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Summary Period: 1999-06-25 to 1999-06-18 (Commits 245-294 of 12744)
Disabled special handling of convex objects.
10 lines of code changed in:
New UpdateLighting() function in csSprite3D.
Added normal calculation to sprite frames.
111 lines of code changed in:
Fixed layout.
72 lines of code changed in:
Added 'addsprite' command.
8 lines of code changed in:
Update.
27 lines of code changed in:
Added [] operator to csVector3 (this reduces some of my code ;))
3 lines of code changed in:
Added enabling FPU exceptions on debug builds and disabling them
on optimized builds
6 lines of code changed in:
Removed a warning
4 lines of code changed in:
Changed "gouroud" to "gouraud" everywhere
15 lines of code changed in:
Removed some warnings
21 lines of code changed in:
Removed a warning
1 lines of code changed in:
Renamed X2D._LIBS to X2D.LOCAL.LIBS
4 lines of code changed in:
Added strsignal() for systems that supports it
10 lines of code changed in:
Minor changes
2 lines of code changed in:
Added calls to SetupScan() after each modification in related renderer status
45 lines of code changed in:
Nothing serious
12 lines of code changed in:
Added dependency for NASM files of NASM includes
5 lines of code changed in:
Fixed a couple of bugs in 16-bit scanline renderer
68 lines of code changed in:
Included debug/fpu80x86.h
Modified (and commented out) debug code to enabled FPU exceptions
7 lines of code changed in:
Added a faster QInt() implementation for x86/GCC
Added a faster QInt24 for x86 and M68K platforms
52 lines of code changed in:
Bounding boxes for curved surfaces are now also created.
13 lines of code changed in:
Renamed MarkVisibleThings() to GetVisibleThings().
Bounding box optimization in lighting is now really used.
51 lines of code changed in:
Update.
6 lines of code changed in:
added fully functional DrawPolygonFX for 16 and 32 Bit modes.
915 lines of code changed in:
changed the interface of DrawPolygonFX
10 lines of code changed in:
Removed warnings and some obsolete code.
8 lines of code changed in:
Small patch from Siu-hang Or.
14 lines of code changed in:
Removed warnings.
Fixed serious bug in lighting routines.
12 lines of code changed in:
Update.
16 lines of code changed in:
Declare the interface for the scan_draw_pi functions only once
and then use the symbolic name.
61 lines of code changed in:
Unified most routines for scanline drawing
374 lines of code changed in:
Removed unused variable "distance_available"
0 lines of code changed in:
removed some warnings
1 lines of code changed in:
Removed all sorts of warnings in warning level 4
402 lines of code changed in:
Added USE_NASM variable for config.mak (by default "no")
12 lines of code changed in:
*** empty log message ***
7 lines of code changed in:
Large modification from Andrew Zabolotny to support NASM for the
software renderer. It is currently not enabled by default so I hope
you have no problems with this.
csCleanable sub-classes moved outside the functions.
Several occurances of gouroud changed into gouraud.
4757 lines of code changed in:
Added new SetFlags/GetFlags/CheckFlags.
76 lines of code changed in:
Update.
24 lines of code changed in:
Updated for new IP
1 lines of code changed in:
Added MoveTo method that cares about sectors itself. This does not affect any of the programs -- only physics module uses it.
73 lines of code changed in:
simple mazed tutorial
0 lines of code changed in:
added link for tutorial
29 lines of code changed in:
added support for DrawPolyFX in 16Bit mode. (Needs more work!)
166 lines of code changed in:
added draw_pi_scanline_transp_gouraud_565 and draw_pi_scanline_transp_gouraud_555
86 lines of code changed in:
Not needed any more
0 lines of code changed in:
Added testimages for DrawPolygonFX
0 lines of code changed in:
Added DrawPolygonFX.
100 lines of code changed in:
Added 'L' key binding to 'addlight 1,1,1,1000,1'.
1 lines of code changed in:
Use the new bounding box code. Note that they are not REALLY used right
now because I still haven't finished actually writing the algorithm fully.
New MarkVisibleThings() function which will return a list of all things
that are visible in a frustrum.
134 lines of code changed in:
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