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Summary Period: 1999-08-10 to 1999-08-04 (Commits 645-694 of 12744)
csProgressPulse is now passsed to csSector::ShineLights().
4 lines of code changed in:
csProgressPulse is now passed in to ShineLights() rather than instantiated
directly. It is valid to pass in NULL, in which case no progress
information is printed. This allows for finer control by clients which do
not necessarily require such informative output.
9 lines of code changed in:
No longer maintains global state. Clients now re-use a pulse object to
simulate global state. This can potentially reduce the amount of drawing
by eliminating some unnecessary erasures and redraws.
Added Erase() and Reset() to facilitate re-use.
29 lines of code changed in:
Fixed bug: The "-infinite" option was causing the application to crash
during the initialization phase.
9 lines of code changed in:
Had to revert the MacOS/X GNU make work-around to the 1.21 state where
$(subst) was used instead of $(patsubst), since patsubst is incapable of
transforming the type of strings which MAKE_VOLATILE_H contains.
7 lines of code changed in:
Fixed MetaDemo's command-line parsing.
8 lines of code changed in:
removed warnign 4201 (problem on MSVC 5.0)
1 lines of code changed in:
Renamed csPolygonSet::AddPolygon into csPolygonBspContainer::AddPolygon
as this cleanly was Jorrit's mistake, besides I've got duplicate symbol
problems
1 lines of code changed in:
Fixed detection of current directory on OS/2
Added detection of (the right version of) installed MAKEDEP
12 lines of code changed in:
Added DEPEND_TOOL.INSTALLED variable; if it is "yes", makedep is not
automatically built. System configuration tools can set this flag in
config.mak (for now only os/2 config does this) if it detects a suitable
version of makedep already installed in the system. Currently this means
"makedep -V" outputs version greater or equal than "0.0.1".
14 lines of code changed in:
Small changes that removes some warnings for gcc 2.95 (contributed by
Walt Armour <walt@armour.cx>)
1 lines of code changed in:
Started a port for GCC/Win32 (still incomplete - missing ms header files)
Also some small compatibility fixes (between gcc/win32 and msvc)
19 lines of code changed in:
Following the decision to unify on the name 'CS' as the project's root
directory, instances of 'cryst/' in documentation were replaced with 'CS/'.
57 lines of code changed in:
Continues changes to bsp stuff (unfinished yet).
New csTransformationManager class. The transformation to camera space
for things and sectors has been fundamentally rewritten.
218 lines of code changed in:
Update.
14 lines of code changed in:
Cleaned up a little bit more.
17 lines of code changed in:
Began a major clean up of the BeOS port of Crystal Space.
Fixed a couple of other problems in the system.
17 lines of code changed in:
Started a major clean up effort of the BeOS port.
Re-wrote the appropriate portions of the documentation.
39 lines of code changed in:
Started a major clean up effort of the BeOS port.
Re-wrote the appropriate portions of the documentation.
Added a bug list.
40 lines of code changed in:
Renamed from BeOS_port.txt.
9 lines of code changed in:
Renamed to NOTES.BeOS.
0 lines of code changed in:
Name of BeOS 2D Graphics driver changed.
3 lines of code changed in:
BeOS version string now correctly appears as "BeOS-Intel-GCC" rather than
"Unix-Intel-GCC".
3 lines of code changed in:
Worked around warning on BeOS.
1 lines of code changed in:
For consistency with other startup messages, "Loading fonts..." is now
capitalized.
1 lines of code changed in:
Generated $(OUTDLL) directory is now removed by 'clean' target.
3 lines of code changed in:
A recent change to netsdrv.cpp caused compilation to fail on OpenStep and
NextStep on account of an unknown "socklen_t" type. We now manually define
this type.
3 lines of code changed in:
Fixes for collision detection with regards to static thing (static BSP).
New 'cbuffer' command to toggle the c-buffer (default is still off).
39 lines of code changed in:
Various changes to get the c-buffer working. It mostly works now.
New object pool for csPolygon2D. This is used in the rendering process.
Changes in the BSP model. More significant changes will follow.
Fixes for collision detection with regards to static thing (static BSP).
Obsolete stuff (uv coords) in 2D polygons removed.
Dynamic maximum vertices for 2D polygons.
270 lines of code changed in:
New binding for 'd' to 'cbuffer toggle'.
1 lines of code changed in:
Update.
45 lines of code changed in:
Fixes for BGRA mode. Hope lighted textures will work this time ...
23 lines of code changed in:
Made complete_pixel_format() more robust. It was going into an infinite
loop when some 2D graphic drivers unnecessarily called it at 8-bit depth
with the red, green, and blue masks set to zero.
4 lines of code changed in:
Made complete_pixel_format() more robust. It was going into an infinite
loop when some 2D graphic drivers unnecessarily called it at 8-bit depth
with the red, green, and blue masks set to zero. This problem was
introduced in revision 1.6.
5 lines of code changed in:
Added "simulated depth" option via VideoDriver/SIMULATE_DEPTH configuration
option and -simdepth command line argument. This allows testing of 32-bit
mode on 15-bit displays, and vice-versa.
18 lines of code changed in:
Fixed bug: Was incorrectly using config->GetYesNo() rather than GetInt() to
determine value of simulated depth.
1 lines of code changed in:
Continued work on c-buffer. Not finished yet.
138 lines of code changed in:
Continued work on c-buffer. Not functional yet.
138 lines of code changed in:
Further work on the c-buffer (not functional yet).
Support for dynamic lighting on gouraud shaded polygons.
0 lines of code changed in:
Show XSHM if used.
4 lines of code changed in:
Small change.
2 lines of code changed in:
Texture cache flag was fetched from the wrong section in the config file.
1 lines of code changed in:
New EXTRA_BRIGHT flag which adds an extra stage after the lightmap.
On cards that do not support 2*SRC*DST you can use SRC*DST (i.e multiply)\
and still get the 2*SRC*DST effect. At least it does on my RIVA 128.
8 lines of code changed in:
Unused span list is now global. This is more efficient.
52 lines of code changed in:
Support for dynamic lighted gouraud shaded polygons (not for sprites
and curves).
64 lines of code changed in:
Update.
68 lines of code changed in:
Slight generalization of MacOS/X Server, OpenStep, and NextStep makefiles.
3 lines of code changed in:
ISystem::GetSubSystemPtr() fixes
2 lines of code changed in:
Fixed a compilation warning in djvidsys.cpp.
3 lines of code changed in:
made compilable again on MSVC
6 lines of code changed in:
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