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Summary Period: 2002-09-02 to 2002-08-28 (Commits 8995-9044 of 12744)
removed CSSYSDEF_PROVIDE_PATH from cssysdef.h, the APPEND_SLASH macro has been removed and the MAXPATHLEN and PATH_SEPARATOR has been moved to the platform specific files and enabled by default
44 lines of code changed in:
removed UPPERCASE and LOWERCASE macros from cssysdef.h, you can use toupper and tolower from ctype.h instead
29 lines of code changed in:
oops, the previous commit didnt compile due to undeclared vars
4 lines of code changed in:
implemented growable stack of csCollisionPair for each Collide call
17 lines of code changed in:
implemented the growable stack of csCollisionPair for each Collide call
1 lines of code changed in:
- Converted motion loader so that it loads XML too. The support
for 'file' is removed since that is already supported by
'addon' in the main loader.
- Added support for 'EULER' (motion loader) in cs2xml.
7 lines of code changed in:
Modified to recognize terrbig plugin
7 lines of code changed in:
Workable/compilable copy of terrbig
560 lines of code changed in:
Terrbig specific mesh information
46 lines of code changed in:
This tool converts grayscale images into heightmap data readable by terrbig.
257 lines of code changed in:
A bad XML token again results in an error as it should.
3 lines of code changed in:
- added FindTexture() to iLoaderContext
- cosmetic changes in SyntaxService node path output
- cosmetic changes in message box display
- a bad XML token emits now a warning, not an error
- ParseMixmode() is smarter; it detects when more than 1 exclusive
mode is specified
- removed gl3d-ext from msvcgen required.mak
- commented out "#error disable exceptions" in opcode
144 lines of code changed in:
- fixed crash after message box while in fs
4 lines of code changed in:
- fixed a grouping error
3 lines of code changed in:
- disabled writing test in testxml as it hung the app
- added measuring of parsing time to testxml
- improved fs/windowed switch in ddraw canvas a bit
65 lines of code changed in:
- cosmetic documentation changes
- added a "#define CSMASK_FrameProcess CSMASK_Nothing" for
event masks, as the name 'Nothing' seemed to confuse some people.
41 lines of code changed in:
Eliminated copilation warnings.
3 lines of code changed in:
Eric Sunshine changed csVFS::MountRoot() so that it normalizes each
physical path it mounts so that the path ends with only a single slash.
This fixes a problem on Win9x where the mount would fail with a path such
as "C:\\" since Win9x can not correctly handle the double slashes. Note,
however, that WinNT, Win2000, and (presumably) WinXP deal gracefully with
the double slash, so this was not a problem on those platforms. On
Unix-like platforms, MountRoot() will now mount "/" rather than "//",
though semantically there is no difference since, internally, Unix
correctly treats "//" as "/" anyhow.
18 lines of code changed in:
Contest entries available now.
149 lines of code changed in:
Received two small fixes from Jochen Moench
<jochen.moench@de.thalesgroup.com>:
- Fixed some flickering when playing a sprite animation once.
- Converting from md2 files to spr concatenated all death
sequences (Fixed in m2s_md2.cpp).
21 lines of code changed in:
Added proper reference handling for csODEBodyGroup
3 lines of code changed in:
fixed dependency of cstool in cs-config (needed csgfx lib)
1 lines of code changed in:
Some fixes.
2 lines of code changed in:
minor inner opcode options changes ( s/SPLIT_BESTAXIS/SPLIT_GEOMCENTER )
1 lines of code changed in:
- changed the win32 PATH hack a bit to be more robust
34 lines of code changed in:
license stuff
9 lines of code changed in:
Just fixing the license stuff
11 lines of code changed in:
New CS shop.
27 lines of code changed in:
- Fixed several memory leaks in the odedynamics plugin. It had the
following problems:
- collidesys wasn't initialized so calling DecRef() on that
could cause crashes.
- CreateSystem() required DecRef() later but CreateBody() and
similar didn't. Now all require DecRef() and have been changed
to return csPtr (also CreateGroup() and CreateLink()).
- Bodies and links had a reference (increased) to dynamics
system. And dynamics system had a reference to bodies and
links. This is circular and prevents cleanup.
Note that these changes mean that the ODE dynamics plugin now
actually tries to clean up properly. Unfortunatelly this triggers
a crash while trying to delete an internal object of ODE itself.
Needs more investigation.
- Fixed a bad bug in csPlatformStartup() for windows. In some cases
(for example when CRYSTAL is not set) this code would loop forever.
58 lines of code changed in:
Fixed redefinitions in for loops, which cause compile errors under MSVC 6.
3 lines of code changed in:
I thought that BOOL, FALSE and TRUE in uppercase stuff worked for MSVC,
but seems not, so i changed it
6 lines of code changed in:
- freefnt2 now supports antialiasing.
- freefnt2: the DPI value used to compute pixel from point size is now
96 instead of 72 dpi
- added GetAscend() and GetDescend() routines to iFont
- changed some comments
- fixed the CSWS input to accept chars produced by Ctrl+Alt+Key
- added a minimum line gap to simpcon plugin (so fonts with small line descends
- updated csfgen to use freefnt2
are better readable, but lines w/ fonts with higher descends aren't too far apart)
- slight change of failure report when iWin32Assistant couldn't be registered
158 lines of code changed in:
updated FontServer for csPtr and bumped versions of the interfaces
10 lines of code changed in:
converted soundloader to use the new csPtr
27 lines of code changed in:
license and authoring stuff
27 lines of code changed in:
license and authoring stuff
28 lines of code changed in:
Several fixes to OPCODE plugin to make it compile.
21 lines of code changed in:
Just changed new ( obj[size]) to new obj[size] on CSopcode.cpp:165
1 lines of code changed in:
*** empty log message ***
1 lines of code changed in:
Removed 'explicit' in csRef. No longer needed.
1 lines of code changed in:
*** empty log message ***
14864 lines of code changed in:
- Added csPtr class. This is a simple encapsulator of normal
pointers. The only place where this should be used is when
you have a function that returns a pointer to an already
IncRef()'ed object. When csPtr's are assigned to normal pointers
you are then responsible for doing DecRef() yourselves later (which
corresponds to old API usage). When csPtr's are assigned to
csRef's, it behaves like Take(). In that case the csRef inherits
the reference and will clean it up later.
- Changed iVFS->FindFiles() to return csPtr instead of csRef.
This makes this function again API compatible.
- Changed SCF_QUERY_INTERFACE, SCF_QUERY_INTERFACE_FAST,
CS_QUERY_REGISTRY, CS_QUERY_REGISTRY_TAG,
CS_QUERY_REGISTRY_TAG_INTERFACE, CS_LOAD_PLUGIN,
CS_LOAD_PLUGIN_ALWAYS, CS_QUERY_PLUGIN_CLASS, CS_GET_CHILD_OBJECT,
CS_GET_NAMED_CHILD_OBJECT, and CS_GET_FIRST_NAMED_CHILD_OBJECT
to return csPtr. This means that you no longer have to use Take()
to put the returns of these values into a csRef.
- Removed csRef::Take(). There are still some cases where the
functionality of Take() is needed. In that case use csPtr to
first wrap your pointer and then assign that to the csRef.
For example. Old code:
csRef<iBla> bla;
bla.Take (new csBla());
New code:
csRef<iBla> bla (csPtr<iBla> (new csBla()));
- Changed iVFS->Open(), iVFS->ReadFile(), iVFS->ExpandPath(), and
iVFS->GetRealPath() to return csPtr. This means that VFS is now
fully csRef clean.
271 lines of code changed in:
- on Win32 the application path is considered when looking for
the CS dir
- on Win32 the CS dir is added to the PATH environment var.
(so DLLs like libpng can be found by Windows)
61 lines of code changed in:
Forgot to clear GrowExponentially in SetGrowsBy().
1 lines of code changed in:
Eric Sunshine made the following string class/interface-related
changes:
-*- Eliminated the very ugly iString::SetFastGrowing() and
csString::SetFastGrowing() hacks.
-*- Replaced with more flexible and generic "grows by" and "grows
exponentially" options. With "grows by", the client can set the
capacity growth increment directly. With "grows exponentially", the
string capacity grows exponentially.
-*- Eliminated the ugly grows_a_lot hack from csString::SetCapacity()
since that was the incorrect place to implement incremental or
exponential growth and interferred with clients which needed to set
the capacity precisely.
-*- Added a new private csString::ExpandIfNeeded() which respects the
"grows by" and "grows exponentially" settings and is used by other
methods which need to ensure proper capacity.
-*- Added iString::GetCapacity() and csString::GetCapacity() to complement
existing SetCapacity().
161 lines of code changed in:
Worked around compiler complaint reported by Matze.
1 lines of code changed in:
Eric Sunshine made the following changes:
-*- Changed csFindSystemRoots() so that it returns csRef<iStrVector>
instead of a string buffer (which the caller had to free) filled with
null terminated strings plus a final null terminator. The old return
value was far too low-level. Rewrote all csFindSystemRoots()
implementations.
-*- iVFS::MountRoot() now returns csRef<iStrVector> rather than
iStrVector*. For consistency, iVFS::FindFiles() also now returns
csRef<iStrVector> rather than iStrVector*.
-*- Fixed double-delete problem affecting all strings placed in the
iStrVector returned by iVFS::MountRoot().
-*- Changed the behavior of iVFS::MountRoot() so that it now normalizes
mounted "roots" rather than mounting them in native form. For
example, in vsh on Windows, we now have /native/c/, /native/d/, etc.
rather than /native/C:/, /native/D:/, etc.
153 lines of code changed in:
Added iPolygonMesh implementation for genmesh so it now works
with collision detection.
73 lines of code changed in:
Fixes again.
2 lines of code changed in:
Small fix.
1 lines of code changed in:
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