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Summary Period: 2003-06-27 to 2003-06-23 (Commits 12595-12644 of 12744)
Updated history.txt
1 lines of code changed in:
spr3d ported to new renderer
346 lines of code changed in:
Added implementation of method Find.
9 lines of code changed in:
Included line: "struct iObject;"
1 lines of code changed in:
swigpythgen target now ensures that output directory exists before invoking
Swig.
1 lines of code changed in:
Eric Sunshine eliminated several compilation warnings from DirectSound 3D
renderer.
9 lines of code changed in:
Eric Sunshine fixed a problem with cspython.mak where it tried to build
cspython.dll when swigpythgen was invoked, in which case it should only
have re-generated the Swig output file. Worse, when attempting to build
the .dll, it was using `ar', rather than gcc/dllwrap.
7 lines of code changed in:
Eric Sunshine eliminated compilation warning from csprocessorcap.h.
1 lines of code changed in:
- Jorrit fixed a bug in genmesh where it would not initialize
normals to 0 if <autonormals/> was not used. The result would
be unpredictable lighting behaviour. Now genmesh will initialize
the normals to 0. This means that at least the behaviour is
consistent: if you don't use <autonormals/> and you don't specify
normals manually you'll get NO lighting at all.
10 lines of code changed in:
Renamed stencil.csplugin to the correct rlsstencil.csplugin.
27 lines of code changed in:
Augmented r3dtest to accept a map to load as a command line
parameter.
41 lines of code changed in:
added move helper rule
6 lines of code changed in:
added possiblity to disable static linking
8 lines of code changed in:
fixed a typo in swig rules
1 lines of code changed in:
Fixed typographical error in TO_INSTALL.DYNAMIC_LIBS invocation.
1 lines of code changed in:
History update.
2 lines of code changed in:
Anders Stenberg commited a fix for AWS from Gersh fixing two window flags both defined as 0x40.
4 lines of code changed in:
3ds2lev can output certain objects from a file now. Original patch by Bjorn Hanson - Thanks
77 lines of code changed in:
Fixed the sndds3d makefile to work on MinGW/MSYS.
7 lines of code changed in:
- Philip Wyett removed the references in the docs that offered
people to contact me directly re MSVC related build issues and
updated authors info to indicate my current inactive status.
16 lines of code changed in:
- Jorrit did a minor change to emit again to properly change the
object model when some of the attributes change.
134 lines of code changed in:
Fixed the argv error by just having Swig ignore the function that was causing
the problem. It seems like a bug in Swig.
Also added csArray and csRefArray and removed csHashMapReversible wrappers.
116 lines of code changed in:
Manually applied a patch to cssocket, that was intended for ensocket.
The patch adds multicast support, submitted by Ladislav Foldyna.
Also added #warning's and printf's to deprecated files and functions.
122 lines of code changed in:
- Marten reverted Oktals addition of a new variablesystem to render3d. It have alot of serve compilation-errors which should be fixed before commiting.
326 lines of code changed in:
Alightly changed Win32 csGetPluginMetadata(): a .csplugin file
is looked for when the supplied file name has this extension.
Retrieving the resource from a .DLL is still tried in all cases.
This should make metadata retrieval a bit faster.
Fixed FR #759764 "Uninitialized members in partgen.cpp":
alphapersecond/alpha_now are now initialized to 0.0f resp. 1.0f.
63 lines of code changed in:
Automated Visual-C++ SLN and VCPROJ project file repair.
1 lines of code changed in:
Automated Visual-C++ DSW and DSP project file repair.
0 lines of code changed in:
Luca (groton@gmx.net) fixed a bug in the awsList: the bug was that
the list box wasn't displaying the last item in some cases.
Look in the file history.txt for the whole story of this commit :)
28 lines of code changed in:
added an Iterator to csArray
29 lines of code changed in:
- Jorrit did the following sequence manager related changes:
- Added four different operations (AddOperationSetVariable())
to the engine sequence manager with which you can set a variable
(or add to it).
- Added the 'setvar' command to sequences. With this you can
do the following:
<setvar var="v" value="3"/> set 'v' to value 3.
<setvar var="v" add="-2"/> subtract 2 from 'v'.
<setvar var="v" value_var="z"/> copy var 'z' to 'v'.
<setvar var="v" add_var="z"/> add var 'z' to 'v' (as float).
<setvar var="v" x="1" y="2" z="1"/> set vector 1,2,1 to 'v'.
<setvar var="v" red="0" green="0" blue="1"/> set 'v' to blue.
- These changes are totally untested!
325 lines of code changed in:
- Jorrit fixed the emit mesh object in two ways:
- First it will now correctly de-init itself in case several
of the parameters are modified. That way you can update the
mesh realtime.
- Secondly there were some errors with ref counting for the
emitgen stuff. Replaced all with csRef's.
114 lines of code changed in:
Replaced wrongly named csplugin fiel with what should be the rightly named one.
29 lines of code changed in:
- Philip Wyett corrected .csplugin filename in nmeshldr.mak, so
nullmeshldr.csplugin is cleaned correctly.
3 lines of code changed in:
Added missing bool hardwareaccelerated;
1 lines of code changed in:
- Jorrit removed a mention of the lua plugin from the documentation.
1 lines of code changed in:
- Jorrit removed scripts/lua. This was a left-over from the past.
1 lines of code changed in:
- Jorrit removed support for lua in the pysimp application. Now it
only uses python. It is also no longer required to use a commandline
option.
16 lines of code changed in:
- Jorrit attempted to fix the perl plugin but only partially succeeded.
Down to one error (with mingw/msys):
plugins/cscript/csperl5/cswigpl5.inc: In function
`void _wrap_scfInitialize(PerlInterpreter *, CV *)':
plugins/cscript/csperl5/cswigpl5.inc:4575: `argv' undeclared
(first use this function)
492 lines of code changed in:
Finished off the new renderer shader variable system, including factoring out
the variable-related API calls from all the shader-related interfaces, which
all now inherit from a single variable holder interface.
It should now be ready to use, and I leave that to Anders and Marten :-)
254 lines of code changed in:
Added iGraphicsMemory.
3 lines of code changed in:
Added the iGraphicsMemory interface for accessing the csGraphicsMemory plugin.
51 lines of code changed in:
implemented hardware_accelerated extension in linux to make r3dtest working again
16 lines of code changed in:
fix aws for bison 1.875
1026 lines of code changed in:
Eric Sunshine fixed csGetPluginPaths() for Unix so that it respects
csGetAppDir() and csGetResourceDir() when composing the list of
directories to scan for plugin modules.
27 lines of code changed in:
CS_BUF_INDEX / CS_BUF_STATIC changed to CS_BUF_DYNAMIC
4 lines of code changed in:
Automated Visual-C++ SLN and VCPROJ project file repair.
398 lines of code changed in:
Automated Visual-C++ DSW and DSP project file repair.
73 lines of code changed in:
Eric Sunshine fixed the following problems with cspython.mak:
-*- Neglected to include swigpythgen and swigpythinst targets in
"make help" output.
-*- Neglected to install _cspace.so (_cspace.dll) via "make install".
11 lines of code changed in:
oops, deprecated the wrong one
4 lines of code changed in:
marked iNetworkSocket as deprectaed with a #warning
4 lines of code changed in:
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