Commit Log (Page 113 of 255)

back to main page

Pages: << Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 Next >>

Summary Period: 2001-12-27 to 2001-12-16 (Commits 7095-7144 of 12744)

jorrit 2001-12-27 08:34

Added a new csStringSet::Request() which can return the string
based on the ID (i.e. exactly the opposite of the old Request()
method in csStringSet).

32 lines of code changed in:

neverjade 2001-12-27 01:11

Christopher:

+ Added new widget: awsImageView. The idea behind this widget is to display an image. It also supports full even redirection of OnMouseUp, OnMouseDown, OnMouseClicked, and OnMouseMoved. The point behind this widget is to allow you to make 2D paint kind of apps by displaying a texture hooked up to a proctex. I added this b/c of my landscape editor, and I think that it will be universally useful.

+ No, no scrollbars yet.

335 lines of code changed in:

neverjade 2001-12-27 01:07

Christopher:

+ Added a new action called ClearList() that deletes an entire list (recursively) and makes sure to free it's rows and columns. This implementation should be leak-clean, but the code is currently untested.

54 lines of code changed in:

neverjade 2001-12-27 00:47

Added comment to evdefs so people know what csevFrameStart is.

6 lines of code changed in:

jorrit 2001-12-26 14:35

Added a bug.

1 lines of code changed in:

matzebraun 2001-12-26 14:21

fixed an issue with cs-config --makevars, if is in a var

1 lines of code changed in:

matzebraun 2001-12-25 20:06

small fix

1 lines of code changed in:

jorrit 2001-12-25 19:55

Update.

4 lines of code changed in:

matzebraun 2001-12-25 19:05

fixed plugin linking on linux

5 lines of code changed in:

matzebraun 2001-12-25 17:51

fixed aws warnings and added csevOnFrame which aws seems to use?

169 lines of code changed in:

neverjade 2001-12-24 22:19

Christopher:

+ Added a new event calle OnFrame, which is called each time the frame refreshes.

42 lines of code changed in:

neverjade 2001-12-24 19:39

Added scripting helpers.

62 lines of code changed in:

neverjade 2001-12-24 19:38

Christopher:

Added DeleteItem and GetSelectedItem methods to listbox.

459 lines of code changed in:

philwyett 2001-12-22 22:23

Updated cal3d in msvc_libs to current cvs to allow successful
compilation of latest changes in caltocs. Us the link below to get
the latest version.

ftp.sunsite.dk/projects/crystal/support/win32/msvc_libs_0.92b.zip

5 lines of code changed in:

jorrit 2001-12-21 17:16

Fixed a potential overflow bug in the jpg image loader.

14 lines of code changed in:

res2002 2001-12-21 13:53

small fix

3 lines of code changed in:

jorrit 2001-12-21 10:18

Update.

1 lines of code changed in:

jorrit 2001-12-21 09:07

Fixed a bug in gfxtest where it was using the Y size of the
first image to scale all the others too if multiple images
where given and scaling is enabled.

9 lines of code changed in:

jorrit 2001-12-21 09:00

- Fixed the JPG loader so that it actually fails instead of just
hanging on JPG images that are too short.
- Fixed gfxtest so that it no longer stops if it encounters
an error while processing multiple images. It will just skip
that image.
- Added --prefix and --suffix options (-P and -U) for gfxtest.
The prefix will be prepended to the output filename and the
suffix will be appended.

57 lines of code changed in:

norman 2001-12-21 06:07

test for cal3d include

5 lines of code changed in:

norman 2001-12-21 06:06

caltocs now only compiles if setup found cal3d/cal3d.h include

2 lines of code changed in:

neverjade 2001-12-20 22:21

Christopher:

+ Also added field of view so it tries to draw correctly for the window.

1 lines of code changed in:

neverjade 2001-12-20 22:11

Christopher:

+ Fixed panning bug by setting perspective center.

7 lines of code changed in:

res2002 2001-12-20 20:49

small fix

2 lines of code changed in:

matzebraun 2001-12-20 19:37

small fix

1 lines of code changed in:

res2002 2001-12-20 18:45

fixed typo

2 lines of code changed in:

matzebraun 2001-12-20 18:37

finished cs-config additions

28 lines of code changed in:

res2002 2001-12-20 18:30

update.

0 lines of code changed in:

res2002 2001-12-20 18:29

- small crash fix

3 lines of code changed in:

neverjade 2001-12-20 18:18

update

7 lines of code changed in:

neverjade 2001-12-20 18:17

Fixed test app so that it shows an engine view.

16 lines of code changed in:

neverjade 2001-12-20 18:17

updated window defs.

4 lines of code changed in:

neverjade 2001-12-20 18:16

Christopher:

+ Added the ability to make a window display a view onto an engine as it's background.

+ Added a new simple window def so that I can demonstrate this functionality.

87 lines of code changed in:

azverkan 2001-12-20 15:49

- Updated cal3dtocs to work with cal3d 0.7

20 lines of code changed in:

matzebraun 2001-12-20 15:07

improved cs-config to read .cex files - not fully finished as it only reads them from current dir yet

35 lines of code changed in:

jorrit 2001-12-20 13:58

- Fixed gfxtest so it will actually write out the PNG file correctly
on windows (i.e. use binary mode for writing the file).
- Added the ability to gfxtest to scale given only the X size. The Y
size will then be calculated proportionally.
- Added the ability to add a filename after -S or --save option so
you can give the filename it should use.

48 lines of code changed in:

philwyett 2001-12-20 11:29

Updated msvc_libs external libs package to include cal3d 0.6.

Use the following link to download.

ftp://ftp.sunsite.dk/projects/crystal/support/win32/msvc_libs_0.92a.zip

5 lines of code changed in:

jorrit 2001-12-20 10:25

Added some extra notes.

41 lines of code changed in:

philwyett 2001-12-20 10:07

Changed the output exe's name to 'picview' for clarity.

1 lines of code changed in:

jorrit 2001-12-19 14:36

- Added error checking to the lightmap writer so that it will now
show a warning if it couldn't open a lightmap cache file for
writing and it will also return without causing crashes.
- Gouraud lighting is now also saved in the lightmap cache.
This also means that startup will now be a little faster EVEN
if the level is not using gouraud shading because it will not have
to calculate lighting anymore for (potentially non-existant)
gouraud shaded polygons.

42 lines of code changed in:

jorrit 2001-12-19 11:56

Update.

4 lines of code changed in:

matzebraun 2001-12-19 11:41

small change in csVector3 constructors

2 lines of code changed in:

matzebraun 2001-12-19 11:28

inline csMatrix3 constructor

14 lines of code changed in:

jorrit 2001-12-19 09:56

Update.

117 lines of code changed in:

sunshine 2001-12-19 09:50

Automated Texinfo @node and @menu repair.

2 lines of code changed in:

jorrit 2001-12-19 09:25

- Rationalized the far plane in the camera:
- Removed the special csFarPlane class in the engine and instead
extended csPlane3 with the ClipPolygon() routine.
- Added SetFarPlane() to iCamera.
- Changed GetFarPlane() in iCamera to return a pointer to the
far plane instead of the copy it does now. Should be more
efficient.
- Changed SetFarPlane() in csCamera to make a copy of the given
plane. csCamera is now responsible for cleaning up the far
plane on its own.
- Fixed the copy constructors of csCamera to make a new copy
of the far plane if present. Also fixed the destructor of
csCamera to actually clean up the far plane.
- Removed csCamera::UseFarPlane(). The fact that there is a
far plane is enough to indicate we want to use it.
- Started new apimod doc for 0.92 to 0.94.
- Moved cs.i (for python and lua scripting) from plugins/cscript/common
to include/ivaria. The reason is that this is also a public include
file. If you want to make a python plugin in your own project you
will need to include this file.

625 lines of code changed in:

jorrit 2001-12-19 08:00

Forgot to commit a while ago.

3 lines of code changed in:

azverkan 2001-12-18 18:25

- Added cal3dtocs application to CS. This application relies on an external
library (cal3d). This converts cal3d skeleton-meshes and animations
to LIBRARY files that load sprite3ds and motions. I have some
modifications to cal3d that I need to get in, and I will post those
patches on the Source Forge patch page until they are in cal3d cvs.^X

454 lines of code changed in:

jorrit 2001-12-18 10:06

Update.
s

1 lines of code changed in:

norman 2001-12-16 18:24

added SSE detection bit, wonder what i'm up to :=)

1 lines of code changed in:

Pages: << Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 Next >>


Generated by StatCvs v0.2-dev