Commit Log (Page 181 of 255)

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Summary Period: 2000-11-27 to 2000-11-13 (Commits 3695-3744 of 12744)

jorrit 2000-11-27 08:12

Update.

16 lines of code changed in:

mgeisse 2000-11-26 20:32

modified the dungeon plug-in:
- now uses the old parser again
- renamed 'auto-connections' to the more
appropriate name 'cross-connections'

2 lines of code changed in:

iplayfast 2000-11-26 07:19

Fixed a few problems that were stopping Borland from Compiling

8 lines of code changed in:

serplord 2000-11-25 06:25

Removed object_verts parameter from ComputeNormals.
Use less accurate direction from light to center of sprite instead of direction from light to vertex in UpdateLightingLQ.
Tried to implement normal interpolation in UpdateLightingLQ/HQ, but it doesn't do anything!
Added MergeNormals to sprite templates and world format to smooth out sprite seams.

142 lines of code changed in:

serplord 2000-11-25 06:24

Added MergeNormals to sprite templates and world format to smooth out sprite seams.

8 lines of code changed in:

jorrit 2000-11-24 15:08

Update.

6 lines of code changed in:

sunshine 2000-11-24 14:58

Applied a couple simple patches from Jan Dvorak <johnydog@go.cz>:

-*- Trivial documentation typo in Makefile.

-*- Fixed texture resizing bug in mdl2spr (was using texture width in
calculations where height should have been used).

6 lines of code changed in:

andyz 2000-11-24 12:44

Removed "dep:" from rm -f line of "make softclean".

1 lines of code changed in:

wouter 2000-11-24 12:33

fix

8 lines of code changed in:

wouter 2000-11-24 11:58

fix for giftransp.

10 lines of code changed in:

jorrit 2000-11-24 11:19

Fixed a bug in alpha map support for DrawPixmap and software
renderer when used on a 32-bit display. It was actually completely
wrong.

8 lines of code changed in:

wouter 2000-11-24 09:52

Now transparent gifs should make the texture pixmap keycolour preset to the
value stored in the gif file.

9 lines of code changed in:

jorrit 2000-11-24 08:24

Update.

19 lines of code changed in:

norman 2000-11-23 22:57

CrystalBall : new culler - experimental - im working on using it for sprites first, maybe later usable for things

18 lines of code changed in:

mgeisse 2000-11-23 19:09

fixed a bug in csIniFile which crashed when the first line of the INI file was empty

1 lines of code changed in:

sunshine 2000-11-21 16:58

Made the following changes to the Texinfo documentation:

-*- Added several missing @menu blocks following Martin's most recent
reorganization. The absence of these menus made navigation rather
difficult and non-obvious in the HTML output.

-*- Moved memdebug.txi from the "Building and Installing" chapter to the
"Internals" chapter. (Sorry, Martin. The dicussion of a low-level
diagnostic tool just did not seem appropriate for a chapter about
compilation and installation.)

-*- Repaired several Texinfo mark-up errors in libs/overview.txi,
contrib/porting.txi, and apps/overview.txi.

-*- Cleaned up a few other minor issues.

374 lines of code changed in:

sunshine 2000-11-20 21:53

Automated Texinfo @node and @menu repair.

18 lines of code changed in:

mgeisse 2000-11-20 19:28

finished restructuring the docs by removing the 'anatomy' chapter

0 lines of code changed in:

mgeisse 2000-11-20 19:19

finished restructuring the docs by removing the 'anatomy' chapter

556 lines of code changed in:

mgeisse 2000-11-20 17:08

moved more sections out of the 'anatomy' chapter

1757 lines of code changed in:

link 2000-11-20 16:49

Updated with new CC plugin identifiers

6 lines of code changed in:

andyz 2000-11-20 12:34

-*- Fixed (once again) halo drawing for 32-bit modes. Now only 64 levels of
alpha map are used (vs 128 levels before); this has absolutely no impact
on 8- and 16- bit modes, and very little impact on 32 bit modes (in fact,
I wasn't able to note any difference). Instead, it does not overflow now
(after my previous changes which have fixed the case when one of R,G,B
was bigger than 1.0d some other was less than 1.0).

10 lines of code changed in:

sunshine 2000-11-20 11:04

-*- Removed a bunch of files left over in the 'concepts' directory after
Martin moved them to 'plugins/engine'.

-*- Removed a duplicate @menu block from plugins/chapter.txi.

-*- Fixed a bunch of Texinfo mark-up errors in win32.txi and sound.txi.

98 lines of code changed in:

jorrit 2000-11-20 08:02

Implemented alpha-channel support for software renderer
and DrawPixmap. This means that if you have a PNG image with
an alpha channel then it will be used for transparency.

106 lines of code changed in:

mgeisse 2000-11-19 22:25

moved sections from the 'concepts' and 'anatomy' chapters of the docs to the 'plugin' and 'libs' section

5427 lines of code changed in:

mgeisse 2000-11-19 22:13

moved sections from the 'concepts' and 'anatomy' chapters of the docs to the 'plugin' and 'libs' section

751 lines of code changed in:

mgeisse 2000-11-19 22:09

restructured the plugins section of the docs

183 lines of code changed in:

sunshine 2000-11-19 21:53

Automated Texinfo @node and @menu repair.

4 lines of code changed in:

mgeisse 2000-11-19 12:46

updated the installation docs for win32

64 lines of code changed in:

mgeisse 2000-11-19 12:45

added the 'internals' chapter to the docs and moved the 'makefile' section into it

450 lines of code changed in:

norman 2000-11-17 23:05

VC doesnt like creating variable arrays on the stack. i changed it to use new/delete

2 lines of code changed in:

jorrit 2000-11-17 08:17

Update.

14 lines of code changed in:

serplord 2000-11-17 00:07

fixed typos: "Minw32" -> "Mingw32" and "CS/" -> "CS\"
(This *IS* Windows, and the other paths in this doc use '\')

2 lines of code changed in:

sunshine 2000-11-16 21:52

Automated Texinfo @node and @menu repair.

7 lines of code changed in:

mgeisse 2000-11-16 21:43

updated the documentation

89 lines of code changed in:

thieber 2000-11-16 20:54

Base implementation of gamecore iEntity and
iEntityComponentIterator is now done.

5 lines of code changed in:

mgeisse 2000-11-15 22:33

added streamed sound sources to ds3d module. Output is still distorted but you can at least hear what it should be like.

157 lines of code changed in:

thieber 2000-11-15 22:06

Just had another idea, on how to make iEntity _really_ generic.
I really think you can't make this class any simpler now.
I guess I should be able now to provide a simple and efficient
implementation for iEntity soon.

46 lines of code changed in:

serplord 2000-11-15 18:52

Simplified keyboard controls and todo list

4 lines of code changed in:

jorrit 2000-11-15 16:07

Update.

35 lines of code changed in:

sunshine 2000-11-15 14:11

Fixed an inconsistency with handling of reference counts in LoadFont() in
the csFont and FreeFont font servers.

18 lines of code changed in:

andyz 2000-11-15 11:25

-*- Fixed a bug in DrawPolygonFX introduced by my last changes, caused by
an minor `optimization' I've added near the end after I rewrote it.
Reverted to non-`optimized' version, works better and possibly even
faster :-)

-*- Fixed a small bug in oblique button drawing: buttons with width less than
height (weird case) were incorrectly painted.

-*- Fixed a bug in G2D::ClipLine which causes infinite looping in certain
circumstances.

-*- Made csLayout a subclass of csDialog. This adds the following bonuses
to the layout class:

(*) Layout can be a separate root window now, like a toolbar.
The ::Draw routine uses the skin capability, which means layout
background is now configurable through csws.cfg (along with normal
dialog background). If you still want the old behaviour, just set
the CSS_TRANSPARENT flag and it won't draw anything anymore.
This flag is automatically set for level two layouts (e.g. layouts
inserted into another layouts).
(*) Tab and Shift+Tab cycling for components inserted in a layout.

-*- Fixed Shift+Tab handling for all X canvases. On XFree86 (don't know about
other X11 implementations) Shift+Tab is a different keysym XK_ISO_Left_Tab.
I have added that case, protected by an #ifdef XK_ISO_Left_Tab.

-*- Added csMenu::SuggestSize to determine the optimal size for a menu.

-*- Reorganized cswstest to make it less clumsy as new widgets are added
day after day. Now it consists of a empty screen with a root menu,
every action is chosen from that menu.

-*- Partially rewritten notebook widget since it used to reposition its
sub-widget components directly inside its ::Draw() method. Now with the
new redraw architecture it is illegal to resize and/or reposition anything
inside ::Draw, inside ::Draw you just draw, that is.

450 lines of code changed in:

jorrit 2000-11-15 08:12

Update.

19 lines of code changed in:

samuel 2000-11-15 06:51

- Experimental fix for G2D line clipper.
The layout widget freezes in cswstest, caught in an infinite loop within
the line clipper. Tested on linux. I presume the fuzz to fxmax and fymax was
added for some purpose...it seems to work better for me without it.

4 lines of code changed in:

samuel 2000-11-15 06:18

- cleaned up csview, now resizes box views properly again and now polygon views
- added emacs fontification to boxclip

92 lines of code changed in:

sunshine 2000-11-14 23:55

Eliminated the obsolete crystalspace.sound.driver.null entry from scf.cfg.

3 lines of code changed in:

thieber 2000-11-14 22:13

Reworked the interface of iEntity, to make the design
much more modular and lightweight, without sacrificing any
funtionality and only little performance.
This change was inspired by Jorrits description of the Entity
System of Dreams Enternal.

112 lines of code changed in:

jorrit 2000-11-13 08:11

Update.

5 lines of code changed in:

sunshine 2000-11-13 08:02

Corrected the long standing misnomer where USE_PLUGINS was incorrectly
specified as USE_SHARED_PLUGINS. Updated all makefiles, scripts, and
documentation to reflect this change.

55 lines of code changed in:

sunshine 2000-11-13 02:58

Eric Sunshine made the following changes:

-*- Updated the mechanism for generating Visual-C++ project files so that
it is now possible to individually specify extra Windows-specific
libraries, linker directives, and compiler directives for any given
project.

-*- Modified msvcgen.mak so that it now pays attention to the following
new makefiles variables when generating Visual-C++ DSW and DSP files:

o DSP.PROJECT.LIBS -- List of extra Windows-specific libraries with
which this module should be linked in addition to those already
mentioned in the template file for this project type. A .lib suffix
is automatically added to each item in this list if absent.
Typically, libraries are only specified for executable and plug-in
projects. This variable differs from DSP.PROJECT.DEPEND in that it
refers to libraries which exist outside of the project graph (such
as wsock32.lib or opengl32.lib), whereas DSP.PROJECT.DEPEND always
refers to modules which are members of the project graph.

o DSP.PROJECT.LFLAGS -- Specifies extra Windows-specific linker
options which should be used in addition to those already mentioned
in the template file. Typically, linker options are only specified
for executable and plug-in projects. Keep in mind that these flags
are passed through the (Bourne) shell during the project file
generation process, thus it may be necessary to specially protect
any embedded quote characters.

o DSP.PROJECT.CFLAGS -- Specifies extra Windows-specific compiler
options which should be used in addition to those already mentioned
in the template file. Keep in mind that these flags are passed
through the (Bourne) shell during the project file generation
process, thus it may be necessary to specially protect embedded
quote characters.

-*- Added a copious amount of new documentation to msvcgen.mak explaining
the entire spectrum of variables and information which it imports,
along with the files and makefile targets which it exports.

-*- Added new command-line options --library, --lflags, and --cflags to
msvcgen.pl. The arguments to these options are used as replacement
values for the new template variables %libs%, %lflags%, and %cflags%,
respectively.

-*- Incorporated the new template variables %libs%, %lflags%, and %cflags%
into the template files appcon.tpl, appgui.tpl, group.tpl,
library.tpl, and plugin.tpl.

-*- Fixed efed.pl and msvcgen.pl so that they open files in "binary" mode
to be Windows-correct; since these scripts treat a file as a raw
stream of bytes rather than as text.

-*- Added DSP.GL3D.LIBS and DSP.GLWIN32.LIBS to glrender.mak and
glwin32.mak, respectively, and set the value of each to "opengl32.lib
glu32.lib".

-*- Added DSP.FREEFONT.LIBS to freefont.mak and set its value to
freetype.lib.

-*- Removed wsock32.lib from plugin.tpl. This library is now mentioned
explicitly by DSP.SOCKET.LIBS and DSP.CSNETMAN.LIBS, instead.

294 lines of code changed in:

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