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Summary Period: 1999-07-16 to 1999-07-12 (Commits 395-444 of 12744)
Updated to work with beta 13.
3 lines of code changed in:
MacOSXS/OpenStep/NextStep compilers complained about unused "dpq" variable.
1 lines of code changed in:
MacOS/X Server deprecates m68k, i386, sparc, hppa, & ppc macros in favor
of __m68k__, __i386__, __sparc__, __hppa__, & __ppc_, respectively.
7 lines of code changed in:
Updated to beta 13's new directory hierarchy for OS_NEXT.
1 lines of code changed in:
Textually reorganized to work around OpenStep compiler bug. Compiler can
not correctly handle case where an inline function calls another inline
function that is declared later in the file. Reorganized so that all
called functions have already been seen by the compiler. See maintenance
note in file for a more detailed explanation.
33 lines of code changed in:
Made volatile.h to depend on config.mak
1 lines of code changed in:
The makefile targets drivers2d, drivers3d, netdrivers, snddrivers, and
drivers now work even on platforms which do not use dynamic linking (that
is USS_DLL=no).
1 lines of code changed in:
Bugfix with new volatily system.
4 lines of code changed in:
Removed warning.
1 lines of code changed in:
Further additions for sprite lighting.
160 lines of code changed in:
Update.
10 lines of code changed in:
Removed extraneous debugging output.
2 lines of code changed in:
Updated MacOS/X Server, OpenStep, and NextStep ports to work with beta 13.
Added missing DESCRIPTION.win32vc.
3 lines of code changed in:
Added 'distclean' target. Removed unnecessary DRIVER_SUBMAKEFILES stuff.
Removed extraneous vpath paths. 'clean' now derives path of output
directory from $(OUTBASE) rather than using hard-coded 'out'.
6 lines of code changed in:
Resolved the probelm with volatile.h not being rebuilt on dos.
Moved assignment of default value of USE_DLL to the top of root Makefile
Added "echo override USE_DLL = no >>config.mak" to system makefiles that
do not support building DLLs.
4 lines of code changed in:
This is "The Andy's Big Change That Brokes Everything" {tm}
From now on no substantial defines should be passed on compiler command line
(i.e. -DDO_PNG and so on). Everything more or less important have to be put
into file include/volatile.h (automatically generated). For this to happen,
you should add another command to a variable called MAKE_VOLATILE_H:
ifeq ($(USE_NASM),yes)
MAKE_VOLATILE_H += $(NEWLINE)echo $"\#define DO_NASM$">>$@
endif
Also be sure to include "sysdefs.h" into every file that checks for DO_NASM,
DO_JPG and such.
135 lines of code changed in:
Added "sysdef.h" so that volatile.h is included
9 lines of code changed in:
Moved public include files in csgame, csgfxldr, csscript,
csws, cssys, csparser, and cssndldr from 'libs' to 'include'.
3772 lines of code changed in:
Changed to authors.html.
0 lines of code changed in:
Removed obsolete physics code.
0 lines of code changed in:
Update.
11 lines of code changed in:
Sprites in multiple sectors are now drawn correctly.
43 lines of code changed in:
Bugfix from Or Siu-Hang.
2 lines of code changed in:
Decrease of SMALL_Z to improve clipping stability.
Changes for SGI/IRIX.
3 lines of code changed in:
Clean up of csPortal. csPortalCS is gone. There is now only csPortal.
Sprites in multiple sectors are now drawn correctly.
32 lines of code changed in:
Cleaned up portal stuff. csPortalCS is gone. There is only
csPortal now.
6 lines of code changed in:
Update.
113 lines of code changed in:
From Dmitry Derevyanko: makefiles for SGI/IRIX.
15 lines of code changed in:
It should have been put there A WEEK ago :-) Sorry.
853 lines of code changed in:
Removing the name of the object from before the constructor.
1 lines of code changed in:
removed a warning again...
1 lines of code changed in:
Small changes
3 lines of code changed in:
Renamed BOOL to bool, TRUE to true, FALSE to false
9 lines of code changed in:
Split the line with SYSMODIFIERS into two since it become too long :-)
Removed EXPORT_ALL_VARIABLES because its not longer needed.
2 lines of code changed in:
Added some notes
18 lines of code changed in:
Made CheckKeyPress function static to avoid complains when using static
linking and more than one X driver together.
2 lines of code changed in:
Include file that is used to disable C++ versions of routines
implemented in NASM for 32-bit modes
33 lines of code changed in:
New configuration values for collision detection and speed
of movement.
80 lines of code changed in:
AddVertex is more robust.
2 lines of code changed in:
New config options for collision detection and movement speed.
60 lines of code changed in:
Update.
23 lines of code changed in:
Added the detection of the {right version of the} NASM
16 lines of code changed in:
removed a warning
1 lines of code changed in:
Removed automatic store of USE_NASM into config.mak. This has been done so
that config scripts (see bin/dosconf.bat) can automatically detect whenever
NASM is installed or not and write their own settings of USE_NASM into
config.mak. If NASM is not autodetected by "make configure", you will have to
add manually "USE_NASM=yes" to config.mak in order to use NASM.
1 lines of code changed in:
Added default value for USE_NASM
3 lines of code changed in:
32-bit NASM routines: draw_scanline_map_zfil, mmx_draw_scanline_map_zfil,
draw_scanline_map_zuse, draw_scanline_map_alpha50, draw_scanline_tex_zfil,
mmx_draw_scanline_tex_zfil, draw_scanline_fog, draw_scanline_fog_view.
No more separate RGB and BGR fog versions! Now it should work for any
pixel encoding with just one routine.
Not tested though on modes other than RGB :-)
68 lines of code changed in:
Removed spaces at ends of lines written to config.mak since MAKE was
assigning "yes " to USE_NASM instead of "yes" and so on.
0 lines of code changed in:
The contest is over... now I definitely know MMX sucks. Nobody was able to
do texture mapping faster using MMX instruction set than not using it.
8 lines of code changed in:
Moved many public include files from 'libs' to 'include'.
This includes csobject, cscom, csutil, and csengine.
4494 lines of code changed in:
New 'dumpvis' command for debugging.
112 lines of code changed in:
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