles and links.

Changes to main CS files follow:
To system.cpp
added to "csSystemDriver::Open"
if (NetMan)
if (!NetMan->Open ())
return false;

Protocol = NULL;
CmdManager = NULL;

if (Protocol) Protocol->DecRef ();
if (CmdManager) CmdManager->DecRef();

Protocol = QUERY_PLUGIN_ID (this, CS_FUNCID_PROTOCOL, iPROTO);
CmdManager = QUERY_PLUGIN_ID (this, CS_FUNCID_CMDMGR, iCMDMGR);

To system.h
added:
#include "iproto.h"
added to csSystemDriver:
/// Network User Protocol Layer
iPROTO *Protocol;
/// Network Command Manager
iCMDMGR *CmdManager;

Added icmdmgr.h to \include
Added inetdrv.h to \include
Added inetman.h to \include
Added iproto.h to \include

To csevent.h
added:
csevNetwork // Something has arrived on network.
added:
/// Network message events
#define CSMASK_Network (1 << csevNetwork)

#define IS_NETWORK_EVENT(e) ((1 << (e).Type) & \
(CSMASK_Network))

Added to scf.cfg:
;
; -------------------------------- NSTP plugins ------------------------------
;

; Crystal Space Net Space Transport Protocol
crystalspace.network.protocol.nstp = csnstp

; Crystal Space Net Space Command Manager
crystalspace.network.command.nstp = csnsmgr


Added to isystem.h
/// Network Protocol layer
#define CS_FUNCID_PROTOCOL "Protocol"
/// Network Cmd Manager layer
#define CS_FUNCID_CMDMGR "CmdManager"

-Frank (frank@oconnors.org)

170 lines of code changed in:

fletcher 2000-04-23 04:37

Added 2D Sound iterator

27 lines of code changed in:

wouter 2000-04-22 22:36

Slightly better quality loop detection code.

5 lines of code changed in:

pgarceau 2000-04-21 23:20

Eliminated warning from Mingw build which was generated by
a malformed (syntax) comment statement.

1 lines of code changed in:

pgarceau 2000-04-21 22:46

Updated to fully support build differences between COMP_GCC
and COMP_VC/COMP_BC
-- Added if !defined(COMP_GCC) to accomodate
COMP_VC and COMP_BC.

12 lines of code changed in:

pgarceau 2000-04-21 21:46

Updated to fully support differences between COMP_GCC
and COMP_VC/COMP_BC
-- Added if defined(..) for COMP_VC and COMP_BC

159 lines of code changed in:

jorrit 2000-04-21 16:31

Update.

3 lines of code changed in:

wouter 2000-04-21 16:26

fixed warnings.

3 lines of code changed in:

wouter 2000-04-21 16:06

Radiosity, now fast, no BBs, and works for bsp levels. Still has WB though.

281 lines of code changed in:

jorrit 2000-04-21 15:00

Spiral particle system now looks like a spiral a bit.

22 lines of code changed in:

jorrit 2000-04-21 11:02

- Found a bug in Newtonian particle system. SetAccel() sets the
speed array instead of the acceleration array.
- Spiral particle system now looks like a fountain :-)
- Made OpenGL DrawTriangleMesh a bit faster. It now does less
copy of data.

46 lines of code changed in:

andyz 2000-04-21 08:37

Fixed after my last plugin system changes. Simple application now properly
specifies the function ID for every requested plugin.

1 lines of code changed in:

jorrit 2000-04-21 08:20

Update.

16 lines of code changed in:

andyz 2000-04-21 07:43

Changed "int" back to "ceil" in CompressVertices(). The ugly msvc does not have
rint().

3 lines of code changed in:

malakai 2000-04-20 21:24

Removed tunnelfighter.dsp from csAll.dsw
Changed win32 debug optimization setting to "default" (avoids compiler error while debug/testing)
Commented out "iTextureMap *piTM = NULL;", unreferenced and iTetureMap is undeclared
Fixed DrawPolygonMesh for d3d_g3d.h
Removed references to /csinput/* and replaced with /cssys/*
Changed rint to rint to int in "csPolygonSet::CompressVertices()"
-frank (frank@oconnors.org)

4 lines of code changed in:

jorrit 2000-04-20 16:20

Added experimental spiral particle system. It does not look
nice yet. This is intended for a special spiraling effect.
Added the 'spiral' console command to use it.

148 lines of code changed in:

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