Commit Log (Page 60 of 255)

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Summary Period: 2002-11-01 to 2002-10-24 (Commits 9745-9794 of 12744)

jorrit 2002-11-01 21:26

- Removed userdata from iMovableListener. It is not needed.
- Added new iObjectModelListener so you can listen to changes
in an object model. Implemented this partially in all
iObjectModel implementations (i.e. all mesh objects). The listeners
are not yet fired though.

360 lines of code changed in:

sunshine 2002-11-01 21:15

Eric Sunshine fixed a crasher in csLoader::ParseImposterSettings() reported
by Don Lavelle <dll4@lehigh.edu>.

6 lines of code changed in:

sunshine 2002-11-01 21:04

md32spr patch from Zephie Greyvenstein <zephie.greyvenstein@btinternet.com>

7 lines of code changed in:

duhprey 2002-11-01 20:32

Commit from Manju to check for null

6 lines of code changed in:

duhprey 2002-11-01 20:09

Modified the order for the libs so that all symbols are defined correctly

1 lines of code changed in:

sunshine 2002-11-01 09:41

Eric Sunshine fixed msvcgen.mak so that it no longer instructs the user to
type "cvs add -kb" when adding MSVC7 project files. These are plain text
XML files which do not require the -kb flag. The user is still instructed
to use -kb when adding MSVC6 and earlier project files, however.

9 lines of code changed in:

sunshine 2002-11-01 06:28

Automated Visual-C++ SLN and VCPROJ project file repair.

50948 lines of code changed in:

jorrit 2002-10-31 16:11

Changed the way that objects are marked as visible by the
visibility cullers. Using this way they no longer need to be
marked as invisible. Instead a global number is increased which
automatically marks all objects as invisible. This change is
already an optimization but it also preparation for a more
fundamental and significant optimization that will follow later.

133 lines of code changed in:

jorrit 2002-10-31 14:24

Optimized frustvis and dynavis by removing some SCF_QUERY_INTERFACE
calls.

25 lines of code changed in:

jorrit 2002-10-30 10:21

Fixed a bug from my previous commit.

56 lines of code changed in:

vengeance2001 2002-10-30 10:13

Commented out imposter tag until that code is working.

1 lines of code changed in:

vengeance2001 2002-10-30 09:49

Added imposter code to engine in csMeshWrapper

431 lines of code changed in:

jorrit 2002-10-30 09:41

Fixed a very bad bug in the bounding box calculation of things.
In some cases this calculation could go totally wrong.
This had an effect on various subsystems in CS like Dynavis which
heavily depend on bounding boxes.

8 lines of code changed in:

jorrit 2002-10-30 08:56

Another one.

1 lines of code changed in:

jorrit 2002-10-30 08:55

Another Error->Warning.

1 lines of code changed in:

jorrit 2002-10-30 08:53

Replaced ReportError() with ReportWarning() when an image couldn't
be loaded in the main loader.

4 lines of code changed in:

sunshine 2002-10-30 00:35

Applied patches to documentation and tutorial programs to correct simple
typographical errors. Thanks to Andreas Busch <nobita@t-online.de> for
the patches.

59 lines of code changed in:

norman 2002-10-29 22:33

a quake3 model (md3) converter kindly provided by Manjunath Sripadarao
<msripada@evl.uic.edu>

1595 lines of code changed in:

norman 2002-10-29 21:23

fixed compiling issues of csartstest and in the .mak file
uncommented the actual requesting of the csartsproxy which makes the renderer fail now,
yippee

38 lines of code changed in:

sunshine 2002-10-29 17:12

Eric Sunshine made the following changes:

-*- Updated the MinGW build instructions in the user manual to discuss the
new preferred MinGW+MSYS procedure for building Crystal Space.

-*- Eliminated some overfull- and underfull-hbox warnings in the Texinfo
files reported by TeX.

174 lines of code changed in:

res2002 2002-10-27 22:30

- small adjustment so keycolored textures are compressed as well

1 lines of code changed in:

res2002 2002-10-27 20:03

- moved code to prepare keycolored textures out of
csTextureHandleOpenGL::FindFormatType() into its own
method

126 lines of code changed in:

res2002 2002-10-27 14:50

- GL texture bit depth can be specified through configs
- forcing a texture format didn't work

17 lines of code changed in:

jorrit 2002-10-27 12:47

Fixed a few bugs in iThingState->GetPolygon(). Reported by groton.

5 lines of code changed in:

res2002 2002-10-27 02:17

- Windows GUI application now properly display a console window if
requested

13 lines of code changed in:

sirgolan 2002-10-27 02:54

- Adding some methods to safely remove defs from awsPrefManager
- Added awsKeyContainer::RemoveAll(), awsPrefManager::FindSkinDef(),
awsPrefManager::RemoveWeindowDef(), awsPrefManager::RemoveSkinDef(),
awsPrefManager::RemoveAllWindowDefs(), and
awsPrefManager::RemoveAllSkinDefs()
- Added the above to public interfaces as well

108 lines of code changed in:

res2002 2002-10-27 02:40

- added OpenAL sound renderer to scf.cfg
- added MSVC libs to sndoal.mak
- changed inclusion of AL headers to better support the Win 1.0 SDK
- OpenAL plugin now uses event system to properly initialize/shutdown
- fixed GL errors reported for wrong functions
- win-specific VFS vars work again

93 lines of code changed in:

norman 2002-10-27 02:22

made destructor virtual

1 lines of code changed in:

norman 2002-10-27 02:22

removed a few compilation warnings and errors

8 lines of code changed in:

norman 2002-10-27 00:02

restarted work on arts sound renderer ... compiles again

29 lines of code changed in:

res2002 2002-10-26 20:47

- fixed disappearing textures when enabling compression
- added a function which checks for GL errors and optionally reports them
- reenabled texture compression for GF
- enabled anisotropic filtering for GF

74 lines of code changed in:

thebolt00 2002-10-26 01:33

* Minior fixes
* Changed the buffer-locking mechanism

37 lines of code changed in:

thebolt00 2002-10-26 01:33

* Minior fixes
* Added support for VAR (Vertex Array Range) on those cards which supports it
* Changed the buffer-locking mechanism

115 lines of code changed in:

thebolt00 2002-10-26 01:31

* Minior fixes

30 lines of code changed in:

dentoid 2002-10-26 00:41

Added common source files.

4 lines of code changed in:

jorrit 2002-10-25 21:36

More warnings removed.

17 lines of code changed in:

jorrit 2002-10-25 21:29

Removed more warnings.

9 lines of code changed in:

jorrit 2002-10-25 21:26

Eliminated warning.

1 lines of code changed in:

dentoid 2002-10-25 18:30

Added support for textures in new renderer. (Most calls in iRender3D only has temporary implementations. They will be neater later.) Also added a #define CS_USE_NEW_RENDERER in csdef.h, but this is disabled by default. Note that only r3dtest, the libraries, the engine plugin and the new renderer will compile correctly with this enabled. (Other things that aren't connected to the renderer might compile too, but most plugins will fail.)

10 lines of code changed in:

dentoid 2002-10-25 16:07

Added support for textures in new renderer. (Most calls in iRender3D only has temporary implementations. They will be neater later.) Also added a #define CS_USE_NEW_RENDERER in csdef.h, but this is disabled by default. Note that only r3dtest, the libraries, the engine plugin and the new renderer will compile correctly with this enabled. (Other things that aren't connected to the renderer might compile too, but most plugins will fail.)

2745 lines of code changed in:

jorrit 2002-10-25 10:39

Disabled one of the compressed texture formats because it causes lots
of problems.

1 lines of code changed in:

okt 2002-10-25 00:34

Replaced false with NULL in a function that returns a pointer, not a bool.

4 lines of code changed in:

res2002 2002-10-25 00:19

- added support for anisotropic filtering

60 lines of code changed in:

duhprey 2002-10-24 22:58

Renamed to avoid conflicting with other sound configs

642 lines of code changed in:

res2002 2002-10-24 20:29

- fixed screenshots for 16-bit GL modes

38 lines of code changed in:

res2002 2002-10-24 19:59

- mipmapped textures are supported as render targets in OpenGL
- enabled all GL extensions in the config
- enabled texture compression for GeForces
- unfinished attempt to add rgb and alpha scaling to fx system
- glwin32 canvas correctly fills the pixel format

120 lines of code changed in:

res2002 2002-10-24 15:38

- fixed an uninitialized variable

2 lines of code changed in:

matzebraun 2002-10-24 14:51

callbacks finally seem to work

149 lines of code changed in:

res2002 2002-10-24 13:26

- texture downsampling added again

28 lines of code changed in:

duhprey 2002-10-24 04:48

Added openal plugin

97 lines of code changed in:

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